FoonLudum Dare ExplorerUsers → heyycap

heyycap

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥Tipsy Toddlersjam5893.633.513.483.604.273.963.963.78
202047Stuck in a loop👥Asterijam664.193.593.583.574.364.622.544.20
202046Keep it alive👥Wanted: Alive!jam2383.974.093.673.723.984.123.703.93
201945Start with nothing👥Junker Derbyjam6783.343.422.682.653.503.812.943.30
201944Your life is currency👥Tanemakijam1643.833.663.773.623.964.173.313.98
201843Sacrifices must be made👥Shoot or Movejam1213.944.233.783.313.673.593.62
201842Running out of space👥Hot Tub Stujam1763.813.643.793.513.833.784.503.98
201841Combine 2 Incompatible Genres👥City Surgeonjam754.074.183.623.554.153.864.183.80

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by heyycap

LD42 — Running out of space

SPACEFORCE! Funding Secured. by khaotom 2018-08-14T04:27:56Z

Cool soundscape – a longer loop would have helped.

Box Simulator by block97 2018-08-14T04:33:26Z

Very difficult to compete against the boxes spitting out, and tough to keep something in your forklift. With a little refinement, this could get addicting.

MoonSpell by Welliton 2018-08-14T04:09:13Z

I can easily see how this could get addicting. Agree with the SFX for shape pickup.

Donovan - The Hazard Duck by sadsmile 2018-08-14T05:18:25Z

The shake is a bit much haha. Tough to time the dodge, too. Good start, though!

Pulse Race by Chroma 2018-08-14T04:46:08Z

Had to play a few times just to figure out the course. Good job with the sounds though, that helped.

Hot Tub Stu by Dan Colman 2018-08-20T16:08:49Z

Hot Tub Stu composer here! Thanks all for the great feedback. If you had trouble with the cucumber and potato, please try again. It's now more forgiving.

A Sinking Feeling by Beard or Die 2018-08-14T03:22:35Z

Suddenly I'm not so thirsty anymore.

Memory Exception by rvenson 2018-08-14T05:27:52Z

I think you could definitely go further with it, maybe a temporary speed boost would keep interest up, or a way to quarantine viruses. Great job otherwise.

Quibble Quarrel by TJ101010 2018-08-14T04:38:27Z

The gameplay felt smooth. It is confusing when the voiceover suddenly changes the next time you play the game haha... Just keep it consistent.

Soggy Bunny by rexpeppers 2018-08-14T03:58:03Z

Clever! Great work with the puzzles. A little music would have been nice.

Space Jack by neurobomber 2018-08-14T04:19:37Z

If you win, 2 music tracks are playing on top of each other. Nice work, overall. These people want the strangest things.

TrashBot by natehhggh 2018-08-14T03:33:23Z

I found I was able to just push the blocks through the walls to get rid of them.

Good thing I didn't have to compact the trash into those cubes, too!

A little music and SFX could have gone a long way here.

Void Eater by Dongle 2018-08-14T05:03:57Z

The void kills you really fast. Having a "boss" right away is kind of tough. With a little balancing this could be pretty fun. Nice art.

Final Wave TD by Danial 2018-08-14T05:15:35Z

I wanted to know how much each thing costed. Also didn't know right away that I had to buy something to put on the tower. Graphics look pretty good, though, and gameplay was interesting!

Ultimate Alien Rumble by Rodrigo Molina 2018-08-14T04:04:07Z

Would be great to see this developed more! Good start.

Escape from space by Kushzei 2018-08-14T04:46:53Z

itch.io link gives a 404

Zombie Royale by Devilzinn 2018-08-14T04:52:01Z

Good look and feel. Eventually I got the hang of the controls, but they didn't feel natural at first.

Feed cats by Noini 2018-08-14T03:49:40Z

This is why I will never be a cat person.

Though, a robot that cleans poo? Not bad!

Agree with joseph-manley... The UI is a bit jumbled. Otherwise, great first time.

Backpack Fight by stellaryyan2 2018-08-14T03:10:53Z

Clever! Agree with flashviper – would have been nice to see some more development.

LD43 — Sacrifices must be made

Dead Weight by block97 2018-12-05T01:40:56Z

Agreed about that mechanic! That opens up the possibility for puzzle design.

Jesus Take the Wheel by PeachTreeOath 2018-12-05T02:30:30Z

Ridiculous! I think control could be improved.

You could add a mode where both of Jesus's hands can control a vehicle as the game progresses.

A Sworded Tale by Snowdrama 2018-12-05T02:13:11Z

I wanted to move faster so I could explore the world more! Interesting though.

Triumph Tribute by guilhermesouza 2018-12-05T01:54:57Z

I was confused as to why members of my party has Xs on them during combat even though I had never lost a battle or messed up. Also got a game over after only a few successful battles.

Shoot or Move by Dan Colman 2018-12-14T08:55:50Z

Hey all, "Shoot or Move" composer here. Thanks for the great feedback! We did several rounds of playtesting ourselves with 4 PS4 controllers, and while the AI aren't bad at all, it is way more fun if you get a chance to play with friends.

@kambing powerups were a stretch goal we didn't get to implement during the jam!

Throw them down by gankei 2018-12-05T02:17:09Z

Sacrifices were made. But we made it out.

remembertonamethis by stardynamic 2018-12-05T01:30:07Z

That got dark.

2 hours to take my clothes out of the dryer??

CROM by Fluffy_Kaeloky 2018-12-05T03:00:49Z

That is a ruff final boss.

LD44 — Your life is currency

Curiosity by cakemonitor 2019-05-05T08:18:00Z

Creative! I like the mechanic, and there's lots of opportunity for puzzle design here. More polished graphics would go a long way here.

РабBoata by meownsk 2019-05-05T07:50:40Z

This is great. Tough to control, but don't change that – it's a boat, shouldn't be easy. Theme application is a bit loose, but game is fun. It would be nice if different kinds of enemy ships came in once in a while. Nice work!

Atria by comatomatoes 2019-05-05T03:25:40Z

Straightforward and clear application of theme, great. The gameplay was frustrating; hard to know when I was going to be hit by the enemy. A story would be nice, too; dialogue presented a quite generic scenario.

Zugzwang by riv-roy 2019-05-05T03:35:41Z

I like the graphics and concept. I played against myself, but nothing happened even when there was only one piece of one color left, and somehow I killed myself with spells. I didn't end up using spells until after the other color died, so I'm confused about the win state. Also was never sure whose turn it was.

Reap into Cash by vulpineblazeyt 2019-05-05T03:17:57Z

Nice work, simple and straightforward; our team came across this kind of idea during brainstorming, but decided it was too dark... Otherwise an additional challenge (aside from adjusting speed) could've been different level designs. Or changing some parameter the more lives you collect.

Life in the Fast Vein by Dorblin7z7 2019-05-05T07:10:23Z

2:36! Addicting gameplay, once I found out you can knock the other racers off the track (some car impact SFX would help for feedback there). Maybe it would have been better to hand design the course, rather than randomly place obstacles. But, alas, this is a jam. Nice job.

Lifeblood Arena by svntax 2019-05-05T08:10:03Z

Web version doesn't work. Freezes as soon as I hit an enemy.

Might of the Druids by candlesan 2019-05-05T11:42:43Z

The purple guy is rough... Nicely done, runs pretty smoothly, and appreciated the leaderboard. The art definitely could've been higher quality, and that would've added to the immersiveness of the game. Very direct application of theme.

99 Days To Earth by Shaolin Dave 2019-05-05T05:00:51Z

The gameplay was a little static, and a bit too predictable. That said, I found myself strategizing on resource management to decide what to buy or sell. At times, I wish I had the choice to buy a specific thing, but I suppose the randomness plays into having to be prepared.

Life Merchant by Webox 2019-05-05T03:56:44Z

Solid little submission and great use of theme! I really enjoyed the 90 year old's ability. I was actually expecting to stay older when arriving at the next level, maintaining that ability.

Ashes by Sharks 2019-05-05T04:12:01Z

Even after downloading it was very slow-paced. It also took a really long time to refill the fire extinguisher (??) and really quick to use it up, so the fire just gets worse. Good effort, though.

Current by Abdonatioera 2019-05-05T05:27:19Z

Really interesting mechanic! @sebastien-bourgeois you are swimming against the current! It wasn't clear to me at first either. Move outside the current to be able to go the opposite way.

I was able to cheese level 5, and I couldn't get level 6. Cool opportunity for puzzle-building.

Tanemaki by Wyatt 2019-05-05T03:10:29Z

@pepijn @no-grapes-games

You are made out of seeds, so that is your life. As you move, you "spend" them by planting them. The return on your "investment" are the seeds that grow from the plants, which, after picking them up, allow you to live longer.

Thanks for playing!

Planting with Pain Donkeys Adventure by Biebras 2019-05-05T08:46:48Z

Nice work! Took me a while to get the coordination down to switch tools, keep water filled, and shoot zombies, but got it eventually. I wanted to know how many seeds I had left to plant, etc. There didn't seem to be any negative effect of the zombies to my garden, only to me.

The Million Dollars Insurance by Tigeryue 2019-05-05T05:46:52Z

I think I got the first level. It wasn't clear that I beat it. Then I couldn't get past level 2, even with the hint. It is not clear at all what objects in the environment you can interact with. The application of the theme is good, though.

Click Heartbeat by Hangacs 2019-05-05T08:54:42Z

Nice work, but it seems to be lacking in gameplay. This could be a fine educational game, though.

For A Bike by hwaet 2019-05-05T08:06:57Z

How much does that bike cost?? Nice job. Could use audio. I'm glad I discovered the upgrades. I thought I could stack upgrades, but realized I couldn't.

Earn Your Life by aCactus 2019-05-05T05:07:18Z

Our team toyed with this type of idea. Sometimes you have the same answer twice on the choices... And it didn't seem to matter what I chose, and there was an unpredictable result after choosing certain things, without an apparent cause.

Current_CE by zoneoutapps 2019-05-05T07:29:37Z

I am not sure I understand why dead batteries bounce, but this game looks nice. It took me a while to get the hang of ground pounding, and was tough to make good use of the platforms. A little more DI might be nice. The music was a little repetitive. Good job with the theme – our team did consider the whole electronic things having a current idea during brainstorming.

Herding Cats by Al Bueche 2019-05-05T03:48:21Z

Nice work! Fun concept, strangely addicting. I was determined to get the cats to sit still, but they do what they want. They actually look like mice to me.

LD45 — Start with nothing

Lost Temple of the Monkey God by aurel 2019-10-20T05:23:52Z

Really great work! Immersive with the environment, sounds, music, etc. I got to the end. If I restart the game without exiting, I can't recollect the coins I've already gotten.

Lost Temple of the Monkey God by aurel 2019-10-20T06:25:02Z

I beat the game without finding the owl/minimap. It took me a few tries. I think the 3rd try I got it. Actually, what really helped me the most was increasing the brightness. The first time I played, I didn't even see a passageway because it was too dark.

Otherwise, I think a little more direction might be nice at the beginning. By the 3rd time, I knew where to go, but only because I had been to each of the rooms several times.

There was that big room with all the snake statues in a circle and the big door... I was interested in that (and couldn't open the door).

I enjoyed how the sound/music changed when you went to different environments.

The first time I played, I got the metallic ball stuck in the rocks (which I also would have been interested to get past if it were possible).

Lost Temple of the Monkey God by aurel 2019-10-20T07:00:50Z

I actually did try to push the snakes off the platform right away, but there sometimes wasn't enough room around the platform for me to push the snakes off, and they bunched up with each other. It's generally difficult to control how you push things.

One thing I do remember – when you break a vase, your character recoils. So if I'm on a ledge, and I break the pot, I might fall off the ledge.

Glad it's helpful!

Game Design Simulator 98 by radmars 2019-10-20T06:51:46Z

Really great job! I kind of wanted something more at the end. But very clever overall.

Egg Scramble! by Balance686 2019-10-20T06:06:40Z

Nice work! It's a good thing the foxes are not very smart. But who decided to put 3 foxes and one hen in the same fence?

Junker Derby by Wyatt 2019-10-07T21:17:58Z

Thanks, @joe-williamson!

Dr & Dr by Daniel Jenikovský 2019-10-20T06:01:21Z

You can traverse the world so much faster in this new mode of transportation!

Basil by Abdul Zakkar 2019-10-20T06:45:30Z

Great job! I got a little over 7 1/2 min. Good thing I'm a pretty fast swimmer! I'd like a different sound effect for each type of item pickup. Also a way to cook more fish at once, like a frying pan or something. Or to keep warmer while swimming, perhaps a moving raft. I couldn't pick up items that floated by me while standing on the raft; I had to be in the water.

Dream Avatar by ynneblack 2019-10-20T05:33:11Z

Great job for your 2nd game! It seemed like choosing a certain character allowed you to go further. I think it would be good if you could still go just as far with a different personality trait, but end up somewhere else. I would enjoy seeing the story more developed.

Travel With Spaghetti by DTFD.Plus 2019-10-20T06:20:58Z

Interesting! I wasn't really sure what my objective was. I only progressed to "level 2" when I ran out of health in level 1, and then continued with 0 health in level 2. At first, it seemed like the ninja turned into a meatball when defeated. Some tasteful SFX would be nice. Heh.

Area 51 Raid Defense by Kyle Bowman 2019-10-20T06:58:47Z

Wish I was able to see what the other weapons were! Lost the pizzazz once I couldn't upgrade anymore. Is that a potato launcher at the beginning?

Defective by CafeLovai 2019-10-20T05:47:17Z

This is hard to play! Green guys are really fast, so it's hard to attack when they chase you, and there's no reward for beating them, so I just avoid enemies. There doesn't seem to be a lot of variety in the gameplay. I wasn't able to get very far, but it just seemed like a bunch of square rooms with randomly placed enemies. I wasn't sure which way to go. Funny concept, though!

LD46 — Keep it alive

Shadow of the Elm by Plasmonic 2020-04-22T20:03:03Z

Couldn't get all crystals and got stuck in floors/wall a bunch of times. I like the style, though.

Inkazimor by bellatrion 2020-04-22T22:26:22Z

Funny... I didn't see the purpose of wandering around the labrynth until I found the exit. Other than that I seemed to have infinite food/drink, so keeping the spirit alive wasn't really a challenge, just a chore. Great graphics.

GhostVac by christina-antoinette-neofotistou 2020-04-22T19:12:07Z

Great idea for a little arcade game. I like the LED display as well. Some more fun SFX (think pinball or slot machine) or music would've been good. The boss felt the same as the regular level.

SuperOgre64 by BlueCalx 2020-04-22T21:32:29Z

Took me a little bit to understand how to progress, but eventually got it. It wasn't clear the purpose of a builder, as I didn't see anything get built. Also, it'd be nice if the farmers went to the fields. Sometimes the people congregate in weird areas of the screen, and sometimes my sacrifices got stuck just before entering the conveyer belt. Good work!

Garden Defence by Sir. Syko 2020-04-22T19:49:34Z

Understand you were working by yourself. Straightforward concept. I just wish I had a little more feedback for actions. And sometimes I would shoot and the bullets would pass right through the enemies.

Wanted: Alive! by Dan Colman 2020-04-22T22:28:44Z

@ugghmaster it's a bottomless pit, obviously! ;-)

Wanted: Alive! by Dan Colman 2020-04-23T02:13:48Z

@johannimations so glad someone caught the Wilhelm scream reference!

Wanted: Alive! by Dan Colman 2020-04-28T21:46:34Z

@lairinlair Thanks! Hit me up (contact form on my website via my profile) and maybe that can happen in the future. I don't play any guitar-like instruments, so it's always nice to know someone who does.

@feingehacktes Normally in this circumstance (in this world), it would be okay if the outlaw died during capture (probably a shootout), and you'd still receive the reward or whatever for capturing them. In this game, you're not allowed to kill the outlaw, so you aren't given a gun. Gotta get him alive.

What the Shell by Andreas Roschal 2020-04-22T21:06:42Z

Great job! I'm impressed that this was only made in a weekend. The main music got repetitive quickly. Gameplay was addictive and built pretty well. I felt umbrellas were the best strategy.

Keep It Alive by Ismael Rodriguez - Ludum Dare 46 by Ismael Rodriguez 2020-04-22T21:41:53Z

Really well done! Excellent level design and use of mechanic with mini puzzles. Impressive.

Keep I.T. alive by CrashApe 2020-04-22T19:55:21Z

Funny! I wish I could hire more interns. It wasn't clear what effect the duck had, if any.

Keep I.T. alive by CrashApe 2020-04-22T22:30:17Z

@crashape ah, see if you take the duck to them without a red head, a bar still fills, so makes me think I'm doing something.

LD 46 - Guinea Pug by Notredamstra 2020-04-22T21:56:57Z

Funny... But the pug is already alive because of the capsule! Why do I need to bounce around? I am sure you tried to make sure there were no impossible situations, but I definitely got in some really tricky spots due to the pesky boost pads. Good job, though, funny take on infinite runner/bouncer.

The Spirit of Pharoah by TheCeases 2020-04-22T22:16:28Z

Good job for your first family jam! Graphics are nice. Seems like you can only collect a relic from the side. I stood on top of it like a platform without collecting it. The sound effects are too loud and intense. The jump sounds like it's an 8-bit game, which it's not. No need to play the jump sound when you simply walk off a platform. This game has a bunch of potential to be developed and refined.

The Last Plant by Bailey 2020-04-22T22:11:15Z

Nice job for your first jam. Twice in an row I got dust storm, followed by night, which almost surely kills the plant from lack of sunlight. I couldn't get past day 3 or 4 in general. Instead of the verbose control instructions, just say WASD/arrow keys to move, E to interact, etc... Everyone understands that. Also you don't need to write the word "empty" on a reservoir with no water in it. I can see that it's empty.

Five Below Zero by Daniel Williams 2020-04-22T19:44:19Z

This game is tough! The ICKs move so fast it was pointless for me to try to defend against them. Blackouts happen really often. Good concept though. Could use balancing.

LD47 — Stuck in a loop

Dear John by givit-game-studios 2020-10-10T02:57:46Z

I could not find anything to do past the 1st room. Also, I'm sure the graphics look great on your end but they get really wonky inside the room with crazy dark shadows that make it hard to see where anything is. The background seemed to work though. The music seemed way too epic for the gameplay/story as far as I could tell (I know you opted out of that category).

Karma Farmer by Plasmonic 2020-10-09T22:02:33Z

Nice work! It could use some tuning. At first I didn't realize that low hunger was good. It is sometimes very difficult to keep them alive long enough to get old, and it wasn't immediately clear what any activity aside from fishing, sleeping, and cooking actually did.

Placid Incandescent Impala by hijomo 2020-10-07T21:48:46Z

Sounds like an automatic name generator lol. Sorry, I didn't know what to do! Also, be careful of the levels on your audio – it was constantly peaking and getting digital distortion.

Ping in the Loop by alejandrodlsp 2020-10-07T21:33:43Z

Good idea! It was nice to discover I could put my own number in walk or wait, but once I got past level 2, it was just a numbers guessing game. I'd like to be able to zoom out and see the whole map so I can plan ahead better, otherwise it's just a shot in the dark and hope it works.

Glide by egawag 2020-10-07T21:07:24Z

Very interesting gameplay! I think it might take me a while to get that skill down, but cool nonetheless. Relaxing atmosphere. @thepiratenun what'd you use for the cello? Sounds good (it's Alex from the USC discord).

Glide by egawag 2020-10-09T21:37:26Z

@thepiratenun Cool! What EW library is it from?

Cereal Killer by Shelvid 2020-10-09T22:41:37Z

Nice work! At first I struggled, but once I got the hang of ducking/shooting, gameplay felt pretty good. Great use of theme.

Asteri by Wyatt 2020-10-05T23:21:07Z

Thanks, @doctormozart! It was so much fun to do a "study in voice" for this game.

Asteri by Wyatt 2020-10-09T21:35:48Z

Thanks, all!

Lasso'em up! by honey 2020-10-07T21:43:39Z

Not bad for the time you had! I noticed that once I lassoed the cow, if I did nothing (didn't even try to drag it back to the barn), it would just slingshot back that direction automatically. Horse "driving" controls were a bit difficult to get used to.

Dead Hand by Kszaku 2020-10-11T03:41:52Z

Interesting short text adventure style concept! Sometimes I felt like I was just waiting to receive an email with nothing to do, but it definitely gets more interesting.

Right Side Up by TheJonu 2020-10-07T22:08:18Z

Good start. I found that the strategy of choosing a particular explosive didn't really matter and I just spammed bombs in slow mo most of the time. It's basically a difficult game of "keep it up." Not related to theme, but why not.

Foolish Me by Raeya 2020-10-09T22:12:27Z

Nice idea! I found it quite difficult and "grindy" on a keyboard. The keys for the colors and magnets were not intuitive and it was difficult to properly control the magnet platforms unless you weren't standing on them which then requires great precision.

Déjà Vu by SilverHammerMax 2020-10-09T21:45:17Z

Worked fine for me on Mac OS X 10.11.6. Nice little experience for your first jam. There wasn't really a challenge as you can't die and you only need to go one direction, but the idea can definitely be developed to create more complex puzzles (think the Lost Woods in the original LoZ, but where each screen doesn't look exactly the same).

Crows of Wraeth by Roikku 2020-10-09T22:58:33Z

Nice work, I got pretty far and got the hang of how to handle each color enemy. The most distracting parts for me were that the screen basically reloaded at every step, and that I could only see a few steps in front of me, making it easy to accidentally run into an enemy.

LD41 — Combine 2 Incompatible Genres

Off the Hook by OccultOne 2018-04-24T07:48:50Z

5/5 for graphics. And not too scary!

TOBR - Tower Offense: Battle Royale by gentoogames 2018-04-24T06:52:53Z

Also had no idea what was going on or how to play.

Keyboard Kingdom by kleinzach 2018-04-24T06:19:08Z

13 min 19 seconds, about 41 WPM. Looks very nice. Great work!

LokoRush by firellon 2018-04-24T07:38:22Z

Didn't seem like the turrets mattered! Or switching tracks!

A Tribute to Mayhem by TechnoNugget 2018-04-24T07:30:56Z

Fun! The anvil is really hard to use.

Marco Polo by microwerx 2018-04-24T06:36:52Z

I gave up protecting camels and just foraged for resources. Worth it.

TOBY GAWK PRO WALKER (🔥NOW WITH HTML🔥) by N8M8 2018-04-24T03:08:16Z

Odd as it may seem, I wanted more time so I could explore more of the "world" and encounter more creatures.

TOBY GAWK PRO WALKER (🔥NOW WITH HTML🔥) by N8M8 2018-04-24T03:09:25Z

Odd as it may seem, wish I had more time to explore!

One More Arm by MaximBegunov 2018-04-24T07:44:33Z

Clever idea!

ELLIPTRICS by Amman 2018-04-24T03:16:32Z

379! I have no idea what that means haha.

Cropping Up by AugusteTheClown 2018-04-24T09:33:57Z

Very well done! Beautiful, but dangerous.

Skeletons and Fireballs by snarf2000 2018-04-24T06:21:41Z

No idea what's going on.

Highway Trouble by Code Dream 2018-04-24T07:58:52Z

It wasn't clear during the minigame that I didn't need to worry about my driving. Nice mood, otherwise.

Trebek's Alien RoundUp by Escape 2018-04-24T06:42:55Z

It didn't work for me. Couldn't move.

Trebek's Alien RoundUp by Escape 2018-04-24T08:09:08Z

@Escape I am trying again now and it seems to be working so far! I'll let you know if I run into anything again.

Trebek's Alien RoundUp by Escape 2018-04-24T08:19:30Z

Great work! It told me I saved all the cows before I had even gone into the 2nd portal. Also, sometimes when exiting an area, I'd get stuck walking one direction (up or down) for a few seconds.

TETRITION by Cody1712 2018-04-24T08:56:52Z

Took me a while to figure out I can stomp on him! Also hard to tell where I can step.

Happy Quiz by SophieM 2018-04-24T07:54:43Z

I don't want to ruin it for the next player.

Beat Street by solluxx 2018-04-24T05:59:45Z

Would be nice with actual music! Addicting nonetheless. I got down to 1% waste with 100% happy people. Small town, though.

color2 by llq 2018-04-24T07:07:27Z

Not bad for your first round!

Pinball Golf by chronofeed 2018-04-24T06:47:30Z

The physics felt weird. Other than that, an interesting mashup.

City Surgeon by Bitoddgames 2018-04-24T08:05:45Z

@metjm @fitz13 @Sean Oneil @nardandas @Evan Leibman @DraughtVader

Thanks all for the amazing feedback so far! The original inspiration for the first half of the genre mashup was surgeon simulator, so it was kind of intentional that the controls are a bit squirrely, so it's not too easy to place the houses and really easy to accidentally knock the buildings over. That is where the fun happens!

City Surgeon by Bitoddgames 2018-04-24T08:31:33Z

@Arqcenick @Dekobii @firellon @TechnoNugget

Thanks so much for the thoughtful comments and for playing!

City Surgeon by Bitoddgames 2018-04-24T09:52:35Z

@YinYin I don't think they were expecting air-dropped houses.

City Surgeon by Bitoddgames 2018-04-24T22:26:13Z

@YinYin The desktop versions should run without crashing.

City Surgeon by Bitoddgames 2018-04-24T22:26:43Z

@Reivert That's not a bug. ;-)

Transmute by Evan Leibman 2018-04-24T03:29:25Z

I had to stop at the switching characters part, since I don't have a controller. Tried and true grindy puzzles are addicting.

Wordslide by TravisChen 2018-04-24T07:00:11Z

Love the graphics! Music is annoying. When I exit the cursor I can't bring it back in.

unBLOCK the exit! by fjlucas 2018-04-24T06:39:48Z

Clever! Sound cut out on me after level 1.

Infiltration Addict by Jammin 2018-04-24T07:33:34Z

Failed to load!

Block Destroyer by ShinyTurtle 2018-04-24T09:48:48Z

Good job for your first jam/solo game. I honestly lost interest after a while, seeing that every level was just more of the same thing. But with a few variations and faster gameplay I could see this getting addicting.

Moah the Mower by cukiakimani 2018-04-24T07:13:54Z

If you drive fast at a certain area of the surrounding trees and time the spacebar just right, you can launch yourself into the air. The grass was entirely black for me...

Moah the Mower by cukiakimani 2018-04-24T08:27:04Z

Windows 10 64-bit. I'm on Parallels, if that matters.

Runnervania by BitJester Media 2018-04-24T09:22:24Z

Not bad! Casual moves quite slow... The system of hearts wasn't intuitive. I collected them, but then when I got hurt, they were still there, but just the number went down... When I saw the obstacles change after gaining a new ability, it made me want to explore more.

R O T A T I O by Introspex 2018-04-24T07:16:40Z

Easy to learn, hard to master! Style points for the art.