Diver by TimBeaudet 2018-12-05T11:28:30Z
It successfully made me remember the theme.
Foon → Ludum Dare Explorer → Users → Hangacs
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | Click Heartbeat | jam | 1142 | 2.40 | 2.23 | 3.32 | 2.32 | 1.95 | 2.27 | 1.70 | 2.15 | |
| 2018 | 43 | Sacrifices must be made | RespawnPlatformer | jam | 314 | 3.65 | 3.57 | 3.88 | 3.54 |
It successfully made me remember the theme.
Thanks for introducing a new cool game engine for me. Unfortunately my python version is 2.7.11.
Quite funny game. At last the bad wolf stuck in woods and my sheep burned themselves to ashes.
Wonderful game. It seems that you are experienced. Only thing to improve is control and collision. It's addictive to drive behind wolf and crash everything.
This game is really fun but my keyboard won't react when press more than 3 keys. May be I need a mechanical keyboard.
I love this game. Perfectly fit the them.
Cool graphics and physics. It would be better if I can kill enemies with my ass.
Really love art style and smart design.
Pretty similar to my original idea but really coooooler than mine.
Your itch.io link is down. Please fix it then we can play you game.
I sacrificed my mouse to play this game.
Really funny game and I met a bug which stop me from stopping shooting. Wish you find and fix it.
The music especially metal music is really coolest thing I've met in Ludum Dare 43 for now. I suggest you destroying bullet after it fly out of screen because I've kill enemies before met them by keeping pressing Space.
Can't open with Windows so I can't rate at all.
I think there are too many bug to play this game. I can move out of screen and I don't know how to attack. Sometimes everything stuck. (Maybe website problem)
@frippe It's too late in my country . I'll test this game later and upload the image of bug I meet.
@frippe Would You Rather Adventures - Screenshot.png I assumed that I attack enemy when move into them at first but I got no feed back. Now I know I'm right. I think you should limit player's position and I can't move sometime.
@frippe It's too late in my country . I'll test this game later and upload the image of bug I meet.
@frippe Very sorry for these comments because of my bad connection.
@dunin You don't need to wait laser, simply press "W" and you will sacrifice.
@dunin Also I planned to speed up the laser to make the game harder.
@nehvis Thanks for your comment. I wish I can find the bug today.
@vimlark Thanks for playing my game. Now it has more bugs than I expected:(
@oceanosaurus Me too, but I want to make it more difficult.
@piter Glad you say so for I always like new things.
@boopsgames As a FPS player I'm used to put my fingers on "AWD" and Space, but maybe it's hard for other players to accept that. At first I planned to make a multiplayer game using "WASD" and Arrow Key to move and "W" and Down to sacrifice but time and my skill is limited. May be I will change that in the future. (Sorry for my English)
@boopsgames Thanks for your comment. I'm working on a multiplayer version now, where I will use "W" and "Up" for jumping.
@owl-and-jackalope Very glad you like this game. There are many known bugs and its hard to fix them.(My poor program skill T.T) Actually I'm working on a new multiplayer version via physics engine provided by Gamemaker Studio 2 because my original collision system is too simple to handle many different objects.
Really cool and impressive.
I installed openAL and still can't play this game. Only show pure purple screen. Platform is Windows 10.
Great feeling! Althought I can't beat log file with Excel,I've learned "Levenshtein distance" from Wikipedia.
The art is beautiful. Meanwhile performance on my machine is bad. I think you should let the trees under screen which suddenly appear show earlier.
Really fun game and well polished.
The art is amazing! The music is professional. Only the fighting and moving are a bit stiff, which makes the game hard for me.
This game is really interesting. When I first got to central town it's hard to close trade page. I think this is a bug. After that every thing goes will until I lose for lacking business tanlent.
I really can't figure out what to do. Maybe you can tell player more about game playing.
The game is fun and beautiful. Maybe need more optimization because I feel stuck in browser.
My chrome tells me file contains virus, too.
@snowdozer I'm consider adding more path or something. But random the cards will make the game totally random and not playable, though it's really random now because player can only consider few cards.
@gentel I think 1/3 numbers can be divided by 3, but too many node totally become chaos in my brain. I just add some random nodes and test random inputs, and sometimes I get very large number.
@dk5000p Thanks for your feedback. I find that I should write a more detailed instruction because limited by my skill and time the game really lacks interaction.
@gustavo-christino Wow! Thanks for your suggestion.
1. At present this game is designed for computer rather than normal man. For me it's either easy or hard to win. As node number increasing, input is more likely change exponentially.
2. Maybe change the goal from a sum to largest number is better. Or add other mode such as limited time or limited clicks. It's hard to use computer to solve this problem because many nodes and many cards will combine so many possibilities, so maybe I should add a global record system. However it's obvious that this does not attact majority of player.
3. I'm new to unity and especially GUI. I designed some visual feedback effects and some statistics but it takes time to implement. I'll consider to deliver a mobilephone game but it will take a long time.
@gonutz Wow! That's really amazing. I have 2 questions——is this the best solution for "2"? I'm not familiar with algorithm but can this be called "Greedy Algorithm"? I guess if you want the best solution you have to test all possibilities.
@knarf Relax! No one can do a good job without using computer.
@gonutz I've tested up to 11 nodes for number 2 as input. It seems that N[number of node] = a*Log(M[max output]), which show no different with expectation. If I find the best node step by step, number will stop to increase at one point, which suggests that I should add more randomcity to my card.
At first I don't know what to do after kill all enemies until I fullscreen the game. Just like my game WebGL edition, I don't know how to make it fit the resolution.
Amazing game! Maybe I did't get the mechanism completely because it's not always run as my expectation. Sometimes it didn't charge when I fly in palsma fields, and maybe orientation should be fix.
I can't hit the victory point, but the concept is illumination.