nehvis 2018-12-03 14:23
Really cool idea ^^ after a while I encountered a bug where blocks don't stop spawning
Foon → Ludum Dare Explorer → LD43 → RespawnPlatformer
By hangacs
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 314 | 3.65 | 38 | |
| Fun | 278 | 3.57 | 37 | |
| Innovation | 74 | 3.88 | 37 | |
| Theme | 465 | 3.54 | 37 |
Really cool idea ^^ after a while I encountered a bug where blocks don't stop spawning
Really cool concept! I love how we create a level like in Ultimate Chicken Horse, but alone...
My only complaint would be that we have to wait for the laser for a veeeeEEEEEEeeeeery long time if we are high (I quit at 7)...
@dunin You don't need to wait laser, simply press "W" and you will sacrifice.
@dunin Also I planned to speed up the laser to make the game harder.
@nehvis Thanks for your comment. I wish I can find the bug today.
I really enjoyed this. Great job. Getting the portal platforms in the right spot to optimize the assent feels awesome.
@vimlark Thanks for playing my game. Now it has more bugs than I expected:(
I really sucks playing this game but it's a really original idea. Been the player and the platform at the same time is something I've never seen before. Good job.
Very innovation game i like it.
@oceanosaurus Me too, but I want to make it more difficult.
@piter Glad you say so for I always like new things.
Concept is really cool
Cool and innovative mechanic, congratz
I really like the concept. Good job!
Dang, really liked the main mechanic! Love how it gets crazier when you mess up lol
This is an amazing idea. Thank you
Nice and simple idea. Extremely good performance
Good idea and well done :clap:
Really great concept!! My biggest gripe is i wish "w" was jump and "space" was sacrifice.
@boopsgames As a FPS player I'm used to put my fingers on "AWD" and Space, but maybe it's hard for other players to accept that. At first I planned to make a multiplayer game using "WASD" and Arrow Key to move and "W" and Down to sacrifice but time and my skill is limited. May be I will change that in the future. (Sorry for my English)
I, too, play with WSAD, but this isn't an FPS, and for some people like me, "up" is better suited for jump in pc platformers.
@boopsgames Thanks for your comment. I'm working on a multiplayer version now, where I will use "W" and "Up" for jumping.
A very innovative game concept. Bravo!
I like the idea.
This is a great concept. I really enjoyed playing your game. My only frustration was that the controls were a little twitchy so I found that I accidentally was moving myself off of the side. I don't know if you could have fixed that too much as long as I was using AD, but other than that the game is great!
@owl-and-jackalope Very glad you like this game. There are many known bugs and its hard to fix them.(My poor program skill T.T) Actually I'm working on a new multiplayer version via physics engine provided by Gamemaker Studio 2 because my original collision system is too simple to handle many different objects.
Good idea,it's cool!