Foon → Ludum Dare Explorer → LD41 → R O T A T I O

R O T A T I O

By introspex

Percentile
CategoryRankScoreCountLD41Ever
Overall4103.602267.271.1
Fun4393.452263.968.9
Innovation3423.632270.979.4
Theme8173.282231.438.5
Graphics3653.832272.472.3
Audio6392.781822.328.3
Humor9062.271712.921.6
Mood5813.291954.654.8

Comments

heyycap 2018-04-24 07:16 ♥ 1

Easy to learn, hard to master! Style points for the art.

firellon 2018-04-24 07:23 ♥ 1

That's a neat idea, would be nice see it finished!

jammin 2018-04-24 07:24 ♥ 1

Very good concept, art is cool, but really hard for me. Maybe because I play with the touchpad...

draughtvader 2018-04-24 07:31 ♥ 1

Awesome take on the crappy theme! Played this for a good while 😅

kultisti 2018-04-24 07:31 ♥ 1

I started playing this in middle of our lecture :D So much fun, good work!

corbak 2018-04-24 11:48 ♥ 1

I had a lot of fun playing it. Really hard but so rewarding ! Anyway this was one of my favourite game played so far :)

blinkenlights 2018-04-27 20:28 ♥ 1

The Linux version won't run, it's missing the 'Data' folder.

darkwing00duck 2018-05-03 06:30 ♥ 1

Wow, one of the most beautiful games in LD, I liked the style. The very idea is very good and fun to play. My comments🤔 * Add music. It will complement the style * Add physics. To the ball more interesting rolled

I would be very glad if [you rating my game](https://ldjam.com/events/ludum-dare/41/last-stand-1) too🔍

introspex 2018-05-06 10:26 ♥ 0

Ah, sorry about that @Blinkenlights , I didn't get a chance to test it. Thanks for letting me know.

introspex 2018-05-11 07:02 ♥ 1

Thanks to everyone who's rated my game so far! @heyycap , @firellon , @Jammin , @DraughtVader , @Kultisti , @Corbak , @Blinkenlights , @Darkwing00Duck - if you're interested, there's a much-improved post-jam version available now which is playable online - find it here: https://introspex.itch.io/rotatio

blinkenlights 2018-05-11 12:52 ♥ 1

@Introspex Quite enjoyable!

joror 2018-05-11 18:26 ♥ 1

Quite chill, but all so quite stressy! Like the drawn visuals. Making long runs after the initial stretch is quite hard - so many bends :)

Ideas for further stuff: - Powerups that slow down the speed for a while - Teleports - Switching tiles instead of just rotating