tbrax 2020-04-21 00:20
Neat concept.
Foon → Ludum Dare Explorer → LD46 → The Last Plant
By bailey
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2209 | 2.98 | 28 | |
| Fun | 2279 | 2.66 | 29 | |
| Innovation | 1315 | 3.24 | 29 | |
| Theme | 581 | 3.96 | 29 | |
| Graphics | 2271 | 2.33 | 29 | |
| Audio | 1386 | 2.77 | 29 | |
| Humor | 1953 | 2.00 | 26 | |
| Mood | 2101 | 2.78 | 28 |
Neat concept.
I had fun playing this. I liked the simplicity of balancing the plants needs with the resources available. Adding walking animations and models for when you're holding water or the plant would be nice.
I liked having to balance all the different factors keeping the plant alive, and the random weather events were interesting to deal with. Good job!
I liked the post-apocalyptic atmosphere of the game. The gameplay itself was nice with reacting to random weather and everything. The How To Play part was quite a lot of small text, so maybe that would be something that could be improved next time.
This definitely kept me interested and made me want to keep playing to see how long I could keep the plant alive and trying to budget my time between retrieving the water, travel time, and placing it in protective areas. It was challenging in a good way. I am going back to see if I can at least make it to day 5.
Nice job for your first jam. Twice in an row I got dust storm, followed by night, which almost surely kills the plant from lack of sunlight. I couldn't get past day 3 or 4 in general. Instead of the verbose control instructions, just say WASD/arrow keys to move, E to interact, etc... Everyone understands that. Also you don't need to write the word "empty" on a reservoir with no water in it. I can see that it's empty.
I liked the idea of moving the plant around so that you could water it faster, but you really need to hone down the tutorial.
Good job for your first jam. Game work as should for me. Maybe add a tutorial so its easier to figure out the game at the start. Good job!
Really fun mechanic. I liked balancing the factors and the different tools and environments that would effect it. I played a few times and didn't get very far. There were some good sound effects. I think you got the post apocalyptic mood down correctly. The graphics could use some attention, but I liked that you focused on getting the gameplay right. That being said it could probably use a little more tuning so that it's easier early on or something.
It is original, I like the variety you gave it!
Game was a tiny bit confusing due to having so many mechanisms in play, but I like the concept of it! Great job for your first jam.
The game was quite clear to me, but I did not manage to get very far. A bit of polish could be nice, but overall this is a very solid entry that fits the theme and scope of this gamejam.
Wooooaah that game is hard ! I didn't get passed day 3 :O Maybe I did not understand some game mechanic, but it seam keeping the toxicity low is pretty difficult, even using the purifier :D