Roundman: Escape from Squareworld by lectvs 2011-08-23T19:47:00
@Danik I'll add arrow key support and mess around with air friction. However, with the way we coded the level (including the void) it would be a lot of rewriting and experimenting for something that probably wouldn't work. The game would get easy if you could just outrun the void. We ran into that problem as well, so we settled on that so we'd have enough room for error, while not being able to see a lot of the upcoming level provides a bit more challenge.
Anyway, thanks for the nice comment and some constructive criticism, I'll definitely play around with the gameplay to see what works best!