FoonLudum Dare ExplorerUsers → Victor Andrade

Victor Andrade

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitable👥Babylon's Burning Bastion jam2.503.504.003.503.503.504.00
202148Deeper and deeper👥Mandragorae Somnusjam7793.593.133.784.174.103.503.80
202047Stuck in a loop👥The Same Odyssey in Spacejam13463.073.052.923.082.532.882.663.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Victor Andrade

LD47 — Stuck in a loop

The Same Odyssey in Space by pedrohph 2020-10-07T00:52:31Z

@sophiemae0 We are glad that you felt that way! We tried to give the player the sense of unpredictability by give the rooms the ability to be procedural, so this way the player wouldn't get bored so easily! After all you are stuck in a loop from a wormhole, nothing is like it seems, don't you think? Cheers =D

The Same Odyssey in Space by pedrohph 2020-10-08T15:27:58Z

@fireslash We appreciate that you liked it! We added this feature in the end of the Jam, when we realized that it really was a must and a helpful insoght along the book. Also, we tried to give the player a motivation to learn the use of the itens, so we thought the changing rooms would do the trick!

@1kunpeng Thanks a lot for you words! That's the feeling we were trying to provide the players with!

@iorena We are so glad that you enjoyed it! It was also our first try with the procedural mechanic, so we hope to do it more often and in more fun ways!

Cheers to you guys!

The Same Odyssey in Space by pedrohph 2020-10-08T21:52:14Z

@madnesssguschenka Thanks for the feedback, lad! We ended up adding the intro in the last minute, due to this we couldn't pick a better font, but we do agree with you, we are also sorry that it ruined your experience, but we hope that you enjoyed it!

@onkel-mo Thanks a lot for your reply, dude! In order to not get killed by hunger, you need to pick all the three ingredients scattered in the ship and and go to the right wing to cook a cookie, and when your hunger bar finish, it will consume automatically the cookie and you are good as new!

@phindiegames Hey matey! Yeah, when you are carrying the pizza-cookie(i loved that it also looked like a pizza, hahaha) it will automatically replenish your food bar! We are really happy that you liked the game and had fun! Cheers matey!

The Same Odyssey in Space by pedrohph 2020-10-09T20:04:15Z

@legolaz Hey there buddy! Congrats on beating the loop! it is not an easy task to break a loop from a wormhole in space. you should be proud of yourself! Your ship is going to enter into a wormhole, and everytime you enter it, you get back to the start and the rooms are suffled and you have to do the small tasks all over again, this way you are quite literally "stuck in the loop", But if you had fun, that's all that matter for us! Cheers LeGoLaZ!!!

LD48 — Deeper and deeper

TREE by Marcionix 2021-05-06T18:23:55Z

@marcionix Awesome visuals, the art of the game and the fact that you can choose the kind of evolution you can give to your plant makes this game very fun!

Cheers, velho!!!

GRAPPLE the Abyss! by lectvs 2021-04-29T02:59:23Z

This game was pretty addictive, and really well when it comes to difficulty curve, simple and clean, nice work !!

Cheers matey!!!

Down the Mines and Ghosts by UnidayStudio 2021-04-27T00:44:01Z

I loved the menu theme song!

All the game's control are so fluid, the enemy are easily spotted among the ghosts, so it won't cause any confusion. The only thing that bothered me was the shooting speed of the ghosts on the starting levels, I'd suggest decreasing the firing rate and increasing gradually when the player advances in the stages.

Azure Dreams by iorena 2021-04-30T00:30:36Z

The lack of sound really improved the experience!!

Cheers!!!!

PANEMUAN by etrealjunior 2021-04-30T00:21:43Z

Projeto bem bacana, parceiro! A quebra da expectativa da linearidade ao final do jogo foi bem colocada, e toda a ambientação e a qualidade das sprites estavam muito boas, o estilo minimalista ajuda a não distanciar o foco do jogo que é na mensagem que vocês querem passar da busca por respostas. Foi uma abordagem bem incomum, mas muito válida!

Sucesso, parceiro!!!

Mandragorae Somnus by Victor Andrade 2021-04-26T16:32:58Z

@nonumbersgames Your notes were so detailed that I could see your play through, and it seemed like you really put a huge effort on it, and we all are very grateful for that! _______________________________________________________________________________________________________ About the assets, we are going to try to make some arrangements to help the player identify each resource better. We are, also, gonna check about the collision with the bugs to see if their behavior is out of intended. ________________________________________________________________________________________________________ Your feedback about the controls was a treasure trove! We will optimize the controls in a way to not jeopardize the player's experience! I liked a lot this idea of highlighting when hovering the cursor over a root and use the two mouse buttons to prevent some minor misclicks. ________________________________________________________________________________________________________ We got your point, and we will work on the game's balance to keep things smooth and fair to the player. The same will be done towards the games' end, so the beautiful artwork of our artist could be appreciated by all S2! ________________________________________________________________________________________________________ We are deeply sorry that so many things hindered your experience, but on top of that we are even happier that you did your best to enjoy the game and pinpoint all this small things to help us improve the game.

Big cheers, matey!!!

P.S.: we will make sure to let you know when the changes were made!

Mandragorae Somnus by Victor Andrade 2021-04-26T21:08:02Z

@thearchitect Thanks a lot, brudda! Our artist, @caiolima, rocks! Cheers lad!

Mandragorae Somnus by Victor Andrade 2021-04-26T21:11:02Z

@appix We appreciate that you liked! We tried to deliver our best!

Best wishes to you!

Mandragorae Somnus by Victor Andrade 2021-04-26T21:14:58Z

@christian-jallas Yeah man, those ants can be quite bugging (pun intended), jokes aside, try to keep your water supply always filled, this way you can recover in no time! Also, thanks for the feedback, we appreciate it!

Cheers, man!

Mandragorae Somnus by Victor Andrade 2021-04-26T21:17:34Z

@pfeyffer Thanks for sharing! And thanks too for the feedback, we are changing some of the game to improve the controls, be sure to keep an eye on it!

Cheers, dude!

Mandragorae Somnus by Victor Andrade 2021-04-26T21:22:16Z

@rhewid Many players pointed that, so we are currently changing the camera movement control and the roots clicking mechanics to reduce this sort of thing, so keep an eye for the update! This is a tricky strategy, remember to keep your stats filled!

Cheers, friend-o!

Mandragorae Somnus by Victor Andrade 2021-04-26T23:26:07Z

@nonumbersgames New Build is available, have a try! We hope you enjoy this version more than the previous one!

Have fun, Matey!!!

Mandragorae Somnus by Victor Andrade 2021-04-26T23:30:17Z

@maxwell3000 Thanks for your feedback, on behalf of the team, i would like to thank you for playing, and also, am happy that you enjoyed the art!! If you haven't tried our new build, we strongly suggest you to do such, we've made some QOL changes to make your experience better, but if you already have tried it, it is even better!

Cheers lad!

Mandragorae Somnus by Victor Andrade 2021-04-27T14:31:46Z

@nonumbersgames You sure one helluva player, you were able to overcome the previous build and now have experienced this new one fully, you deserve all the credits to beat this game in all of its instances! And thanks for the head`s up, we will change the control list on the itch.io page!

We wish you all the best, matey!!

Mandragorae Somnus by Victor Andrade 2021-04-27T23:23:00Z

@villanelle Thanks for sharing your opinion about the game! It is all right, when I was doing the music, personally, I felt that the victory music was a little off when it comes to the ambience, but we are really happy that you enjoyed the game nonetheless!

Cheers!!!

Mandragorae Somnus by Victor Andrade 2021-04-27T23:29:02Z

@romanempire It is such an honor to receive the opinion from the Roman Empire itself hahaha. Jokes aside, we did consider using the scroll wheel to move the camera, but the programmer said a valid opinion, that if the player accidentally move the mouse outside the game screen, he would be scrolling the webpage instead of the game's camera, so we choose the keyboard to prevent that instead. But we truly appreciate your idea!

Cheers and long live to the Roman Empire!!

Mandragorae Somnus by Victor Andrade 2021-04-27T23:32:30Z

@tinoko we are glad to read that! And we also want to congratulate you for being able to overcome your initial adversity and enjoyed the game!

Big cheers to you and your effort!!

Mandragorae Somnus by Victor Andrade 2021-04-27T23:38:23Z

@sequoiadolce Yeah, we tried our best to create a balance between the game's mythical aesthetic and making the player feel some sort of tension due to the threats of the underground!

Cheers friend!!

Mandragorae Somnus by Victor Andrade 2021-04-27T23:40:25Z

@tieffeline Thanks pal! We hope that it wasn't hard enough to hinder your experience and affected your enjoyment!

Cheers pal!!!

Mandragorae Somnus by Victor Andrade 2021-04-27T23:50:31Z

@jlv It is a great pleasure to receive the thought of a ludum dare's veteran! To be honest, we tried to implement some sort of speed boost by passing inside of tunnels made by a new worm entity, but in the end we could not do it on time to deliver, sadly.

P.S. i loved the term tower offense and one day I promise to make a game totally focused on that!!

Cheers matey!!!

Mandragorae Somnus by Victor Andrade 2021-04-28T22:17:56Z

@crow-seeds Hey man! Thanks for playing the game. Even ourselves got impressed by how things ended up like that in the end!

Cheers my dude!!

Mandragorae Somnus by Victor Andrade 2021-04-28T22:28:55Z

@mateusboga Que nada, pá! A lot of people had trouble with the game's difficulty. We are sorry that the obstacles weren't clear enough on what would happen with the player if they ended up colliding with them, so lemme try to explain: The ants attack the nearest root for 2 seconds, after that they go their merry way; if your root clash with a rock, the root gets permanently stuck, and you can't get away from that space; and last, but not least, if your root touches a broken "chávena", that root got burned, and you lose it!

I hope the game is a little more clear with that quick explanation.

Big cheers, lad!!!

P.S. Teus projetos são bué fixe!!!

Mandragorae Somnus by Victor Andrade 2021-04-28T22:31:38Z

@alina-baybulatova That is so nice of you! We are all flattered that you enjoyed our little game!

We wish you all the best!!!

Mandragorae Somnus by Victor Andrade 2021-04-28T22:37:15Z

@tyrannas Hey friend, yeah dude, we tried to create a "push your luck" of sorts that the player must have to choose whether he wanted a safer round with few roots but fewer stats, or want to go full crazy resorting to 8 roots and trynna control all of them while avoiding all the threats of the underground. But we are happy that you enjoyed it despite the hardship!

Cheers dude!!!

Mandragorae Somnus by Victor Andrade 2021-04-28T22:41:18Z

@chambre19 It melts our hearts to read this sort of message S2, we will definitely to be present on the next one, and if we do, you will be the first one that will know about our new game!! We also wish to see you again on the next one, huh?.

Big cheers, my friend!!!!

Mandragorae Somnus by Victor Andrade 2021-04-28T22:42:39Z

@marcovalekaz Hey brudda, we are glad that you liked it! It is so satisfying to see people like you enjoying our project!

Cheers, pal!!!

Mandragorae Somnus by Victor Andrade 2021-04-28T22:48:08Z

@sadsmile Hey dude, maybe when I was trying to pass the idea of high-pitched scream, just maybe, I forgot to decrease the volume, and sorry about that, I will remember on the next one. But I am glad that you liked!

Cheers pal!!!!

Mandragorae Somnus by Victor Andrade 2021-04-29T23:00:31Z

@euphelys Hey brudda, thanks for sharing your thoughts with us, and we appreciate that you liked it! Yeah, the roots ended up being made the programmer, our artist enjoyed so much doing the mandrake that when he noticed, our time was almost up hahaha.

Cheers, brudda!!!

Mandragorae Somnus by Victor Andrade 2021-04-29T23:05:09Z

@apos hey dude, that is no small feat! If IGN would rate this game, they might have said too "much ants" hahaha, just kidding! And thanks for the tip about Barnaque studios, we weren't familiar with it.

Big cheers, dude!!!

Mandragorae Somnus by Victor Andrade 2021-04-29T23:11:03Z

@lectvs Thanks a lot Hayden, my pal! I enjoyed so much watching you playing the game yesterday on twitch, I took some notes on whether improve future games to make it clearer, so the players get the grip of it easily

Big shoutout, man!!!!

Mandragorae Somnus by Victor Andrade 2021-04-29T23:13:27Z

@shin0nome We all are flattered by your words, amigo! We tried our best to exceed on our roles, and we are thankful that you enjoyed the final product!!!

Cheers friend-o!!!!

Mandragorae Somnus by Victor Andrade 2021-04-29T23:15:59Z

@juanj7 Thanks a lot, pal, work with this sort of fantastic Gothic"esque" theme is not easy we are glad that you enjoyed!

Big cheers Juan!!!

Mandragorae Somnus by Victor Andrade 2021-04-29T23:18:22Z

@nikolaj Thanks for your feedback! Many people agree with you, and so do us. After lots of playing we noticed that the camera was at a slower pace while the game is kinda fast-paced. We plan to improve that in the future!

Cheers pal!!!

Mandragorae Somnus by Victor Andrade 2021-04-29T23:21:28Z

@mdotedot Yeah man, we would love to have the mandrake animated yawning and waking suddenly and screaming, it would be so sick, huh? For the next project we will try to organize ourselves to implement more things in that time!

Cheers man!!!

Mandragorae Somnus by Victor Andrade 2021-04-29T23:26:50Z

@bereg Hey pal, thanks for sharing with us your opinion! At first, we had the mouse left click button to both select and move the roots, but we noticed, after a lot of feedback, that this way, all the players had a lot of misclicks, so we decided to distribute the actions among the two buttons, this way we managed to reduce drastically the misclicks! But we also wanted to thank you for playing our game and, on top of that, enjoyed it!

Big cheers to you, brudda!

Mandragorae Somnus by Victor Andrade 2021-05-01T21:05:00Z

@andrewkennedy Hey dude, thanks for the feedback! I agree that the interface came out a tad confusing, both this and a better tutorial are noted to give a better work on the next game (and if I work with any other screams I will lower the volume this time, sorry about that hahaha), also, we are glad that you enjoyed our game !!!

Cheers dude!!!

Mandragorae Somnus by Victor Andrade 2021-05-01T21:17:22Z

@vesper Hey matey, thanks for the tips, the text was done very quickly to make the transition between the menu screen and game screen more immersive, but you bet on the next one I will give more attention to be visually pleasing (and I will keep an eye on grammar typos and minor errors in general :P). You are, also, totally right about the HUD elements, it was a little confusing to get a grip at first sight, we thought that it became clearer to notice with the second version of the tutorial, the previous one looked like a board game rule book, so we made things a little less tiresome for the player notice, check it out: Screenshot_3.png

I like a lot that idea to give calcium another function, it would be awesome if we increase the game's scope and create more levels and difficulties, and, if we do so, you're gonna be the first one to know about the news!!!! We really appreciate all the positive comments, and much more the feedback that you brought to us, matey!!!!!

We wish you all the best!!!

Mandragorae Somnus by Victor Andrade 2021-05-05T15:36:03Z

@oco Hey dude, So great to read that you enjoyed our game! And, oh boy! What an interesting and funny scene you selected hahahahahah, maybe our mandrake was a distant cousin of that one, there is lots of underground and mandrakes out there, I am wondering on how this crossover would end if they meet for a scream competition!

Hope you are doing great, dude! Cheers!!!

HELL deep is your love? by Villanelle 2021-05-11T01:04:52Z

Hey, it is hard to believe that such a well polished and fun game like this came from a game jam, "Hell Deep is Your Love" truly is a masterpiece, and it deserves to become a full game!! The music and sounds are outstanding, the mechanics are simple and very intuitive to learn and master, the graphics are superb, and, the best of all, I could feel all the passion of the team exhaling from every pixel of the game!! You guys are talented as hell!!!

Cheers to you all, folks!!!