FoonLudum Dare ExplorerUsers → SomewhatInfinite

SomewhatInfinite

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
201843Sacrifices must be madeWhatever It Takescompo4122.932.672.793.612.882.452.90

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by SomewhatInfinite

LD43 — Sacrifices must be made

Working Overtime by kbf123 2018-12-03T05:27:37Z

I really like the art style that you went with, I don't know why but it reminds me of the old cyanide and happiness comics. I also like the bonus screen. One problem that I had was that some of the days felt like they were too long, but I don't know if that's just because there was no music.

All Alone, On This Plateau. by Anyonebacon 2018-12-03T05:55:05Z

Loved the art and sound design. Not really much to say about game-play wise, but not all games need to be super in depth.

Casualty by foxor 2018-12-03T06:10:46Z

@ravarion As a Vlambeer fan, I'm going to have to disagree on the screen shake XD. Screen shake to the max

SATIATE! by Secretmapper 2018-12-03T04:43:50Z

Lot of fun to play, and after a bit of messing around found it easy to pick up and play. Art was also good, really liked the design on the monster. I did have a weird bug though where the ui would overlay on itself and become illegible , most often this was with the workbench ui.

Keyboard Twister by Papercookies 2018-12-03T03:59:48Z

Love the art style and it was a lot of fun to play, although some combinations of keys felt kinda cheap as they are physically impossible to do.

Lava Luva by mcovert 2018-12-03T04:31:28Z

Good job. Had fun beating this. Would be great to see you consider expanding this in the future to update the art and add new levels. Only complaint is that I don't understand the timers on when people move into their homes, some homes are a lot faster than others, not sure why.

Pyre of Vigil by Teapoly 2018-12-03T05:04:32Z

Really fun game that fits well with the theme. Kept wanting to go at it again and again to see if I could win. My only real complaint it that your deck almost feels stacked against you sometimes where you dont get any buff cards till the bottom of your deck. Probably could be eliminated with some sort of mulligan system for your starting hand.

Tiny square - Ludum dare 43 by Shahroz Khan 2018-12-03T04:00:57Z

Woops, I think your link is broken

The Happy Prince by Jisam 2018-12-03T05:48:19Z

I really like the art for this game and it had a good idea for the gameplay. Unfortunately it was a bit too hard for me to handle using w and space for going up while also using wasd for movement, but this might just be a problem for me.

You Get Two by justalocalhero 2018-12-03T04:12:45Z

I really like the concept and it has a lot of potential with some balance updates in the future, but as of right now, it really easy to just stick with two cards that cancel each other out, leaving you at max stats the whole game.

Whatever It Takes by SomewhatInfinite 2018-12-03T04:33:20Z

@darylsteak Thanks! I was considering adding a skip button into the game but unfortunately ran out of time. I'm glad that you liked what you got to play

Whatever It Takes by SomewhatInfinite 2018-12-03T04:33:37Z

@secretmapper I will have to check that out!

Whatever It Takes by SomewhatInfinite 2018-12-03T05:10:54Z

@mcovert I will keep that in mind for future versions. I sometimes forget that other people haven't been staring at my design docs for the past 48 hours on what buildings actually do, woops. Oh well, things to work on for next time.

Whatever It Takes by SomewhatInfinite 2018-12-03T06:27:56Z

@wdelvi fair, it is pretty text and rules heavy. Likely wouldn't have been as bad if I had added tooltips to the buildings, too late now though. Thanks for checking it out at least.

Whatever It Takes by SomewhatInfinite 2018-12-04T02:43:00Z

@pkenney Thanks for posting such a in depth critique of my game. I agree with a lot of the points you made and hope to do better in ludam dare 44 next year. Making sure to including more visual and audio feedback is likely going to be higher on my priority's and I will also try to scope down a bit more so I have more time for polish. Again, thanks for your feedback! :v:

Shepherd Sacrifice by aCuriosity 2018-12-03T04:19:45Z

Fun silly little game. Feels really good pushing a large group of sheep into the whole. I did find a bug though. I was not able to die. Regardless, with some bug fixes you got a good baseline here.

Tezcacoatl's Dance Dance Paradise by numeralien 2018-12-03T05:38:01Z

So funny. Great game, look forward to seeing what you make in the future

Accult (Don't judge by the cover) by BS Studios 2018-12-03T06:02:02Z

I looks like the link to your itch.io is broken :(

A Key Sacrifice by CalLavicka 2018-12-03T06:25:25Z

One of my top games I have played so far, good job. Never seen someone sacrifice keys in that way before, really unique. Would be cool to see additional enemy types.