evileptic 2020-10-05 07:42
I did it! yeah.jpg
Foon → Ludum Dare Explorer → LD47 → The Same Odyssey in Space
By pedrohph and victor-andrade
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1346 | 3.07 | 47 | |
| Fun | 1126 | 3.05 | 46 | |
| Innovation | 1223 | 2.92 | 46 | |
| Theme | 1277 | 3.08 | 46 | |
| Graphics | 1431 | 2.53 | 47 | |
| Audio | 919 | 2.88 | 46 | |
| Humor | 827 | 2.66 | 39 | |
| Mood | 1190 | 3.00 | 45 |
I did it! yeah.jpg
Took me a few attempts to get close to the end, but I couldn't work out how to check the pods? I like the little book with tips, and the hand drawing is charming. I also couldn't quit the game once back at the main menu.
@a4x8e6 Thank you! One of the pods has different colors on the panels, you just need to fix it. Sorry about the "quit game button" I constantly forget to add a button for it hahaha.
It took me a few tries to figure out that I have to button-mash at 2 points, that was not too obvious. Or I missend the hint. But I really liked how the iayout seems to be randomized, or do I go nuts here?
@tetha Thank you! The layout is randomized every time you die or open the game, but it's still the same if your vessel enter in the wormhole (lose in time)
Its a good game but its very hard to do everything in the time you have.
@botskills101 Thank you! Try to follow what is written in the book and you can gain more time to do everything. But yeah... it's realy hard to avoid a wormhole :smile:
I didn't stop until I finished :)
I cant finish the game :smile:
I had fun and made several tries, I really like that the rooms move, it makes the game much more interesting (and more difficult!), nice game :)
All in all quite fun. I did get a bit frustrated about the rooms moving about. I thought I had it figured, and then - Curveball. Not to say it was a bad feature, just took me by surprise. Good job and thanks for sharing :-)
@unicornfrog WOW! It's good to know it :smile:
@pradhuman try to cook a cookie, maybe it can help you!
@gibss thank you! It's good to know it :smile:
@mekuri Thank you for the feedback!
@pedrohph Só no cabelinho na régua pae :)
Nice game, although I got a bit stressed and helpless when the alarms went on... should have followed the book more ^^" Nevertheless, well done! :)
@unicornfrog BR! BR EVERYWHERE! kkkkkkkkkkkkk
@merpui As a book once said: "Don't Panic!" hahaha. I hope you have discovered how to fix the oxygen :slight_smile: Thank you!
It took me several tries to get a grasp on this game but I felt a real sense of accomplishment as I improved at it! Great job :)
@sophiemae0 We are glad that you felt that way! We tried to give the player the sense of unpredictability by give the rooms the ability to be procedural, so this way the player wouldn't get bored so easily! After all you are stuck in a loop from a wormhole, nothing is like it seems, don't you think? Cheers =D
This one was fun. I like the randomness because it forced me to learn the mechanics (particularly how to react to the oxygen crisis) instead of simply memorizing the correct route. It's cool how there's sort of a succession of pressing needs that you have to respond to while patching everything up. I like how the ending is "you escaped the loop" and then I click and the game drops me back in the loop.
@piscythe We used random rooms for exactly this reason. And you escape the first loop but It's a lousy space road, full of wormholes! hahaha :slight_smile: Thank you for your feedback.
Great game! Like the others have said, great use of randomness to make each loop interesting.
I love the graphics! Can't wait to try the game!
@smoothie and @eugenik thank you :smile:
Nice concept! Music and art are good and atmospheric. It's hard to do anything in the allotted time
@valentinefondreamer I agree! I think the person who wrote those instructions never got stucked in a time loop hahaha.
Thanks for playing and the feedback!
What an incredible taste it was! I liked the fun it provides
@somogy thank you :smiley:
The little tooltips indicating what item is needed was super helpful! It makes it very clear to a player what's needed and how to progress, without dealing with the usual adventure game mix and mash tropes.
It did feel bad when I first noticed rooms shuffled, but I can see the design intent.
Very good game concept and gameplay mechanism, so that players have a good desire to explore!Cool!!
Very cool and engaging game! Sound design is also spot on. I like that the rooms are randomized, makes it challenging but satisfying when you finally make it.
@fireslash We appreciate that you liked it! We added this feature in the end of the Jam, when we realized that it really was a must and a helpful insoght along the book. Also, we tried to give the player a motivation to learn the use of the itens, so we thought the changing rooms would do the trick!
@1kunpeng Thanks a lot for you words! That's the feeling we were trying to provide the players with!
@iorena We are so glad that you enjoyed it! It was also our first try with the procedural mechanic, so we hope to do it more often and in more fun ways!
Cheers to you guys!
Simple, but interesting idea, attractive gameplay. The font in the intro is unreadable, especially when overlapping with the spaceship on the background (the font on the page of the game is fine). I think it would be nice if the timer stopped when you're reading instructions.
Nice and quite challenging game. I couldn't really figure out how to keep from starving, unfortunately. But overall, nice idea, and you managed to keep my on my toes
It's a nice game, takes a bit to figure out how it works, but all in all not too hard to complete in just a few loops. The biggest problem for me was the food, at some point I was going around with a pizza in my inventory but nearly starving. I had no idea how to use it! I still don't know if it is auto-use when starved, or if me hitting a pipe with a wrench was what triggered the eating (or something else). But I am glad my astronaut decided the eat the pizza in the end :)
@madnesssguschenka Thanks for the feedback, lad! We ended up adding the intro in the last minute, due to this we couldn't pick a better font, but we do agree with you, we are also sorry that it ruined your experience, but we hope that you enjoyed it!
@onkel-mo Thanks a lot for your reply, dude! In order to not get killed by hunger, you need to pick all the three ingredients scattered in the ship and and go to the right wing to cook a cookie, and when your hunger bar finish, it will consume automatically the cookie and you are good as new!
@phindiegames Hey matey! Yeah, when you are carrying the pizza-cookie(i loved that it also looked like a pizza, hahaha) it will automatically replenish your food bar! We are really happy that you liked the game and had fun! Cheers matey!
Cute programmer art :) Quite didnt understand how it fits in the theme. But it interesting to play, I had won! had fun
@legolaz Hey there buddy! Congrats on beating the loop! it is not an easy task to break a loop from a wormhole in space. you should be proud of yourself! Your ship is going to enter into a wormhole, and everytime you enter it, you get back to the start and the rooms are suffled and you have to do the small tasks all over again, this way you are quite literally "stuck in the loop", But if you had fun, that's all that matter for us! Cheers LeGoLaZ!!!
Nice game! I love hand painted games
@pedrocoden thank you :smile: We hope you had fun!
Oh, your game is so complex!
Game is really nice. I liked how it was randomized every time you died so it doesn't become too repetitive. Although kinda hard, I still enjoyed.