FoonLudum Dare ExplorerLD59 → Faulty Signal

Faulty Signal

By maksim-shalaev, david-best, skeler, greeh, , Sava and Red 0_0

View on ldjam.com

CategoryRankScoreCount
Overall8322.5022
Fun8212.3222
Innovation8122.4022
Theme7642.7222
Graphics6623.1522
Audio5322.7222
Humor4932.5820
Mood7213.0022

Comments

comicsans 2026-04-21 18:39

Can you hack yet? Or just open the screen? I couldn't see a way to interact with it. I'm intrigued though.

2026-04-22 02:19

I have two mouse cursors on my screen, and they are badly misaligned.

david-best 2026-04-22 08:16

@ComicSans, sry i forgot write in controls how to move there, use arrows

david-best 2026-04-22 08:17

@Tinali4399, yes, it's inconvenient, but the fact is that the cursor doesn't always turn off because it's a WebGL build

bigdippers 2026-04-22 22:51

I can see the FNAF inspiration, good job getting even this much done in 3 days, cool game.

2026-04-23 19:22

Hacking game could have also been an icon on the main screen. I've completed a bunch of hacks an the pc turned off. However the electric system stayed non-interactable, and others are explicitly not ready, as I see. I'm glad I did not get to the horror part :)

david-best 2026-04-26 20:08

@ComicSans as i said you can hack pressing "space" button and we waiting for your critic

@Tinali4399 we improved ingame monitor and want to get your comment my friend

@bigdippers after we edited game could you pls make another play test?

@dimonasdf we worked on project and polished it so now it woud be more playable and fun

ao-85 2026-04-28 03:58

Interesting concept! As I understand it, you were aiming for a PS1 style. I liked the aesthetic, but I think the effect is a bit too strong. Also, I noticed two mouse cursors on the screen. Overall, it looks cool, but it could use a bit more gloominess/darkness.

david-best 2026-04-28 10:50

@ao-85 i tried to work with light, but i'm the only one who works on Unity and i don't well how light works with this shader. Shader just ignoring shadows and lights

the-big-lost 2026-04-28 12:21

Tense little split-focus game

Great sound! The intruder at the window scared the crap out of me the first time 😅 As for the graphics, I agree that the retro shader felt a little bit too strong. And I too experienced the double mouse cursor (playing the web version).

Is there an ending? I got the "you have all data" e-mail.

david-best 2026-04-28 19:01

@the-big-lost thx for your opinion!

I increased the shader PS1 effect to make it more noticeable.

(@ao-85) What about 2 cursors, the problem is WebGL works strangly with such manipulations as invisible and visible cursor, so we decided to disable invisible cursor when you get closer to PC.

Also i now have the solution but i got too lazy for any update bc i made more than 4 patches and forgot to remake cursor logic :[

david-best 2026-04-30 06:38

Okey, i decided to improve the game on next week so what do i should remake?

1 PS1 effect

2 Cursors

what else i should do?

tetrergeru 2026-05-04 21:22

Atmosphere is thick, visuais and sound design are solid. But I just couldn't get what I have to do after new emails stopped appearing. I saw in the description that there is a hacking minigame, but I could activate it in game :(

Solid entry overall

2026-05-06 06:36

Wow, the game looks really cool! I love the visual style, and I think the FNAF-style gameplay idea is great. I find it a bit hard to read the text in the emails because of the shader, and even though I can stop the “enemy” and get through the computer hacks, I’m not sure what else I’m supposed to do :( Anyway, congratulations on the work!