Blind Crawl by KirLosev 2026-04-21T18:11:43Z
Great idea, a figurative labyrinth, the Knossos labyrinth without light XD, but I didn't understand the connection to the Signal theme
Foon → Ludum Dare Explorer → Users → David_best
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | ๐ฅ | Faulty Signal | jam | 832 | 2.50 | 2.32 | 2.40 | 2.72 | 3.15 | 2.72 | 2.58 | 3.00 |
| 2025 | 58 | Collector | RubBot | jam | 1.50 | 1.50 | 1.50 | 4.00 | 2.50 | 1.50 | ||||
| 2025 | 57 | Depths | ๐ฅ | The depth of insomnia | jam | 1.22 | 1.05 | 1.44 | 1.88 | 2.05 | 1.83 | 1.43 | 1.77 |
Great idea, a figurative labyrinth, the Knossos labyrinth without light XD, but I didn't understand the connection to the Signal theme
It's a very interesting game, funny and dynamic, but unfortunately, there are no sounds in the WebGL build.
Great game on the cover but it takes a long time to load...
@DarkWolf maybe it's my network issue, but anyway i saw your posts and i'm glad that something you tried to make got at least a "body". Also check my game ๐๐
It's a great game, but the game freezes when you switch between modes.
It's a crazy idea, but not everyone is suited for this genre of games.
It's a very cool game, but I don't think the towers fit the game.
Excellent implementation of the theme,
@ComicSans, sry i forgot write in controls how to move there, use arrows
@Tinali4399, yes, it's inconvenient, but the fact is that the cursor doesn't always turn off because it's a WebGL build
@ComicSans as i said you can hack pressing "space" button and we waiting for your critic
@Tinali4399 we improved ingame monitor and want to get your comment my friend
@bigdippers after we edited game could you pls make another play test?
@dimonasdf we worked on project and polished it so now it woud be more playable and fun
@ao-85 i tried to work with light, but i'm the only one who works on Unity and i don't well how light works with this shader. Shader just ignoring shadows and lights
@the-big-lost thx for your opinion!
I increased the shader PS1 effect to make it more noticeable.
(@ao-85) What about 2 cursors, the problem is WebGL works strangly with such manipulations as invisible and visible cursor, so we decided to disable invisible cursor when you get closer to PC.
Also i now have the solution but i got too lazy for any update bc i made more than 4 patches and forgot to remake cursor logic :[
Okey, i decided to improve the game on next week so what do i should remake?
1 PS1 effect
2 Cursors
what else i should do?
Hahaha, this game is great, my team and I also implemented an old PC for our game, but your OS (and game) is better in every sense โ๏ธ(โโกโ)