FoonLudum Dare ExplorerUsers → Smooches

Smooches

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds👥Snail Traffic Controljam2623.833.773.903.833.814.294.403.82
202149Unstable👥Alchemy Academyjam1594.004.133.443.923.894.424.213.78
202148Deeper and deeperR.E.M. - Vocab Nightmarecompo2023.763.593.973.643.403.783.204.16

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Smooches

LD48 — Deeper and deeper

Seven Sleepy Nights by Osterzone 2021-04-26T11:29:13Z

Loved the art and sound effects in this little management/fnaf/I'm sure there's a technical genre name for this game. Gets surprisingly hard towards the end but I'm also a bit uncoordinated with these kind of games. I can only hope Chuck gets many sleepy nights in the future. Great job!

Beans in space!! by INCD021 2021-04-28T14:21:28Z

Really nice little puzzler, I didn't mind the sprites at all and found them quite charming, it did take me a little bit to notice the difference in pushable blocks and the lens distortion effect was a little bit disorienting to me but otherwise fine. Definitely think it should push you back to the start of the level when you die instead of the start of the game, maybe having a "Reset run" button to go back to the beginning for speedrun's sake. Regardless I still had fun with it and think you did a good job!

Upset Crab by 43sam 2021-04-26T14:45:52Z

Absolutely adore the art and general aesthetic. The controls were a little bit clunky and the rolling sometimes felt unresponsive but still a great game.

Submergence by TomekS 2021-04-26T12:20:53Z

The models and sound effects were perfect imho, very chill experience. In all honesty might have even been better if there was no fail state and you could just chill and catch the fish.

Bus Crawl by Valid 2021-04-26T12:06:25Z

Really technically impressive for the time limit! It's a shame you couldn't add sound effects because that would really give some extra oomph. Overall though still a lot of fun to see my bus money tick in.

Ludum Deep thought by Glimmer 2021-04-26T12:16:18Z

This is weird as all hell and I love it. Definitely checking back at the end with this.

R.E.M. - Vocab Nightmare by Smooches 2021-04-26T21:37:45Z

@eboatwright That's unfortunate, maybe another browser might work better? Unity's web builds are really weird and sometimes break for people for weird reasons that are hard to anticipate.

@pixlark @osterzone @northerndonut @haydads @glitchman @goodwincek @kirbloid @famicon80 @ambeurk @saintchristopher777 - thanks so much, glad you enjoyed the game!

R.E.M. - Vocab Nightmare by Smooches 2021-04-29T01:36:22Z

@valid @eugenik @jlmast @kraemahz Thank you all for your comments, I'm glad you liked the game!

@yngvarr I'm so glad you had a great time with the game. I think those suggestions are all pretty good ideas and I'll play around with some stuff on my local build and then consider uploading an improved edition after the rating period is over. Unlikely anyone will actually play it at that stage but always best to have the best thing possible out there for people to see just in case. Thanks again and it was great to watch a video of someone else playing, I was fortunate enough to get some playtest feedback from friends before the deadline but that video is the first footage of a stranger playing I've seen and it makes me very happy!

I'm So Deep by liammasters 2021-04-26T01:40:59Z

Concept is really interesting , sentiment analysis stuff is great for this kind of thing. Felt a bit inconsistent to me even when I was trying to win but I imagine once you "get" it it becomes easier. Would be really cool if this had a two player mode where the person who gets closest in terms of sentiment wins.

A Fairway Down! by Haydads 2021-04-26T11:53:45Z

Always love a good golf game and the transitions between levels in this one were really satisfying

DUNGEON SMASHER by goodwincek 2021-04-26T12:12:08Z

You've got the bones of a really satisfying movement system here, would love to see it fleshed out in a destruction based platformer of some kind.

Psychology of the Depths by saintchristopher777 2021-04-26T11:41:41Z

I'd love to see more development of this concept, intentionally milling yourself out in the most efficient way possible seems like a great concept for a card game. A bit more tutorializing about mechanics and some nice card sound effects would be great additions. Overall still really liked it.

The Deepest Booze by mechamew 2021-04-26T17:01:02Z

Absolutely amazing, I won't spoil it for anyone reading but I loved the art, music and the narrative, plus the UI was slick. Thanks for making this!

Lu Mole Dare by Boeruchan 2021-04-26T11:26:06Z

oh man I got snaked

Deep Snails Night by JLMast 2021-04-26T23:28:17Z

Nice little game! The falling animation was super cute and the art in general was just really nice. The combat definitely need a bit more polish because it's quite hard to tell whether or not you'll hit an enemy or if you've even done damage, but overall I had fun.

Moth extraction by rhys_vdw 2021-04-26T14:35:02Z

Oh... God...

LD49 — Unstable

Operation Un-Stable by TheHansinator 2021-10-04T22:30:43Z

Thank you for making the un-"stable" pun come to life, I was not brave enough to go for it

Keep 'em Spinning! by Beritens 2021-10-05T17:00:48Z

I absolutely love this concept and had a bunch of fun playing it. I almost think it would work better without the lives system as just a kind of child, 3d cookie clicker with spinning tops

Variable Volatility by Kimbsy 2021-10-05T16:46:01Z

Fun little game, enjoyed the light tone and the hectic balancing. The keybindings were a little too awkward but otherwise a good time

The Nuclear Ball by 0X_VOID_X0 2021-10-08T15:34:14Z

Movement mechanic turned it into almost a drifting game which was really interesting and could make for great speedrunning play. Some of the turns were a bit too tight but otherwise I think there's a core of a really good game here!

Alchemy Academy by Smooches 2021-10-05T16:52:57Z

Thanks to everyone who's played our game so far! I think I've identified the issue with dropping things into the cauldron sometimes, the drop won't get registered properly if you're inside the drop hitbox when you hit drop. It's an unfortunate bug that we should have caught but for the benefit of anyone playing it for the first time it's a good idea to drop things into the cauldron from a bit of height above it. Thanks to everyone again!

LD51 — Every 10 seconds

Oton by unpronounceable 2022-10-09T10:57:12Z

Reminds me a lot of One Finger Death Punch but with more freeform movement. Had a fun time with it

Weirdo Words by SimplePotential 2022-10-03T20:05:21Z

This is a cool little word game, the ding and spin when you get a word right is very satisfying, well done!

Forging Through Fire by ryusui 2022-10-09T10:36:47Z

This was a neat little puzzle game. I really like redirecting the fire with doors as a mechanic and telegraphing where will be hit by it beforehand helps to reduce any potential frustration if you get hit.

Sheeple by Jonathan Holm 2022-10-03T19:39:52Z

lol this is mental, I love it

Ten Seconds A Demon by gord10ahmet 2022-10-03T19:33:30Z

It would be nice to have a wider view of the scientists as has been said but I am a big fan of the effect you've accomplished with the sprites. You definitely accomplished the Commodore 64 look.

Marshmallow Bandit by Flamboozle 2022-10-03T19:27:59Z

Absolutely love the art in this

Tempo traveller by MarcoDeevil 2022-10-09T10:42:52Z

There's a really cool concept in a crypt of the necrodancer esque game but the song changes regularly. I think a lot of the movement would feel less jarring if there was a smooth animation between squares, currently it feels more like you teleport to the beat which fits an old school Rogue feel but made it really hard to re-orient yourself and follow the beat. Had fun with it though.

Picking Pumpkins by NikaZ 2022-10-09T10:53:45Z

A really cute game. You'd definitely benefit from some kind of sound effects for picking up/placing pumpkins and casting spells. The art is stellar though.

MineKeeper by flanne 2022-10-03T19:47:32Z

I think this game is great fun and I love the concept of digging for materials to build turrets beneath your base. I don't think the game is necessarily *too hard* but I do think it's far too easy to just die within the first wave if you're trying to figure out what's going on. Once I knew what I was doing I was able to beat the game fine, but a little more leeway to get yourself established would be good.

untitledLDJAM51 by nullval 2022-10-03T19:55:46Z

makes u think

Natural Snek-lection! by Falk Hoeppner 2022-10-09T10:47:32Z

The art is absolutely amazing

snek snek snek snek snek snek snek