FoonLudum Dare ExplorerLD56 → Virus Vanquisher

Virus Vanquisher

By lectvs and Alyxx116

View on ldjam.com

CategoryRankScoreCount
Overall874.1030
Fun144.3330
Innovation3023.5830
Theme8853.1430
Graphics6523.5030
Audio3183.5530
Mood2473.8829

Comments

jvinaysar 2024-10-07 22:19

Very fun gameplay, good momentum and the level design was great, I only wish the shooting enemies were introduced earlier. Also should've had a rating system, like S tier A tier B tier for different times or something along those lines. Graphics and music also weren't anything to rave home about, but the death sounds of enemies and movement mechanics more than made up for it. Overall, great game, definitely one of the best I played so far this game jam.

gaalsien 2024-10-07 22:19

Grapple is a very good touch, it opens many movement possibilities)

panicmore 2024-10-07 22:20

I wasn't able to get past level select on MacOS Catalina

tayho 2024-10-07 22:22

The grapple mechanic is cool ! I like the speerun game vibz. The FOV is a bit high for me. Good job :)

kobato 2024-10-07 22:22

As a pathfinder user, I enjoy this game

wispeh 2024-10-07 22:24

Awesome job with this! I found the swinging mechanic and movement especially fun, though an FOV slider would have been nice ;) The graphics were quite good, though I did find the platforms blended into the background a bit too much at times. Overall, I had a lot of fun with this, and all the level selection and high score mechanics really give this some replayability. Lovely stuff!

nick-len 2024-10-07 22:29

This game has a great vibe going

ehgoodenough 2024-10-08 04:11

The grappling was so fun!!

surfa 2024-10-08 12:58

I really liked the game with a couple of small annoyances. The visuals were nice but a matching floor texture would have gone a long way to enhance this. Not sure if I missed anything but other than the intro screen and the shadows I didn't really notice the player character model, would have been nice to see a stage complete animation or something (obviously within the time constraints it is understandable). Gameplay wise was a lot of fun but sometimes it felt like my grapple just let go without any real reason. Would have been nice to have some more feedback on how it works (sound effects when close to breaking for example). Overall very good entry, if this was you first LD Jam then also congrats on finishing and creating a really good game.

mistagiggles 2024-10-08 15:30

Really like this one. Controls and movement were right and fluid. A small amount of texture on the surfaces would really help with giving a sense of speed/distances, which sometimes was confusing. Also, please let me fullscreen :) (even if its fixed resolution). Overall a great entry

kekwu 2024-10-10 06:52

Dang,these styles are my personal favorites

erbol 2024-10-10 06:55

he game is fun and easy to get into. The graphics are gorgeous and really enjoyable. I absolutely loved it!

jo-bettaque 2024-10-10 08:14

This was great fun! Love the concept - there were some moments where the grappling hook didn't act as i expected which was a little frustrating but absolutly enjoyable!

druven 2024-10-10 15:48

Loved it! Swinging around with the grappling hook and blowing things up was a ton of fun. My favourite level was level 7 where you're falling through a big tower, felt really fun to shoot all the viruses while falling into the teleporter. Some different level designs like this to switch it up from the grappling-heavy levels would be really refreshing. I think the enemies could have put up more of a fight to make it a little tougher. The sound effects were quite good, especially the viruses blowing up which I found satisfying, and the music, whilst minimalistic, was pretty effective and catchy. Well done!

virusvanquisher.jpg

mrantoinest 2024-10-10 17:06

Nice entry ! Fun and easy to understand !

thomas-gelman 2024-10-10 17:36

This game is *fun*!!! I had a blast learning the schmovement in this game. It reminded me of Neon White in all of the best ways! You can really get a ton of speed from the grappling hook, and the aiming felt generous too. One thing I would say is I think the enemy placement could be more interesting, sometimes it felt like they were placed somewhat randomly. However, that did not affect my enjoyment too much. I had a blast trying to get through the levels faster. I'm having to stop myself from optimizing this further. The visuals are simple but effective for this type of game, and the breakcore loop works pretty well! Although I do think that the audio could be improved a bit. For a team of two I'm very impressed. Great work, would love to see more! Screenshot 2024-10-10 133320.png

brain-siege-gameworks 2024-10-10 17:47

Of all of the games I've played so far this has been the most fun. Quite satisfying. Feels kinda like a FPS version of the Ninja Rope.

notexplosive 2024-10-12 15:39

Very cool game! Can't wait to see it at the next GDQ! :sunglasses:

sasha20 2024-10-13 21:30

A fascinating game that marries a compelling theme with a strikingly good aesthetic. Good Job!

wraithind 2024-10-21 19:57

This one was a lot of fun. Good movement and momentum and everything felt really responsive. The grappling felt a little off at times, but grappling's a hard thing to get perfect, and it felt really satisfying when you got it right. So very well done.