FoonLudum Dare ExplorerLD58 → Solatro: A Solitaire Roguelike

Solatro: A Solitaire Roguelike

By notexplosive

View on ldjam.com

CategoryRankScoreCount
Overall3673.5522
Fun1553.7522
Innovation3933.2522
Theme7482.6722
Graphics6362.9522
Humor5742.5020
Mood3743.5721

Comments

rhewid 2025-10-06 15:02

Cool spin on Solitair, would be cool if you went even crazier with it. Also I noticed that some icons are like showing to different patterns, is that intentionally? wtf.png

spacecadet 2025-10-06 15:03

Cool game and feels really polished. It starts out really slow, which is solitaire problem but it gets more interesting as you start to stack up the upgrades. There is a bug that you can click the ace on the victory row until you have the required points to advance to the next level.

notexplosive 2025-10-06 16:31

Thanks @rhewid and @spacecadet -- I fixed both of those issues!

lectvs 2025-10-06 23:56

yooooo Windows Solitaire just got a kickass update! Very smooth implementation of solitaire, and the upgrades can be pretty cool when I remember to use them :sweat_smile:

theothervc 2025-10-07 02:14

Fun Game, Amazing Sound Design. I Keep getting Really Unlucky Though :(

debaser 2025-10-07 10:11

Awesome game! The card numbers and symbols are a bit pixelated and hard to read when you play in windowed-mode. Maybe it would look better if you scale the cards as a whole? Overall great concept!

lefinno 2025-10-07 11:15

it's weirdly addicting

lefinno 2025-10-07 11:15

i need my 2 hours back

celia14 2025-10-08 03:55

I didn't expect to play very long - I felt like I was squinting at the cards the whole time to see the card symbols, I kept losing, and I felt lost on how to use the upgrades - and then I played for two hours and beat it. :D It was actually really fun to figure out how to use the upgrades (the one where you can play on any card of that suit is so nice) and very addictive to try again when I got stuck. Also, the card shuffling animation and sound is really nice! So satisfying to get to the point of winning and seeing all the cards fly into the stacks.

le-don 2025-10-08 21:24

Great game! I think the cards could be a bit bigger and there is some empty space. Maybe you could use that space to show which upgrades have been unlocked so far.

stephenwhoskins 2025-10-11 03:34

I really loved this. I played the crap out of it. I want to do a card game myself now, lol. Also, it seems completely solid, which is much appreciated. With a large variety of different upgrades that you can get every time you win, it further keeps you engaged. Great job, great game. =)

prisma 2025-10-11 04:06

Very clean sound effects and card animations! The board felt a little small and I couldn't make out the numbers/suits as well as I would have liked but overall very cool idea and implementation!

rol 2025-10-11 16:11

Surprisingly addictive! Really like the idea and it’s executed quite well, especially the sound effects, which make Solitaire more exciting than ever. Maybe it will be better if the early upgrades can be more impactful, maybe giving players some upgrades withimpactful effects in first level to emphasize the progression.

inmyarmstonight 2025-10-11 16:18

i played twice and it all stuck at the begining(qxq)

marks 2025-10-12 18:44

I love playing Solitaire... a lot. The twist fits so well it really freshens up the gameplay. Was blown away by the amount of polish, amazing work!

zactyl 2025-10-17 07:45

Thanks for uploading! Had to stop myself before I sunk hours into it! I like the idea of it and think it would be really interesting to see all the different ways you could go crazy with the upgrades! It took me quite a while to actual get into the habit of using the special effects though - for a while I was mostly playing it as normal solitaire. There also might be an issue with the deck order when re-stacking. Sometimes I would notice that when my deck got smaller, if I put one card down (not the last one in order), the last card would be different sometimes. Definitely appreciate the risk free retries, I got pretty unlucky a few times (that, or I'm just pretty bad at solitaire).

lyssa 2025-10-18 06:29

Screenshot 2025-10-18 012352.png I have been playing this for HOURS now and will continue to play it, I really loved how all this came together, its chill and not stressful and feels nice to play. If I would suggest something I would like to see a key or legend for what the different power ups, it was a bit hard to differentiate them after playing for a while. The only minor issue I had was when the cards would fly off to be counted for the score any card with a powerup wouldn't be taken and I would have to manually move it Either way! fantastic job! I would love to see this expanded upon

ranejeb 2025-10-18 10:17

Nice entry guys! Please consider adding web version for your jam entries so that more people can check the game out

ursagames 2025-10-18 18:14

Victory.jpg

Aw yeah! Victory! I could see a lot more modifiers to cards and even maybe other options. I could see this also hitting a pretty wide audience, like my mom would enjoy playing this on her tablet. The only thing that I wish it did was either not automatically grabbing all my cards up to the Ace piles or letting me drag cards back down from there. Ran into a couple runs where it broke some of my plans by grabbing a card I was going to use in another move before moving up to the top.

I also wish a game didn't auto end but you just racked up points for your stack for when you end a game. Not having the points go down on a reset seems like it would let you feel like you are progressing even when you lose. Could see getting card modifiers that like triple points etc so you put it on Kings for mass points or lower cars for more consistent points per round. Tons of options really! Could definitely see this doing well on mobile.

matthew-rose 2025-10-18 19:19

Cool concept, would have been nice to get more of the power ups in between each round as I just felt I was playing regular solitaire most of the time. Great work!