NN7 Guardian by Erlioniel 2022-10-03T22:49:44Z ♥ 3
The embed doesn't fit the whole game window :/, but I played it via the itch link.
Interesting take, but not sure I understand the objective? Is there one, other than just survive? Jumped through a few systems but once I started losing fighters I just got into a death spiral where I couldn't produce enough fighters to actually survive a fight with incoming fighters, and so I would just have stuff picked off every jump.
Really nice art, gives me a homeworld vibe.
LD57 — Depths (6)
Stars In The Deep by angry_fridge 2025-04-08T19:50:23Z ♥ 1
Pretty good! I think the slowness of movement is the main thing I'd change personally. I also noticed the scaled spritework a few other people are mentioning. Would also have liked to see salvage tracked in the UI somehow. I picked up 2 or 3, realized they didn't seem to be doing anything for me, and then started ignoring them. If it was being tracked as a visible score or the like, I'd have focused on them more.
Coin Grind by jester1454 2025-04-08T19:35:42Z ♥ 4
I was confused at first because the health and the enemy seem to share the same art? (a red box). I was thinking i was supposed to collect them and not sure why they seemed to be hurting me. Fun once I figured it out though!
Deep Mech Salvage by bearcage 2025-04-08T05:12:22Z ♥ 4
The visual style is great!
DUCKDEPF by Jona Scheidig 2025-04-08T04:55:27Z ♥ 2
Gives me vibes of the old star wars flight sim games; they had a 'training' mode where you flew down debris cluttered tunnels like this.
Enjoyed it a lot!
Antz vs Plantz by Blue Pin Studio 2025-04-08T04:49:06Z ♥ 3
Enjoyed it until the end; the boss ants destroying my pegs felt sort of unfair, given there wasn't a lot I could do to stop them, given they were primarily going against the weak early defenses designed to aoe enemies instead of single target the things that get through.
Daniel Ratclick by paci 2025-04-07T20:43:09Z ♥ 0
Minor nitpick; with this style of idling/incremental game, it'd be nice if the game didn't pause when the window loses focus. Would also have liked if some of the upgrades didn't start so weak - there's a lot of growth as things level, but several of the perks are pretty weak at level 1 with really small values.
Other than that, it's pretty well made.