FoonLudum Dare ExplorerUsers → nucleartide

nucleartide

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201843Sacrifices must be madeJingle Bell Rocketjam2.832.942.771.873.723.253.223.21
201739Running out of PowerSpace Fidgetcompo3.004.003.004.003.003.002.002.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by nucleartide

LD43 — Sacrifices must be made

Shopping Hell by tinykidtoo 2018-12-05T07:01:45Z

Funny little game! Love the writing for the story leading up to the game. The punches have a really good visceral feeling.

L.A.B. by disperse 2018-12-04T06:46:05Z

Set up two new tabs, but kinda confused about how to play. :(

Long Live The King by BobFish 2018-12-05T06:40:15Z

Wasn't sure how to play the 1st level. :\ Why does the level restart when the character drops into the hole?

Long Live The King by BobFish 2018-12-05T07:48:37Z

@bobfish For some reason, I can't get the king to fall onto the player's head though. :(

Night of the BloodMoon by erebus 2018-12-05T07:31:48Z

Incredible game. Love the art style.

The sliding-shut door gates reminded me immediately of Dark Souls - funny that you mention it in another comment here!

I tried the "run straight for the boss" strat, but got ganged-up on by a couple of sorcerers. Suppose that's what happens in Dark Souls as well. :D

Night of the BloodMoon by erebus 2018-12-05T07:42:16Z

Now that I've played it a few times, the call-outs to Dark Souls look more obvious. The healing animation brings to mind humanity consumption, and dying in the boss battle awards a feeling of frustration.

Great stuff!

Ludum Dare: The Game by Darylsteak 2018-12-04T14:49:59Z

Absolutely hilarious. I love the implementation of resource management, where you gain/lose something at the same time. Fits in very well with the theme.

dungeon and death by Glorious Kittens 2018-12-04T15:11:45Z

Pretty awesome game you got there! I agree, the pixel graphics in a 3D environment look very slick.

I didn't manage to find any chickens. :(

Cursed Relics by altega 2018-12-04T08:38:04Z

Did a playthrough here: https://github.com/nucleartide/nuke-plays-games/tree/5055f78c1b2d27fcf7c140a7bddfcc55858b1747#cursed-relics

That was really cool! I do agree with Taikuri though with respect to the fast moving enemy. It feels like the difficulty hit a wall at that point. But really awesome game.

Cross the Hell by Oxygenium 2018-12-05T06:16:55Z

Wow, that was a really challenging game! Here's me getting to the end: i_did_it.png

Big fan of the mechanic, would love to see it finished. Great job. :)

BOBA by BMOPAPA 2018-12-05T08:09:52Z

Wow, amazing game! Captures the feeling of sucking bobas perfectly, haha.

I'm curious about how the mechanic works - is it mostly just physics forces?

Sacrifices Must Be Made For Love by DarkShinobi100 2018-12-04T05:54:36Z

Hey, thanks a bunch for reviewing my game! Wish I could review yours, but I'm on a Mac. :(

Any chance of a Mac build from Unity?

Sacrifices Must Be Made For Love by DarkShinobi100 2018-12-04T06:37:17Z

I ended up dusting off my Windows laptop. :slight_smile:

That was really cool! The implementation is really slick — makes me want to get back into Unity instead of doing more PICO-8 stuff. I like the game mechanic of grid- and turn- based movement, and the music is great. Fun little game.

If anything, I feel like you could ignore the other elements though. I got through the game solely by going for the carrots and potions, and ignoring everything else.