Foon → Ludum Dare Explorer → Users → Quentin Wittevrongel
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Cube Digger | jam | ||||||||||
| 2022 | 51 | Every 10 seconds | 👥 | RETROFUTURECATS : Admeownistrators of Hell | jam | 1105 | 2.90 | 2.72 | 2.54 | 2.65 | 3.75 | 2.90 | 3.03 | |
| 2022 | 50 | Delay the inevitable | Inevitable meteor | jam | 3.00 | 3.50 | 2.50 | 3.50 | 3.50 | 3.00 | ||||
| 2021 | 49 | Unstable | 👥 | Eye See you | jam | 685 | 3.57 | 3.52 | 2.52 | 2.85 | 4.26 | 3.45 | 2.46 | 3.90 |
| 2021 | 48 | Deeper and deeper | 👥 | Splotch Splotch - The race | jam | 3.00 | 3.25 | 3.66 | 3.00 | |||||
| 2020 | 47 | Stuck in a loop | 👥 | BipBoop.exe | jam | 166 | 4.02 | 4.00 | 3.72 | 3.87 | 4.20 | 4.05 | 3.80 | 3.92 |
| 2020 | 46 | Keep it alive | 👥 | Denfend Basilou | jam | 3.83 | 4.00 | 2.33 | 3.66 | 3.83 | 3.00 | |||
| 2019 | 45 | Start with nothing | 👥 | Regulus | jam | |||||||||
| 2019 | 44 | Your life is currency | 👥 | Labo Rat'ory | jam | 4.00 | 4.50 | 4.00 | 5.00 | 3.00 | 3.00 | 5.00 | 4.50 | |
| 2018 | 43 | Sacrifices must be made | 👥 | The suicidal adventure of Squish | jam | 3.10 | 2.90 | 2.60 | 3.20 | 3.10 | 2.20 | 2.29 |
Very interesting, I wonder what the game would look like if you had more time. The 3d models are great and the procedural map generation looks brought to completion. Great job.
Great game, I like the animations and the idea of sacrificing an ability to get a new one is very interesting. However, I don't know if it's wanted but once I get hit by an enemy, I can not get up. Great work in any case.
I really like the concept. Good job!
Hello @tolmera, I have added the HTML5 version to the links. However Unreal engine forgets some details but the game is still fully playable. Have fun.
Thank you for the feedback @tolmera :).
The hydrogen and oxygen are more visible in the desktop version of the game because it emits particules, like the screenshot. I don't know why unreal doesn't want to compile this kind of effect for the HTML version.
This is a really nice game. I really like the concept and idea behind this project. It is so bad that there is no scoring mechanic especially for a shooter. Great Job.
Very great game, I enjoyed playing it. Too bad that the character sometimes spawns behind a tree. Great job overall.
I like the way you have diverted from the theme. It is soo bad that the game is not more finished, it has potential.
Interresting game. Quite good for a first game, congratulation. The game is hard, it's not a problem but the level design has some mistakes : It's not good when you don't see where you fall. The granny is a good touch but not when you have to spam Space to climb a "Granny wall". Good game overall.
The hud is difficult to see in the first glance. Good game overall.
Nice game, it lacks of a tutorial but it's pretty fun. Good job.
Very simple but very well done. Great game overall.
Quite interresting. It is too bad that the direction and rotation tiles and basicaly the same, that merit more tiles like a slowdown, a stop, a jump... However, the only big problem that I see is that mine tiles can spawn just next to your character, which is very frustrating. Good job overall.
Nice game. The character feels slippy but pretty easy to handle after several tries.
Hello @zhanna , this is a local multiplayer game and you will need at least two gamepads to play. There is no keyboard controls. We will add this information to the description. Thank you for pointed it out
Thanks for your comment @dandala88! I wanted to add variations to the ending depending on the time you survive, but I couldn't as I was shot in time. But the ending would be more or less the same. I'm glad you liked!