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SPACEFORCE! Funding Secured.
SPACEFORCE! Funding Secured.
By khaotom
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 728 | 3.26 | 23 | |
| Fun | 805 | 3.00 | 23 | |
| Innovation | 964 | 2.81 | 23 | |
| Theme | 80 | 4.13 | 24 | |
| Graphics | 1128 | 2.35 | 23 | |
| Audio | 422 | 3.20 | 22 | |
| Humor | | 2.06 | 18 | |
| Mood | 701 | 3.00 | 21 | |
Comments
Fantastic game. I really loved your background audio, it fit the game really well. The animation of the walls coming in on me was also great, and almost seemed to be synched with the music. The player felt a little slow at first, but as the amount of space ran out it felt fine. Good entry!
emanuele
2018-08-13 06:25
very very nice and quick. i love the score on the character
mcovert
2018-08-13 20:43
Barclay "Two-Saints" sent me! Nice, simple game; very straightforward and makes sense. Would have liked some quick text instructions at least - it was a while before I realized the "purple border" effect from being near a wall also gave x2 points - without that, I tended to stay in the middle + the game felt a lot slower.
Overall you've made a good game with nice audio effects and music. Some things i don`t like are that you have to click on the screen to change the direction of your character and that there`s no dash. Other then that the game fits well with the theme and is easy to get the hang of.
heyycap
2018-08-14 04:27
Cool soundscape – a longer loop would have helped.
erebus
2018-08-15 00:20
Very nice quick game. It plays well and while simple is a complete game that feels pretty good!
pkenney
2018-08-15 02:46
Very cool - I got 29 but my greed kept screwing me. There was even one time when I was like yeah I'm gonna get a better high score this time because I'm just not gonna be greedy, I mean look how well I'm doing just keeping away from them over here in safeland not , well actually maybe I'll just grab THAT one right ther-- GAMEOVER. Well played, game!
I loved the super-minimalist tutorial. I loved the background audio, which fit super-well with the minimal graphics. The controls were tight and responsive. I experimented with both click-to-move and also a little with hold-it-down but the holding style is not so great when you get super-close to the guy so I went back to click-to-move which is really surgical at times. Very nice.
I also managed to get a x2! I was like wait look at that, very interesting... I tried to get some more but it killed me. An intriguing idea, I wonder if you could take it even further by having that ultraclose range be like x5, but there are also lesser bonuses with slightly further grabs, so sure no problem to get a x2 but let me push it for that x3 and well gee if I'm THAT close might as well go for -- GAMEOVER.
Really a lot to like for such a tight scope, nice design work.
khaotom
2018-08-15 03:38
You are absolutely right @pkenney , x2 seems to low of a bonus!
awix
2018-08-15 07:14
A good game idea, the music should be improved. The graphics are good. Try our game too, maybe you'll like it)
shadow64
2018-08-15 18:32
Super simple. Super easy to pick up and get right to business. Love it. The graphics are what they are, but I love the soundscape. Everything contributes to this feeling of uneasy space-ness. Nice job! Congrats on finishing!
zicboy
2018-08-17 05:49
Brillant and simple!
psychead
2018-08-30 14:37
The game is easy to pick up and understand, good job. I feel the gameplay would benefit immensely from a little less randomness. A tiny anticipation animation for walls which are about to move and preventing points from spawning inside of walls would make it feel fairer. Congratulations on your entry. :clap:
klowner
2018-08-30 16:24
Love the minimalist simplicity! The gameplay was super easy to pick up right from the start. I also really enjoyed the bleep bloops :)