FoonLudum Dare ExplorerLD47 → Unchangeable

Unchangeable

By engired

View on ldjam.com

CategoryRankScoreCount
Overall5552.8620
Fun6271.7520
Innovation5292.7220
Theme3093.5820
Graphics2533.5521
Audio3642.8820
Mood3932.9721

Comments

adroitconceptions 2020-10-05 01:06

- I liked the attempt at the GB style, but some things seemed out of place. - It didn't appear much like there was any actual choices being made, just 'press button to continue story', if there was more then that I appeared to miss it.

engired 2020-10-05 01:10

This can run on an actual gameboy. It's not in the original style of those games though. I do admit it's quite linear though.

theseusinabottle 2020-10-05 01:30

Interesting idea doing a sort of semi-interactive story. Would have been nice to have some other endings or something like a CYOAesque "return to page one" point. Your sound effects and art where pretty good (especially the transition from the house back to the dealers table.)

ale 2020-10-05 02:25

I loved the art style, and the fact that it's made with GB studio. I got worried in the beginning though, because it said my family was just murdered and that I was hungry, and when it cut to the blackjack scene the two characters kind of looked like steaks. I thought I was going to have eat my dead family to survive!

perfectsquare 2020-10-05 02:48

Thanks for sharing!, it's always great to play unique and non-mainstream games during LD! I was really shocked by how dark it got with the murdered family thing right at the start (although I think that's mostly because I associate gameboy-like games with happy games like pokemon). As others have said it would have been great to have some "choices" even if it didn't change the story at all (I went backwards at one point so maybe that was a choice?)

squimmy 2020-10-05 11:08

It's hard to feel invested in the game when there's so little agency, especially when the protagonist seems to take actions that don't always make sense, and _especially_ when the ending is unfulfilling.

That being said, congratulations on completing the game!

complexitydata 2020-10-05 18:28

I love the visuals and sound here. I think the GameBoy aesthetic was perfect for this -- really cool way to set mood and tone!

zhanna 2020-10-08 17:47

Безымяннfesый.png I'm trying to walk but I just... don't? I'm confused

viut 2020-10-14 01:09

Visuals were great! Really cool mood and tone, wish it was more interactive though

andrfw 2020-10-14 04:51

the in-between visuals and ambience were really good, but the actual game didn't have much substance

fadrikalexander 2020-10-16 06:48

The game lagged at the start but it was really a fun experience, love the GameBoy style!

kuviman 2020-10-17 10:04

I like the graphics in this game

bentglasstube 2020-10-17 11:55

The parts where you did attempt to draw had a really nice feeling to them. Sometimes the visuals were confusing, especially the part where you are told you are in a loop. Still, I found them all pleasant. I think spending some more time practicing drawing things in this style would serve you well. I hope you continue making games for old consoles.