FoonLudum Dare ExplorerLD55 → Bestiarium

Bestiarium

By retrome, Odronin and Afi_Olya

View on ldjam.com

CategoryRankScoreCount
Overall3033.8225
Fun3053.7625
Innovation2913.6925
Theme464.4125
Graphics314.6025
Humor4673.2224
Mood1954.0025

Comments

sirlich 2024-04-14 17:30

Great game! I would suggest adding a little explanation to "Assets Used". I really liked the music/art, and it took me a bit to convince myself those were created for this jam.

Something like "Music and Art created for this jam, the following sound effects were used:"

retrome 2024-04-15 03:16

@sirlich hello! Thanks a lot for your feedback! :heart: Updated the description to clarify what were made during the Jam and which assets (Technologies, Music and Sound effects) were taken from third-party sources, so the game is Opted-out from the Audio Category :ok_hand:

absolute-garbage 2024-04-15 05:21

Art looks great! Nice game.

mightyelf 2024-04-15 13:02

I really enjoyed playing it, good game!

freakyzelga 2024-04-15 13:50

Smart idea, nice gameplay. I would love to see some album with creatures and their summon materials, it takes a toll to remember them all haha. Good luck!

leozero 2024-04-15 14:05

I love the graphics, the game is relaxing and we want to discover all the species, nice job

sirlich 2024-04-15 17:38

Great job! I left a comment yesterday with a question on assets, but now I had a chance to rate+review properly!

My girlfriend and I played it to completion last night (which is a rarity for jam games!). We loved all the art and polish.

I think it's incredible how many items/monsters/locations you were able to create. I think the "memory" aspect actually played to your advantage, and made the gameplay feel more complete then if each recipe was written down for you.

Small nit: It was a bit unsatisfying at the end to "win" without a complete bestiary (I mean, missing creatures from prior losses).

lyamgtt 2024-04-15 19:24

Great project! Love the concept and the art, you also have a smart way to have complexity with the altar ! I would suggest to add a bit more guidance / story to help the players, but we also ran of time to do it :)

cymusi 2024-04-15 20:25

Very fun, I really like your artstyle :)

weglove 2024-04-17 17:36

More combinations would have been cool, but we are of course in a time constraint here. Otherwise I thought it was pretty cool :)

denvil 2024-04-17 17:36

Nice art style and the game loop worked quite nicely. I would liked to have some kind of log book of combinations used for quick reference when summoning again.

michael-macha 2024-04-17 17:41

This has the potential to be a great game! It's a pity there are so few combinations available right now, but that's one of the burdens of a 48-hour jam. I really like it.

xxl93 2024-04-17 17:42

Really nice graphics overall.

ekkiiiii 2024-04-17 17:44

I loved the art style! The gameplay and the music loop gets a bit repetitive. Great work for a jam game with lots of cool ideas.

weine 2024-04-17 18:07

Good idea and great art! I'm afraid I don't have the patience to capture all creatures, though

kitira 2024-04-17 18:07

Great game! The graphics are great, the monsters are really cute, and drawing the symbols for summoring is a cool idea!

I only was a little frustrated when I lost a creature because it felt random and kind of unfair because I couldn't do anything about it. I think it would feel fairer if you could farm everywhere with all creatures and then lose creatures in certain places and have to remember which creatures win in which places. But it was still really fun and the nice background music made it very relaxing to play. Btw, after I got a tuft of hair from the summoner, I clicked the entire room to see if there were any more ressources hidden in the room. ^^

Overall, a very nice and beautiful game!

memnarch 2024-04-17 18:16

Very enjoable game. Well crafted visual art together with a mix an match mechanic combined with a drawing mechanic that's a nice throwback to the old Harry Potter games on PC (at least for me ;) ) My initial plan was to try this out a bit and then cleanup the kitchen. My girlfriend watched over my shoulder while I was playing it and long story short, she took over and I cleaned up the kitchen :D

We both enjoyed it, thanks for this entry.

toilari 2024-04-17 18:24

A fun little puzzle game. A bit tedious towards the end when the number of ingredients grows (especially if/when you lose some of your harder to summon creatures). But I had fun playing through anyways, great job! <3

lectvs 2024-04-17 19:35

Incredible art design, and the music choice fits well too. Love the idea of an exploration / experimentation based sorcery game that starts simple and expands as you discover new recipes. Great job guys! :smile:

10/10 could snip hair all day

d3kryption 2024-04-17 20:22

I love the art style! gives me Kora Quest vibes. Very well done! Its so good, relaxing and plays very nicely Nice job! :D please can you rate my game too? :)

smidgens 2024-04-25 14:46

Beautiful art. Discovering the combinations was pretty fun, though it started leaning a liiiittle towards tedious nearing the end with needing to remember some of the combinations. Might be nice to have a spell book that fills up as you discover new ones. My strategy near the end whenever I summoned a new type of resource gatherer was to keep summoning it until I had a hefty surplus of the resource and so wouldn't need to remember the creature combination later in case it disappeared. Awesome jam effort though!