Birdwatching by Iguanana 2022-10-06T10:07:04Z ♥ 2
Nice concept!
For me the bad points are: at first it was not clear to me you had to type the space and the music loop is a bit short and gets annoying at some point. Also, a score would have been nice, even with no score board to make the player wants to play more and know if they did better than the previous time.
Overall nice to play, I got hooked ;)
LD60 — Old Tech (15)
SnakeSketch by HagamosVideojuegos 2026-10-23T20:38:09Z ♥ 0
I thought the concept looked great when I first saw the visuals, but I was a bit disappointed to find out it was basically the classic Snake with different controls. Maybe having to control the knobs with the mouse or something like that could have made it feel a bit more original.
Anyway, the graphics are great and the game is really well executed. Great job!
Medieval Hotline by sanechekz 2026-10-23T20:18:40Z ♥ 1
Liked the idea, but at some point I was just looking at the gauges. I would have like to have to deduce the good decision from the dialogues. It also get a bit too repetitive.
Good graphics, good sounds and music. Overall well done!
DeadLine by Saumchick 2026-10-23T20:07:44Z ♥ 0
Everything is well executed but it quickly becomes too repetitive.
The atmosphere is great, the graphics are nice but way too dark, on my screen I was really struggling to see the plugs in general and the lights on the far sides.
Subvivor by Ueighti 2026-10-23T19:57:01Z ♥ 2
Fun concept, I really liked the movement being cut between angle and propulsion.
Concerning the oxygen, I'm not sure it added anything interesting. I feel lik the game would have been as fun without it.
Also, I think that having to find our way is a bit annoying as moving around is not that easy, maybe you could have focused on obstacles and timings more than exploration in your level design.
Atmosphere and graphics are very good!
Overall a nice entry :)
Photoman by mikoolec 2026-10-23T19:45:26Z ♥ 0
Love the idea, exploring was fun even though it's a bit hard to find your way in the building with all the walls having the same pattern and the room and corridors looking very alike.
I think the NPCs are sometimes taking too much time to get back to the place where you need to take a picture of them.
Also it would have been nice to find a way to tell the player directly in the game they need to take the picture of the caracters in the places because it's really not clear if you don't read the description.
Overall fun little game, the atmosphere and the world created is nice and it feels good to explore. Good job!
Hold, Please! by artemco 2026-10-23T19:29:06Z ♥ 1
A lot of informations at once when you start, things could start slower and add new places later. But once you get it it's quite fun. Graphics are simple but work well. Sound design is good but the beep become quite annoying, it's maybe a bit too loud.
Overall good concept and I would love to see longer levels with even more places at once!
Vitruvian Machine by JoeShanahan 2026-10-23T19:17:22Z ♥ 1
Levels are interesting, lot of mechanics, graphics are nice and coherent. It's fun and nicely polished, good job!
Antiquus Labyrinthus by Trusty 2026-10-23T19:03:40Z ♥ 3
The music and general atmosphere is really nice! I think it is missing some visual feedbacks, especially when hitting enemies. But overall good job!
Snakia by Wendel Scardua 2026-10-23T18:54:34Z ♥ 1
What a fun twist to a classic game. Love the snake design and how it gets bigger where it eats things. Also adding mazes is a very good idea. Overall simple but very good entry, good job!
Scrap Treasure by Pazio di Dante 2026-10-23T15:39:27Z ♥ 0
Really nice, I lost track of time on it! Not very clear at first, I started to thought it was quite reptetitive then understood you can automate things.
Fun entry, good graphics, well done!
Shadow Drop by DevBubz 2026-10-23T15:09:03Z ♥ 1
The bonuses don't seem particularly useful, as you can simply walk through the levels without really needing them. The cheatcodes are also a bit too many and complicated to make them worth using.
The font is very hard to read.
I also didn't really understand what taking photos was supposed to do. Maybe providing more feedback when taking a picture would help make its purpose clearer.
Overall, a good concept and a great atmosphere!
The Lamplighter by NickoGino 2026-10-23T14:54:29Z ♥ 1
The mood is really nice! The sound of footsteps in the snow could be a bit more muffled, but overall, the visuals and sound design work really well together.
It's not immediately clear that the screen can scroll sideways at first. Maybe the camera movement could start a bit earlier to make this more obvious.
It's also a bit difficult to understand everything that's going on.
Overall, an original entry with a great atmosphere. Nice job!
Lensor by orpheus 2026-10-23T14:43:13Z ♥ 1
The objective isn't very clear, but other than that, it's an interesting and original take on incremental games, built around controlling light rays!
The visuals are nice, but they feel a bit all over the place. Choosing one art style and sticking to it could help make the game feel more cohesive.
Overall, fun concept and nice visuals. Good job!
The Automaton by silkworm_sweatshop 2026-10-23T14:23:41Z ♥ 1
The fact that the cursor keeps moving forward when repeating "use", but not when repeating "move", feels a bit counterintuitive.
Other than that, really fun game! Love the mood and the robot and doctor graphics. It's a nice, fun puzzle game!
The Taoist, Warfare, and Ba-na-na by lanius 2026-10-23T14:04:30Z ♥ 0
It's a shame that the UI takes up so much of the screen. Maybe the gameplay area could be scaled down a bit to fit everything into a smaller space, keeping the UI around it as it is (or slightly smaller). Visibility is quite an issue at the moment.
Other than that, fun game overall!