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toasterwerewolf

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202047Stuck in a loopAzimuth Zerocompo5802.732.073.523.333.282.112.93

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by toasterwerewolf

LD47 — Stuck in a loop

Barnyard Animal HR Sim by stuckne1 2020-10-11T23:49:57Z

It's an interesting concept and would love to see it fleshed out a bit more. I did feel that there was too much text to read relative to the burn rate of my funds - although maybe that is a consequence of my [poor] hiring decisions.

Infinitely Worse - A Necromantic Adventure by mikelovesrobots 2020-10-05T05:20:49Z

Nice and clean implementation. It was easy to figure out what I was supposed to do and what things did. Big quality of life improvement would be if the numerical values had thousands separators, would make it a lot easier to read and compare values.

LoopyPong by Fenderbate 2020-10-18T01:37:58Z

I had fun with this game. It took me a few turns to realize the player health was reflected in the background color, but I actually really like that (instead of a more generic UI bar). I thought the mouse responsiveness was great - very fast, but with the tradeoff of the player needing to be very precise. The "feel" of the game felt very balanced.

Suburban Bus MAYHEM by joonamo 2020-10-08T03:46:27Z

This was a really cheerful game! The control scheme could have been annoying, but when combined with the colors, the text-to-speech, and the bouncy music, it definitely fits into an earned aesthetic of a slightly out-of-control romp. Great job!

in Dreams you can't find clocks by OmarMoBadr 2020-10-08T02:59:18Z

This was an interesting short story, I liked the ending! The moon gravity had a good control feeling to it to account for the lack of precise control I felt there was. Was the blue bottle supposed to do something?

The Trade Secret by Milestone Games 2020-10-06T01:26:34Z

Very fun and impressively polished! Interesting story too. Although I've been trained by other games to just grab everything in sight whenever possible...

Switcher-00 by MikDionio 2020-10-18T01:07:07Z

Nice game, the mechanic has a lot of fun potential. I thought it was a great addition that hitting the switch a second time toggles it off - really adds challenge especially when the broken circuits come into play. I could get past that level, so I'm not sure if you ever build on the space bar to speed feature, but even if not, I think it shows you accounted for the fact that players might not enjoy waiting around for a loop to complete for the final few switches.