Pip Sweep by WeaverDeveloper 2017-05-11T00:59:56Z
Fantastic. Really good in almost every way. The key part at the end was kinda tedious because the planet wasn't rotated with respect to the key correctly the first time.
Foon → Ludum Dare Explorer → Users → Andrfw
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Beat Farm | compo | 54 | 3.94 | 3.63 | 4.31 | 3.97 | 3.71 | 4.19 | 3.69 | ||
| 2020 | 46 | Keep it alive | Father... Musn't I Kill It? | compo | 447 | 3.50 | 2.57 | 3.60 | 4.17 | 3.02 | 1.25 | 3.94 | 3.72 | |
| 2017 | 38 | A Small World | Small Golf | compo | 3.50 | 3.50 | 4.50 | 4.50 | 2.50 | 4.00 | 3.00 | 3.50 |
Fantastic. Really good in almost every way. The key part at the end was kinda tedious because the planet wasn't rotated with respect to the key correctly the first time.
Wow now I want to play a game called space balls, even though it's nothing like this game.
It's quite hard and took awhile to get. I couldn't quite see the icons. It looks GREAT but it'd be nice to have a UI layer that's not so affected by the shaders.
I love the shamelessly emergent nature of the gameplay. I don't feel like the you, as a developer, are trying to guide the player at all, it's just man versus automata. Great time, honestly.
I absolutely love this!! Great job man :)
Digging it. Would be cool if there was more immediate danger. The biggest thing I was afraid of was getting stuck in a dark hallway, which was a sentence to a slow painful death. Maybe more enemies in the dark that could actually kill you would be cool?
Really good start, I feel like this could get cool if there was some crazy fast-paced action with the hook gameplay.
Digging the aesthetic. Would be cool to have some clue (but not absolute info) as to village type on the top screen, would spice up the decision making a bit.
Pacing is a little odd, but it's cute. I like it!
I love the use of theme. I was able to win by just holding down the D key but that might have been because it was lagging?
haha this is cute! I like it.
One of the most clever games I've played in years.
YEAH, GOT STUCK IN DA LOOP!
(this game is awesome, I love it)
This is soooo good!! Only complaint: I wish I could keep my momentum for longer! Like maybe if it's going fast enough, it can cleave through one enemy before losing everything? Overall very EPIC game 10/10
super clever, and well executed! some of the levels felt a bit long (restarting the green frog from the start just to add something at the end became a bit of a chore sometimes), but overall is was super good!!!
The game was surprisingly complete! I feel like if the goal is for the player to try to finish as fast as possible within the time limit, then a lot of things could be streamlined (smoother hitboxes, skipping text, making it easier to interact with things). As it is, I would get reset more often than I wanted because I spent so much time fiddling with the little things.
Had the same passcode issue as others mentioned.
incredibly delightful :)
Fun! I wish there was a way for me to make things that I was standing on "flat" so I can get a good running jump, but the concept is really cool!
it's beautiful
Pretty fun!! it was sad to me that re-trying kept lowering making my score worse, it would have been fun to try the same levels over and over again to try and get the best possible score (I got one of them in like, one wormhole, which would have been cool to have marked down).
Not sure if that's the direction you want to go, just a random idea I had. Great job!
Nice game! Currently, I feel like the strategy is mostly about picking the right spot to stand or finding the right time to peek the corner. I think that it could be cool if there were some more levels that forced you to think on your feet and react! Maybe moving enemies with slower bullets or something. Just a thought, great game!
the in-between visuals and ambience were really good, but the actual game didn't have much substance
Had trouble pressing the buttons because wiggling my mouse would move it off of them, which was frustrating. Not sure how to get enough fuel to deliver any packages, but maybe I'm missing something?
Not much game, but what's here is fun!