Foon → Ludum Dare Explorer → Users → Smooches

Smooches

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds👥Snail Traffic Controljam2623.833.783.913.833.824.304.413.83
202149Unstable👥Alchemy Academyjam1594.004.133.453.923.904.424.213.79
202148Deeper and deeperR.E.M. - Vocab Nightmarecompo2023.763.603.983.643.413.793.204.17

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Smooches

Smooches leaves an average of 9.7 feedback comments each event.

LD51 — Every 10 seconds (11)

Oton by unpronounceable 2022-10-09T10:57:12Z ♥ 1

Reminds me a lot of One Finger Death Punch but with more freeform movement. Had a fun time with it

Picking Pumpkins by NikaZ 2022-10-09T10:53:45Z ♥ 0

A really cute game. You'd definitely benefit from some kind of sound effects for picking up/placing pumpkins and casting spells. The art is stellar though.

Natural Snek-lection! by Falk Hoeppner 2022-10-09T10:47:32Z ♥ 3

The art is absolutely amazing

snek snek snek snek snek snek snek

Tempo traveller by MarcoDeevil 2022-10-09T10:42:52Z ♥ 1

There's a really cool concept in a crypt of the necrodancer esque game but the song changes regularly. I think a lot of the movement would feel less jarring if there was a smooth animation between squares, currently it feels more like you teleport to the beat which fits an old school Rogue feel but made it really hard to re-orient yourself and follow the beat. Had fun with it though.

Forging Through Fire by ryusui 2022-10-09T10:36:47Z ♥ 1

This was a neat little puzzle game. I really like redirecting the fire with doors as a mechanic and telegraphing where will be hit by it beforehand helps to reduce any potential frustration if you get hit.

Weirdo Words by SimplePotential 2022-10-03T20:05:21Z ♥ 1

This is a cool little word game, the ding and spin when you get a word right is very satisfying, well done!

untitledLDJAM51 by nullval 2022-10-03T19:55:46Z ♥ 1

makes u think

MineKeeper by flanne 2022-10-03T19:47:32Z ♥ 1

I think this game is great fun and I love the concept of digging for materials to build turrets beneath your base. I don't think the game is necessarily *too hard* but I do think it's far too easy to just die within the first wave if you're trying to figure out what's going on. Once I knew what I was doing I was able to beat the game fine, but a little more leeway to get yourself established would be good.

Sheeple by Jonathan Holm 2022-10-03T19:39:52Z ♥ 0

lol this is mental, I love it

Ten Seconds A Demon by gord10ahmet 2022-10-03T19:33:30Z ♥ 1

It would be nice to have a wider view of the scientists as has been said but I am a big fan of the effect you've accomplished with the sprites. You definitely accomplished the Commodore 64 look.

Marshmallow Bandit by Flamboozle 2022-10-03T19:27:59Z ♥ 2

Absolutely love the art in this

LD49 — Unstable (4)

The Nuclear Ball by 0X_VOID_X0 2021-10-08T15:34:14Z ♥ 1

Movement mechanic turned it into almost a drifting game which was really interesting and could make for great speedrunning play. Some of the turns were a bit too tight but otherwise I think there's a core of a really good game here!

Keep 'em Spinning! by Beritens 2021-10-05T17:00:48Z ♥ 0

I absolutely love this concept and had a bunch of fun playing it. I almost think it would work better without the lives system as just a kind of child, 3d cookie clicker with spinning tops

Variable Volatility by Kimbsy 2021-10-05T16:46:01Z ♥ 1

Fun little game, enjoyed the light tone and the hectic balancing. The keybindings were a little too awkward but otherwise a good time

Operation Un-Stable by TheHansinator 2021-10-04T22:30:43Z ♥ 1

Thank you for making the un-"stable" pun come to life, I was not brave enough to go for it

LD48 — Deeper and deeper (14)

Beans in space!! by INCD021 2021-04-28T14:21:28Z ♥ 1

Really nice little puzzler, I didn't mind the sprites at all and found them quite charming, it did take me a little bit to notice the difference in pushable blocks and the lens distortion effect was a little bit disorienting to me but otherwise fine. Definitely think it should push you back to the start of the level when you die instead of the start of the game, maybe having a "Reset run" button to go back to the beginning for speedrun's sake. Regardless I still had fun with it and think you did a good job!

Deep Snails Night by JLMast 2021-04-26T23:28:17Z ♥ 2

Nice little game! The falling animation was super cute and the art in general was just really nice. The combat definitely need a bit more polish because it's quite hard to tell whether or not you'll hit an enemy or if you've even done damage, but overall I had fun.

The Deepest Booze by mechamew 2021-04-26T17:01:02Z ♥ 2

Absolutely amazing, I won't spoil it for anyone reading but I loved the art, music and the narrative, plus the UI was slick. Thanks for making this!

Upset Crab by 43sam 2021-04-26T14:45:52Z ♥ 1

Absolutely adore the art and general aesthetic. The controls were a little bit clunky and the rolling sometimes felt unresponsive but still a great game.

Moth extraction by rhys_vdw 2021-04-26T14:35:02Z ♥ 4

Oh... God...

Submergence by TomekS 2021-04-26T12:20:53Z ♥ 1

The models and sound effects were perfect imho, very chill experience. In all honesty might have even been better if there was no fail state and you could just chill and catch the fish.

Ludum Deep thought by Glimmer 2021-04-26T12:16:18Z ♥ 1

This is weird as all hell and I love it. Definitely checking back at the end with this.

DUNGEON SMASHER by goodwincek 2021-04-26T12:12:08Z ♥ 1

You've got the bones of a really satisfying movement system here, would love to see it fleshed out in a destruction based platformer of some kind.

Bus Crawl by Valid 2021-04-26T12:06:25Z ♥ 1

Really technically impressive for the time limit! It's a shame you couldn't add sound effects because that would really give some extra oomph. Overall though still a lot of fun to see my bus money tick in.

A Fairway Down! by Haydads 2021-04-26T11:53:45Z ♥ 3

Always love a good golf game and the transitions between levels in this one were really satisfying

Psychology of the Depths by saintchristopher777 2021-04-26T11:41:41Z ♥ 3

I'd love to see more development of this concept, intentionally milling yourself out in the most efficient way possible seems like a great concept for a card game. A bit more tutorializing about mechanics and some nice card sound effects would be great additions. Overall still really liked it.

Seven Sleepy Nights by Osterzone 2021-04-26T11:29:13Z ♥ 2

Loved the art and sound effects in this little management/fnaf/I'm sure there's a technical genre name for this game. Gets surprisingly hard towards the end but I'm also a bit uncoordinated with these kind of games. I can only hope Chuck gets many sleepy nights in the future. Great job!

Lu Mole Dare by Boeruchan 2021-04-26T11:26:06Z ♥ 1

oh man I got snaked

I'm So Deep by liammasters 2021-04-26T01:40:59Z ♥ 2

Concept is really interesting , sentiment analysis stuff is great for this kind of thing. Felt a bit inconsistent to me even when I was trying to win but I imagine once you "get" it it becomes easier. Would be really cool if this had a two player mode where the person who gets closest in terms of sentiment wins.