Foon → Ludum Dare Explorer → LD60 → Hold, Please!

Hold, Please!

By artemco

Percentile
CategoryRankScoreCountLD60Ever
Overall15
Fun15
Innovation15
Theme15
Graphics15
Audio15
Humor15
Mood15

Comments

zazios 2026-10-19 22:22 ♥ 1

A potentially interesting game; I didn't quite figure out the controls, but overall, it's pretty cool.

unpickel 2026-10-19 22:35 ♥ 1

Game looks great and have a nice idea behind it but...i'm confuse don how to know new ports and locations for it :( a tutorial would be nice and starting more slowly with the calls to be able to figure things out.

aterim 2026-10-20 10:30 ♥ 2

I agree with one of the previous comments. It'd be nice if the first calls came in a bit slower, just to give you some time to get into the flow. But it's a really cool idea!

debugman18 2026-10-22 01:54 ♥ 0

Cool concept, but pretty stressful in practice (which seems intentional.) The text boxes made it harder to keep track of the ports.

holysparks 2026-10-23 19:19 ♥ 0

I like it a lot actually, a bit of a more focused Papers, Please like experience. Works very very well, really cool game!

venfola 2026-10-23 19:29 ♥ 1

A lot of informations at once when you start, things could start slower and add new places later. But once you get it it's quite fun. Graphics are simple but work well. Sound design is good but the beep become quite annoying, it's maybe a bit too loud.

Overall good concept and I would love to see longer levels with even more places at once!

mohidthedev 2026-10-23 19:29 ♥ 1

I like the game idea and it is fun to play. But some locations aren't marked but calls for that location still come? With more polish, more places and more possible calls, it can definitely be a great game.

artemco 2026-10-23 20:06 ♥ 0

@mohidthedev Thanks for playing! All locations are on the board, but some callers don't say the place outright - you actually have to guess where they want based on what they're saying. Though I agree the game throws you into the fire a bit too fast, I'll definitely smooth out the start in a post-jam update. Thanks for the feedback!

braulio-jg 2026-10-23 23:50 ♥ 0

The game feels snappy and has potential. Nothing to add to others feedback, seems like the text boxes end covering part of the board, and physics are a bit wobbly when reaching the port. Apart from that, it is a great entry. Good work!

fraanns 2026-10-24 19:43 ♥ 0

Very cool and also stressful game. Sometimes the text boxes overlap over ports, which makes them difficult to read. Also cool physics on the cables. Great entry :D

gurtek 2026-10-24 21:46 ♥ 0

I like the concept and it was fun. Same point as the others, though: when there are a lot of messages, it can get complicated to follow ^^.

smilewood 2026-10-25 16:52 ♥ 1

I was hoping to see some switchboard games with this theme and this is the best one I have come across! I am a big fan of stringing wires all over the place, and this game let me do that to my heart's content. I thought the various calls were hilarious, and the slow ramp-up of call destinations felt good since I was able to learn where they were well enough before another was added. Overall great game jam game, well done!

miguel-monteiro 2026-10-25 18:55 ♥ 0

Cool concept and take on the theme! I found the cables a bit too shaky while holding them, sometimes it was hard to understand where I was connecting them to 😅

the-big-lost 2026-10-27 11:04 ♥ 2

Personal best: 2663

I had to check out your switchboard game as well. Your's is more focused on the call switching itself and feels more polished as a result. I liked how new people were introduced to the registry by calling in to the switchboard. There are some funny calls in there 😂

The UI was very clear and the gameplay easy to grasp. My only nitpick is that the dialogue would sometimes obscure the label and timer of the port above it. Also, the plug spazzed out for me sometimes when dragging the cable between ports.

Great game jam entry!