hakro 2018-08-12 21:37
It looks very nice; But The fact that you can go out of screen is annoying and makes it very hard.
Foon → Ludum Dare Explorer → LD42 → Zombie Royale
By relampmarquin and devilzinn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 814 | 3.18 | 46 | |
| Fun | 646 | 3.17 | 46 | |
| Innovation | 1188 | 2.39 | 46 | |
| Theme | 878 | 3.12 | 46 | |
| Graphics | 662 | 3.34 | 47 | |
| Audio | 515 | 3.03 | 45 | |
| Humor | 719 | 2.34 | 41 | |
| Mood | 884 | 2.75 | 45 |
It looks very nice; But The fact that you can go out of screen is annoying and makes it very hard.
Fun game! Definitely has a claustrophobic feel as the gas cloud expands!
Love The game!! Cute art syte!!!
Great Game!
Really fun and really hard! The biggest QOL upgrade for least effort would probably be a sprite change or some notification that the dynamite is about to blow. Really great stuff!
i like the art, control feels a bit clunky, but overall well done !
Competently executed, though design wise felt a bit flat - there's not much of rise and fall in the rhythm of the gameplay, there's no much variety in what you do - which is to run in circles. The feeling of claustrophobia is certainly there but not very interesting.
Controls and graphics are fine, the bits all are decent. But the gameplay doesn't feel challenging in a way that I could overcome by thinking about it, or reacting better/doing it better.
Thanks for the feedback and suggestions, I'll add new elements, leave more fun, more varied, and balance the difficulty a bit.
Guys, thanks for the suggestions, I did everything I could within the time, to try to improve both the experience and the look of my game, I hope you like this new version, thank you guys!
Good look and feel. Eventually I got the hang of the controls, but they didn't feel natural at first.
Nice game, a bit hard. A better indication for when the dynamite is going to blow would've been nice!
I played the web version of the game so I'll give my opinion based on that. Btw, really great that you added that in your publish so I don't have to download anything!
- The text on the startmenu cuts off slightly in the startmenu (by design maybe) + Credits, big thumbs up for including that as well! Here, the url could be clickable but that's nitpicking) + The controls were ok, objectives somewhat clear and nice addition with the weapon powerups!
The game felt like it had 3 stages: Small wave, medium wave and big wave. It didn't feel like it got harder after like the third wave. But all in all, great concept and well executed! Hope to see more from you! :)
If you don't mind, I'd appreciate your thoughts on the game me and my friends made. https://ldjam.com/events/ludum-dare/42/not-enough-space-2
Wow, your core mechanic is very similar to my game and game by @fenderbate. We can join the group of a shrinking circle game zone :D
I was half-expecting to need to shoot manually at the start, lol. Good game though, it really ramps up in difficulty real fast. It would have been nice for some better indication of the power-ups, like I kept switching the shot type even though I may not have necessarily wanted to (the one that shoots slowly but destroys everything was OP). I also didn't really know what the explanation mark was until I got whacked by a car. So I think a little explanation up front would have been helpful. But I was able to understand everything without it, so maybe not? Sign of good design though for sure.
Very nice and polished game! I like the fact that it automatically shoots, because that's what you would do anyways if you would have to shoot manually, just spamming the click button. Also, the graphics style looks great and I feel it would be a great suit for a mobile game.
I like the upgrades and police card hazards. I also like the automatic firing, saves you from a lot of RSI.
Nice game, i really loved how quickly it becomes frenetic! I can't seem to be able to reach the two minutes mark. Really enjoyed it!
Damm cops they always get me. I think the zombies hitrate is too fast.
Real solid and fun game. gets a bit repetitive after awhile though
The game was pretty repetitive, but also oddly satisfying at some points. I appreciate the back and forth where the waves keep getting bigger but the player keeps getting stronger. It fits the theme nicely and has good visuals and sound effects. Nice work! I survived for 3:12 on normal difficulty.
I enjoyed the gameplay but felt the action should be smaller on the screen so it has a chance to build up how chaotic it gets. Just my opinion though.
Feedback:
- Nice graphics - Repetitive sound effect - It’s easy to play
Overall pretty good
nice Game and fun
Easy to get started with, although the powerup mechanics was a bit confusing. Getting killed by speeding police cars has some dark irony, which I enjoyed. Could use some polishing of the difficulty progress, and maybe more different enemies.
I thought it would be boring, but it's really entertaining after a while. Imagine the game area zooms out a bit after you get 1000 kills and become a massive zombie shooter :smile: And then zooms out again.
https://youtu.be/23ewQBzJce4
I really like how polished the visuals are. The way the bullets hit and the pickup effects are really cool. The sound made for a decent mood as well. It would be slightly easier if there was a cool down or knockback ability after you get hit so you cant get ganged up on in the later waves.
Nice game, really fun. It is really hard though, I wish there was a little more space when starting. The car mechanic is super cool.
Very fun to play. It takes a little to understand the controls but after that it's pretty addictive.
Funny game! Very easy to understand. Collecting items and killing enemies was very satisfying. Music fit the mood of the game very well, but the sounds FX and graphics could be improved. Otherwise, Great job!
First i started my game with not too much firepower and feeling weak and useless but after getting good amount of upgrades to my gun and taking down hordes of enemies the game changed quite dramatically for me to very satisfying experience! I didn't get the dynamite first I thought it's something I can pickup and use as a weapon but loading few bullets to it I found it's function. The visuals were nice and audio very fitting and high quality, I found the game quite enjoyable I could easily see various kinds of levels and enemy types with weapon upgrades if you take the game further, I quite enjoyed your game! Nice entry relampmarquin, well done!