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heyycap

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥Tipsy Toddlersjam5893.643.523.483.604.283.963.973.79
202047Stuck in a loop👥Asterijam664.193.593.583.574.374.632.554.20
202046Keep it alive👥Wanted: Alive!jam2383.984.093.683.733.984.133.703.93
201945Start with nothing👥Junker Derbyjam6783.343.422.682.663.503.822.953.31
201944Your life is currency👥Tanemakijam1643.843.673.773.633.974.183.323.98
201843Sacrifices must be made👥Shoot or Movejam1213.944.233.793.313.673.603.62
201842Running out of space👥Hot Tub Stujam1763.823.653.803.523.833.794.503.98
201841Combine 2 Incompatible Genres👥City Surgeonjam754.074.193.633.564.153.874.193.80

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by heyycap

heyycap leaves an average of 14.7 feedback comments each event.

LD47 — Stuck in a loop (12)

Dead Hand by Kszaku 2020-10-11T03:41:52Z ♥ 1

Interesting short text adventure style concept! Sometimes I felt like I was just waiting to receive an email with nothing to do, but it definitely gets more interesting.

Dear John by givit-game-studios 2020-10-10T02:57:46Z ♥ 1

I could not find anything to do past the 1st room. Also, I'm sure the graphics look great on your end but they get really wonky inside the room with crazy dark shadows that make it hard to see where anything is. The background seemed to work though. The music seemed way too epic for the gameplay/story as far as I could tell (I know you opted out of that category).

Crows of Wraeth by Roikku 2020-10-09T22:58:33Z ♥ 0

Nice work, I got pretty far and got the hang of how to handle each color enemy. The most distracting parts for me were that the screen basically reloaded at every step, and that I could only see a few steps in front of me, making it easy to accidentally run into an enemy.

Cereal Killer by Shelvid 2020-10-09T22:41:37Z ♥ 1

Nice work! At first I struggled, but once I got the hang of ducking/shooting, gameplay felt pretty good. Great use of theme.

Foolish Me by Raeya 2020-10-09T22:12:27Z ♥ 1

Nice idea! I found it quite difficult and "grindy" on a keyboard. The keys for the colors and magnets were not intuitive and it was difficult to properly control the magnet platforms unless you weren't standing on them which then requires great precision.

Karma Farmer by Plasmonic 2020-10-09T22:02:33Z ♥ 1

Nice work! It could use some tuning. At first I didn't realize that low hunger was good. It is sometimes very difficult to keep them alive long enough to get old, and it wasn't immediately clear what any activity aside from fishing, sleeping, and cooking actually did.

Déjà Vu by SilverHammerMax 2020-10-09T21:45:17Z ♥ 0

Worked fine for me on Mac OS X 10.11.6. Nice little experience for your first jam. There wasn't really a challenge as you can't die and you only need to go one direction, but the idea can definitely be developed to create more complex puzzles (think the Lost Woods in the original LoZ, but where each screen doesn't look exactly the same).

Right Side Up by TheJonu 2020-10-07T22:08:18Z ♥ 3

Good start. I found that the strategy of choosing a particular explosive didn't really matter and I just spammed bombs in slow mo most of the time. It's basically a difficult game of "keep it up." Not related to theme, but why not.

Placid Incandescent Impala by hijomo 2020-10-07T21:48:46Z ♥ 1

Sounds like an automatic name generator lol. Sorry, I didn't know what to do! Also, be careful of the levels on your audio – it was constantly peaking and getting digital distortion.

Lasso'em up! by honey 2020-10-07T21:43:39Z ♥ 4

Not bad for the time you had! I noticed that once I lassoed the cow, if I did nothing (didn't even try to drag it back to the barn), it would just slingshot back that direction automatically. Horse "driving" controls were a bit difficult to get used to.

Ping in the Loop by alejandrodlsp 2020-10-07T21:33:43Z ♥ 3

Good idea! It was nice to discover I could put my own number in walk or wait, but once I got past level 2, it was just a numbers guessing game. I'd like to be able to zoom out and see the whole map so I can plan ahead better, otherwise it's just a shot in the dark and hope it works.

Glide by egawag 2020-10-07T21:07:24Z ♥ 3

Very interesting gameplay! I think it might take me a while to get that skill down, but cool nonetheless. Relaxing atmosphere. @thepiratenun what'd you use for the cello? Sounds good (it's Alex from the USC discord).

LD46 — Keep it alive (12)

Inkazimor by bellatrion 2020-04-22T22:26:22Z ♥ 2

Funny... I didn't see the purpose of wandering around the labrynth until I found the exit. Other than that I seemed to have infinite food/drink, so keeping the spirit alive wasn't really a challenge, just a chore. Great graphics.

The Spirit of Pharoah by TheCeases 2020-04-22T22:16:28Z ♥ 0

Good job for your first family jam! Graphics are nice. Seems like you can only collect a relic from the side. I stood on top of it like a platform without collecting it. The sound effects are too loud and intense. The jump sounds like it's an 8-bit game, which it's not. No need to play the jump sound when you simply walk off a platform. This game has a bunch of potential to be developed and refined.

The Last Plant by Bailey 2020-04-22T22:11:15Z ♥ 1

Nice job for your first jam. Twice in an row I got dust storm, followed by night, which almost surely kills the plant from lack of sunlight. I couldn't get past day 3 or 4 in general. Instead of the verbose control instructions, just say WASD/arrow keys to move, E to interact, etc... Everyone understands that. Also you don't need to write the word "empty" on a reservoir with no water in it. I can see that it's empty.

LD 46 - Guinea Pug by Notredamstra 2020-04-22T21:56:57Z ♥ 2

Funny... But the pug is already alive because of the capsule! Why do I need to bounce around? I am sure you tried to make sure there were no impossible situations, but I definitely got in some really tricky spots due to the pesky boost pads. Good job, though, funny take on infinite runner/bouncer.

Keep It Alive by Ismael Rodriguez - Ludum Dare 46 by Ismael Rodriguez 2020-04-22T21:41:53Z ♥ 1

Really well done! Excellent level design and use of mechanic with mini puzzles. Impressive.

SuperOgre64 by BlueCalx 2020-04-22T21:32:29Z ♥ 2

Took me a little bit to understand how to progress, but eventually got it. It wasn't clear the purpose of a builder, as I didn't see anything get built. Also, it'd be nice if the farmers went to the fields. Sometimes the people congregate in weird areas of the screen, and sometimes my sacrifices got stuck just before entering the conveyer belt. Good work!

What the Shell by Andreas Roschal 2020-04-22T21:06:42Z ♥ 2

Great job! I'm impressed that this was only made in a weekend. The main music got repetitive quickly. Gameplay was addictive and built pretty well. I felt umbrellas were the best strategy.

Shadow of the Elm by Plasmonic 2020-04-22T20:03:03Z ♥ 1

Couldn't get all crystals and got stuck in floors/wall a bunch of times. I like the style, though.

Keep I.T. alive by CrashApe 2020-04-22T19:55:21Z ♥ 0

Funny! I wish I could hire more interns. It wasn't clear what effect the duck had, if any.

Garden Defence by Sir. Syko 2020-04-22T19:49:34Z ♥ 1

Understand you were working by yourself. Straightforward concept. I just wish I had a little more feedback for actions. And sometimes I would shoot and the bullets would pass right through the enemies.

Five Below Zero by Daniel Williams 2020-04-22T19:44:19Z ♥ 1

This game is tough! The ICKs move so fast it was pointless for me to try to defend against them. Blackouts happen really often. Good concept though. Could use balancing.

GhostVac by christina-antoinette-neofotistou 2020-04-22T19:12:07Z ♥ 1

Great idea for a little arcade game. I like the LED display as well. Some more fun SFX (think pinball or slot machine) or music would've been good. The boss felt the same as the regular level.

LD45 — Start with nothing (9)

Area 51 Raid Defense by Kyle Bowman 2019-10-20T06:58:47Z ♥ 1

Wish I was able to see what the other weapons were! Lost the pizzazz once I couldn't upgrade anymore. Is that a potato launcher at the beginning?

Game Design Simulator 98 by radmars 2019-10-20T06:51:46Z ♥ 1

Really great job! I kind of wanted something more at the end. But very clever overall.

Basil by Abdul Zakkar 2019-10-20T06:45:30Z ♥ 1

Great job! I got a little over 7 1/2 min. Good thing I'm a pretty fast swimmer! I'd like a different sound effect for each type of item pickup. Also a way to cook more fish at once, like a frying pan or something. Or to keep warmer while swimming, perhaps a moving raft. I couldn't pick up items that floated by me while standing on the raft; I had to be in the water.

Travel With Spaghetti by DTFD.Plus 2019-10-20T06:20:58Z ♥ 0

Interesting! I wasn't really sure what my objective was. I only progressed to "level 2" when I ran out of health in level 1, and then continued with 0 health in level 2. At first, it seemed like the ninja turned into a meatball when defeated. Some tasteful SFX would be nice. Heh.

Egg Scramble! by Balance686 2019-10-20T06:06:40Z ♥ 1

Nice work! It's a good thing the foxes are not very smart. But who decided to put 3 foxes and one hen in the same fence?

Dr & Dr by Daniel Jenikovský 2019-10-20T06:01:21Z ♥ 0

You can traverse the world so much faster in this new mode of transportation!

Defective by CafeLovai 2019-10-20T05:47:17Z ♥ 1

This is hard to play! Green guys are really fast, so it's hard to attack when they chase you, and there's no reward for beating them, so I just avoid enemies. There doesn't seem to be a lot of variety in the gameplay. I wasn't able to get very far, but it just seemed like a bunch of square rooms with randomly placed enemies. I wasn't sure which way to go. Funny concept, though!

Dream Avatar by ynneblack 2019-10-20T05:33:11Z ♥ 1

Great job for your 2nd game! It seemed like choosing a certain character allowed you to go further. I think it would be good if you could still go just as far with a different personality trait, but end up somewhere else. I would enjoy seeing the story more developed.

Lost Temple of the Monkey God by aurel 2019-10-20T05:23:52Z ♥ 1

Really great work! Immersive with the environment, sounds, music, etc. I got to the end. If I restart the game without exiting, I can't recollect the coins I've already gotten.

LD44 — Your life is currency (19)

Might of the Druids by candlesan 2019-05-05T11:42:43Z ♥ 0

The purple guy is rough... Nicely done, runs pretty smoothly, and appreciated the leaderboard. The art definitely could've been higher quality, and that would've added to the immersiveness of the game. Very direct application of theme.

Click Heartbeat by Hangacs 2019-05-05T08:54:42Z ♥ 0

Nice work, but it seems to be lacking in gameplay. This could be a fine educational game, though.

Planting with Pain Donkeys Adventure by Biebras 2019-05-05T08:46:48Z ♥ 0

Nice work! Took me a while to get the coordination down to switch tools, keep water filled, and shoot zombies, but got it eventually. I wanted to know how many seeds I had left to plant, etc. There didn't seem to be any negative effect of the zombies to my garden, only to me.

Curiosity by cakemonitor 2019-05-05T08:18:00Z ♥ 1

Creative! I like the mechanic, and there's lots of opportunity for puzzle design here. More polished graphics would go a long way here.

Lifeblood Arena by svntax 2019-05-05T08:10:03Z ♥ 0

Web version doesn't work. Freezes as soon as I hit an enemy.

For A Bike by hwaet 2019-05-05T08:06:57Z ♥ 1

How much does that bike cost?? Nice job. Could use audio. I'm glad I discovered the upgrades. I thought I could stack upgrades, but realized I couldn't.

РабBoata by meownsk 2019-05-05T07:50:40Z ♥ 1

This is great. Tough to control, but don't change that – it's a boat, shouldn't be easy. Theme application is a bit loose, but game is fun. It would be nice if different kinds of enemy ships came in once in a while. Nice work!

Current_CE by zoneoutapps 2019-05-05T07:29:37Z ♥ 1

I am not sure I understand why dead batteries bounce, but this game looks nice. It took me a while to get the hang of ground pounding, and was tough to make good use of the platforms. A little more DI might be nice. The music was a little repetitive. Good job with the theme – our team did consider the whole electronic things having a current idea during brainstorming.

Life in the Fast Vein by Dorblin7z7 2019-05-05T07:10:23Z ♥ 1

2:36! Addicting gameplay, once I found out you can knock the other racers off the track (some car impact SFX would help for feedback there). Maybe it would have been better to hand design the course, rather than randomly place obstacles. But, alas, this is a jam. Nice job.

The Million Dollars Insurance by Tigeryue 2019-05-05T05:46:52Z ♥ 0

I think I got the first level. It wasn't clear that I beat it. Then I couldn't get past level 2, even with the hint. It is not clear at all what objects in the environment you can interact with. The application of the theme is good, though.

Current by Abdonatioera 2019-05-05T05:27:19Z ♥ 0

Really interesting mechanic! @sebastien-bourgeois you are swimming against the current! It wasn't clear to me at first either. Move outside the current to be able to go the opposite way.

I was able to cheese level 5, and I couldn't get level 6. Cool opportunity for puzzle-building.

Earn Your Life by aCactus 2019-05-05T05:07:18Z ♥ 2

Our team toyed with this type of idea. Sometimes you have the same answer twice on the choices... And it didn't seem to matter what I chose, and there was an unpredictable result after choosing certain things, without an apparent cause.

99 Days To Earth by Shaolin Dave 2019-05-05T05:00:51Z ♥ 1

The gameplay was a little static, and a bit too predictable. That said, I found myself strategizing on resource management to decide what to buy or sell. At times, I wish I had the choice to buy a specific thing, but I suppose the randomness plays into having to be prepared.

Ashes by Sharks 2019-05-05T04:12:01Z ♥ 1

Even after downloading it was very slow-paced. It also took a really long time to refill the fire extinguisher (??) and really quick to use it up, so the fire just gets worse. Good effort, though.

Life Merchant by Webox 2019-05-05T03:56:44Z ♥ 1

Solid little submission and great use of theme! I really enjoyed the 90 year old's ability. I was actually expecting to stay older when arriving at the next level, maintaining that ability.

Herding Cats by Al Bueche 2019-05-05T03:48:21Z ♥ 1

Nice work! Fun concept, strangely addicting. I was determined to get the cats to sit still, but they do what they want. They actually look like mice to me.

Zugzwang by riv-roy 2019-05-05T03:35:41Z ♥ 1

I like the graphics and concept. I played against myself, but nothing happened even when there was only one piece of one color left, and somehow I killed myself with spells. I didn't end up using spells until after the other color died, so I'm confused about the win state. Also was never sure whose turn it was.

Atria by comatomatoes 2019-05-05T03:25:40Z ♥ 1

Straightforward and clear application of theme, great. The gameplay was frustrating; hard to know when I was going to be hit by the enemy. A story would be nice, too; dialogue presented a quite generic scenario.

Reap into Cash by vulpineblazeyt 2019-05-05T03:17:57Z ♥ 2

Nice work, simple and straightforward; our team came across this kind of idea during brainstorming, but decided it was too dark... Otherwise an additional challenge (aside from adjusting speed) could've been different level designs. Or changing some parameter the more lives you collect.

LD43 — Sacrifices must be made (7)

CROM by Fluffy_Kaeloky 2018-12-05T03:00:49Z ♥ 2

That is a ruff final boss.

Jesus Take the Wheel by PeachTreeOath 2018-12-05T02:30:30Z ♥ 1

Ridiculous! I think control could be improved.

You could add a mode where both of Jesus's hands can control a vehicle as the game progresses.

Throw them down by gankei 2018-12-05T02:17:09Z ♥ 1

Sacrifices were made. But we made it out.

A Sworded Tale by Snowdrama 2018-12-05T02:13:11Z ♥ 3

I wanted to move faster so I could explore the world more! Interesting though.

Triumph Tribute by guilhermesouza 2018-12-05T01:54:57Z ♥ 3

I was confused as to why members of my party has Xs on them during combat even though I had never lost a battle or messed up. Also got a game over after only a few successful battles.

Dead Weight by block97 2018-12-05T01:40:56Z ♥ 2

Agreed about that mechanic! That opens up the possibility for puzzle design.

remembertonamethis by stardynamic 2018-12-05T01:30:07Z ♥ 0

That got dark.

2 hours to take my clothes out of the dryer??

LD42 — Running out of space (18)

Memory Exception by rvenson 2018-08-14T05:27:52Z ♥ 1

I think you could definitely go further with it, maybe a temporary speed boost would keep interest up, or a way to quarantine viruses. Great job otherwise.

Donovan - The Hazard Duck by sadsmile 2018-08-14T05:18:25Z ♥ 2

The shake is a bit much haha. Tough to time the dodge, too. Good start, though!

Final Wave TD by Danial 2018-08-14T05:15:35Z ♥ 2

I wanted to know how much each thing costed. Also didn't know right away that I had to buy something to put on the tower. Graphics look pretty good, though, and gameplay was interesting!

Void Eater by Dongle 2018-08-14T05:03:57Z ♥ 1

The void kills you really fast. Having a "boss" right away is kind of tough. With a little balancing this could be pretty fun. Nice art.

Zombie Royale by Devilzinn 2018-08-14T04:52:01Z ♥ 1

Good look and feel. Eventually I got the hang of the controls, but they didn't feel natural at first.

Escape from space by Kushzei 2018-08-14T04:46:53Z ♥ 0

itch.io link gives a 404

Pulse Race by Chroma 2018-08-14T04:46:08Z ♥ 1

Had to play a few times just to figure out the course. Good job with the sounds though, that helped.

Quibble Quarrel by TJ101010 2018-08-14T04:38:27Z ♥ 2

The gameplay felt smooth. It is confusing when the voiceover suddenly changes the next time you play the game haha... Just keep it consistent.

Box Simulator by block97 2018-08-14T04:33:26Z ♥ 2

Very difficult to compete against the boxes spitting out, and tough to keep something in your forklift. With a little refinement, this could get addicting.

SPACEFORCE! Funding Secured. by khaotom 2018-08-14T04:27:56Z ♥ 1

Cool soundscape – a longer loop would have helped.

Space Jack by neurobomber 2018-08-14T04:19:37Z ♥ 3

If you win, 2 music tracks are playing on top of each other. Nice work, overall. These people want the strangest things.

MoonSpell by Welliton 2018-08-14T04:09:13Z ♥ 1

I can easily see how this could get addicting. Agree with the SFX for shape pickup.

Ultimate Alien Rumble by Rodrigo Molina 2018-08-14T04:04:07Z ♥ 2

Would be great to see this developed more! Good start.

Soggy Bunny by rexpeppers 2018-08-14T03:58:03Z ♥ 1

Clever! Great work with the puzzles. A little music would have been nice.

Feed cats by Noini 2018-08-14T03:49:40Z ♥ 0

This is why I will never be a cat person.

Though, a robot that cleans poo? Not bad!

Agree with joseph-manley... The UI is a bit jumbled. Otherwise, great first time.

TrashBot by natehhggh 2018-08-14T03:33:23Z ♥ 0

I found I was able to just push the blocks through the walls to get rid of them.

Good thing I didn't have to compact the trash into those cubes, too!

A little music and SFX could have gone a long way here.

A Sinking Feeling by Beard or Die 2018-08-14T03:22:35Z ♥ 1

Suddenly I'm not so thirsty anymore.

Backpack Fight by stellaryyan2 2018-08-14T03:10:53Z ♥ 0

Clever! Agree with flashviper – would have been nice to see some more development.

LD41 — Combine 2 Incompatible Genres (26)

Block Destroyer by ShinyTurtle 2018-04-24T09:48:48Z ♥ 1

Good job for your first jam/solo game. I honestly lost interest after a while, seeing that every level was just more of the same thing. But with a few variations and faster gameplay I could see this getting addicting.

Cropping Up by AugusteTheClown 2018-04-24T09:33:57Z ♥ 2

Very well done! Beautiful, but dangerous.

Runnervania by BitJester Media 2018-04-24T09:22:24Z ♥ 1

Not bad! Casual moves quite slow... The system of hearts wasn't intuitive. I collected them, but then when I got hurt, they were still there, but just the number went down... When I saw the obstacles change after gaining a new ability, it made me want to explore more.

TETRITION by Cody1712 2018-04-24T08:56:52Z ♥ 1

Took me a while to figure out I can stomp on him! Also hard to tell where I can step.

Highway Trouble by Code Dream 2018-04-24T07:58:52Z ♥ 1

It wasn't clear during the minigame that I didn't need to worry about my driving. Nice mood, otherwise.

Happy Quiz by SophieM 2018-04-24T07:54:43Z ♥ 3

I don't want to ruin it for the next player.

Off the Hook by OccultOne 2018-04-24T07:48:50Z ♥ 1

5/5 for graphics. And not too scary!

One More Arm by MaximBegunov 2018-04-24T07:44:33Z ♥ 1

Clever idea!

LokoRush by firellon 2018-04-24T07:38:22Z ♥ 1

Didn't seem like the turrets mattered! Or switching tracks!

Infiltration Addict by Jammin 2018-04-24T07:33:34Z ♥ 3

Failed to load!

A Tribute to Mayhem by TechnoNugget 2018-04-24T07:30:56Z ♥ 0

Fun! The anvil is really hard to use.

R O T A T I O by Introspex 2018-04-24T07:16:40Z ♥ 1

Easy to learn, hard to master! Style points for the art.

Moah the Mower by cukiakimani 2018-04-24T07:13:54Z ♥ 1

If you drive fast at a certain area of the surrounding trees and time the spacebar just right, you can launch yourself into the air. The grass was entirely black for me...

color2 by llq 2018-04-24T07:07:27Z ♥ 0

Not bad for your first round!

Wordslide by TravisChen 2018-04-24T07:00:11Z ♥ 1

Love the graphics! Music is annoying. When I exit the cursor I can't bring it back in.

TOBR - Tower Offense: Battle Royale by gentoogames 2018-04-24T06:52:53Z ♥ 0

Also had no idea what was going on or how to play.

Pinball Golf by chronofeed 2018-04-24T06:47:30Z ♥ 1

The physics felt weird. Other than that, an interesting mashup.

Trebek's Alien RoundUp by Escape 2018-04-24T06:42:55Z ♥ 0

It didn't work for me. Couldn't move.

unBLOCK the exit! by fjlucas 2018-04-24T06:39:48Z ♥ 1

Clever! Sound cut out on me after level 1.

Marco Polo by microwerx 2018-04-24T06:36:52Z ♥ 1

I gave up protecting camels and just foraged for resources. Worth it.

Skeletons and Fireballs by snarf2000 2018-04-24T06:21:41Z ♥ 0

No idea what's going on.

Keyboard Kingdom by kleinzach 2018-04-24T06:19:08Z ♥ 0

13 min 19 seconds, about 41 WPM. Looks very nice. Great work!

Beat Street by solluxx 2018-04-24T05:59:45Z ♥ 2

Would be nice with actual music! Addicting nonetheless. I got down to 1% waste with 100% happy people. Small town, though.

Transmute by Evan Leibman 2018-04-24T03:29:25Z ♥ 2

I had to stop at the switching characters part, since I don't have a controller. Tried and true grindy puzzles are addicting.

ELLIPTRICS by Amman 2018-04-24T03:16:32Z ♥ 0

379! I have no idea what that means haha.

TOBY GAWK PRO WALKER (🔥NOW WITH HTML🔥) by N8M8 2018-04-24T03:08:16Z ♥ 1

Odd as it may seem, I wanted more time so I could explore more of the "world" and encounter more creatures.