A Certain Particle Chamber by Baturinsky 2020-10-29T21:48:53Z ♥ 1
Really cool, weirdly addicting I must admit!! I would love to see these sort of shapes as part of some kind of animation!
Foon → Ludum Dare Explorer → Users → Frozentape
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | Sushi Bushi | jam | 704 | 3.40 | 3.19 | 3.12 | 2.23 | 3.58 | 3.78 | 3.89 | 3.42 | |
| 2020 | 47 | Stuck in a loop | Void | jam | 158 | 4.04 | 3.61 | 3.59 | 3.04 | 4.54 | 4.26 |
Frozentape leaves an average of 13.0 feedback comments each event.
Really cool, weirdly addicting I must admit!! I would love to see these sort of shapes as part of some kind of animation!
Really really impressed, the whole package is brilliant with fantastic artwork, interesting gameplay, and a hella catchy soundtrack 😃 The character designs couldn't be clearer, in fact they're so well designed I could pretty much tell what each character's function was from the get-go! I would be very interested in following any further updates to this game - I can absolutely see this (or something similar) as a full-length title.
The central mechanic really struck me as a unique idea, and the tile-based gameplay made it feel a lot like a rogue-like to me, perhaps mixed with some of the early Civ games! I can certainly see the scope for expanding this idea, great work! 😀 My only suggestion would be (as others have said) to include a tutorial level to explain gameplay to players in practice.
Awesome shooter, and very impressive to be using your own game engine!! The transition between levels felt insanely cool - the sound, animation etc. really works well together at that point. Music/SFX were excellent and fitted right in with the visual style for me. As mentioned by others, I hugely appreciated the tutorial too - made it much easier to get into the swing of things! 😃
Wonderful artwork, and the spirit realm on the whole reminded me of Hollow Knight, a game I very much enjoy! Excellent atmospheric music too! The statues of the player's past selves started to create quite a creepy atmosphere for me as they built up - perhaps not intended but an awesome element adding to the mood! 😀
Amazing stuff, the visual style and animation reminded me a lot of Pandemonium (PS1 platformer from '96). It was quite tricky at first, but I got the hang of it after a few tries - very frantic and fun all in all!! Not sure if it was just me but there wasn't any audio, I would have loved to hear a retro/PS1-style soundtrack or something 😄
I'm a big fan of space things in general, so I enjoyed this! I liked the lil' soliloquy at the beginning, and the time-rewinding parts were very cool! The music created a wonderful mood :)
Really unique game, probably the most unique I've played so far!! This definitely scratched an itch as there is something quite satisfying for me about tweaking variables and seeing outcomes like this. I must admit I was a little daunted by the second level, but I imagine to a more computer-science-minded individual this sort of thing would be more easily embraced 😃
Really really enjoyed this, great job! Agree with everyone else that the lighting and visuals were top-notch - minimal but brilliantly executed. Literally the only thing I could think of was that the sink wasn't too obvious and took a moment to find, but that's really a small thing! Also gave me chills based on my own personal experience. Thank you as well for uploading the source code, I'm definitely going to have a poke around for some tips!
OH and last thing I loved that lighting effect on the mirror in the bathroom!!
Hey well done, the whole thing felt really cohesive and polished!! The most striking thing for me was how you've used lighting, both visually and as a game mechanic - the darkness surrounding the player made it difficult for me to navigate the level, but perhaps that's what you were going for! The only other thing is that I would have loved to hear the music develop a bit more during gameplay 😀
Well done!! Great choice of music for a chilled mood, and nice high-contrast visuals! I wonder whether the responsiveness of the controls could have been a bit tighter, but other than that looks great 😄
Engaging writing, and a really spooky story - it's a winner for me :P Gave me Scottish highlands vibes in the best way. Great choice of music too!
The combination of excellent photography and relaxed meandering synth soundtrack created a really wistful experience for me. Brilliant use of synthesised voices too, gives it a slightly eerie sort of vibe! In fact, now that I realise that the only 'real' (non-generated) part of the experience was the photography, that has really made me think. Kind of like an algo-ghost town or something?? Hmmmmmmmmmm...
This was a really touching experience! The way in which the world gradually fills with colour accompanies the story brilliantly, and I especially enjoyed the piano score. I would also be interested to hear how you achieved the looping visual effect, which worked nicely and gave the whole game a hazy sort of feel - very well done!
Really not quite sure what I played, but I had a really fun time!! Very surreal, and that in itself is a very cool experience.
Really great atmosphere and excellent storytelling both through the environment and the notes and books scattered around the game. I think I nearly completed it but couldn't quite figure out what to do with the cup of purple stuff! Brilliant audio too, I wonder whether music could have added anything, but I'm not sure - it's creepy enough as it is :)
Some lovely visual moments, the camera angles were varied and the use of lighting really added to the whole experience! The character model is ace too, and indirectly controlling Stanley through the objects is an interesting mechanic! I must admit it took me a few tries to work out how to progress, but the overall mood you created was awesome.
This was really fun! And got quite hard haha :) It was a bit disorienting at first but it grew on me very quickly and I was really enjoying the circular movement by the end.
Here's my score:
The only thing I could think of was that I didn't realise you could move the mouse at first and just thought the view was misaligned!
Tricky and fast paced but really fun! I enjoyed the bullet physics pushing the player around - pixel art is also excellent and the whole visual style feels great! I got around 700 points and survived for around 2 mins I think :D
LD51 — Every 10 seconds (5)
Police Mayhem by WFMG 2022-10-10T11:40:11Z ♥ 1
Nice, ngl I quite enjoy the way the car floats around haha 😜 The lighting is also real nice, I bet with more time you could defintiely expand on it 🙂
Wyrmweaver by animawish 2022-10-10T11:36:52Z ♥ 1
Love it! Excellent use of the theme and feels like there could be a lot of depth with the number of turrets and attacks etc. Would definitely need sound to make things more engaging, but I really enjoyed playing 🙂 Tricky as well but not too much, and I love how the difficulty scales with the addition of more spawners and different enemy types.
Another one bites the dust by AlexYam 2022-10-08T13:41:04Z ♥ 1
Nice game 😄 Fits well with the theme and the combination of music and visuals creates an eerie atmosphere. Nice that you've included the sounds of the various weapons too - would have loved to hear more enemy and pickup sound effects but it is a jam after all 😉
The Great Escape by amarokczukay 2022-10-07T20:25:27Z ♥ 1
Awesome 🙂 Excellent use of the theme, and an engaging puzzle! I felt it was a little difficult, but maybe that's just due to my slow reactions 😉 I'd love to hear more audio in general as I think there are a lot of fun things you could do with it, though I really liked the mobile music.
Murder on the Horizon by Ayxs 2022-10-07T20:11:55Z ♥ 2
Nice one, really enjoyed playing 😊 Loved the atmospheric visuals, and the idea that the murderer was cleaning up evidence as you walk around the area was a really nice touch and immediately gave the experience a sense of urgency. I felt like the murderer could have started cleaning up evidence a little later, but then I guess that would make fitting in with the theme a bit difficult. Great job 😄