daandruff 2022-10-03 07:59
Hard to judge without game play elements, but it's a little fun sandbox that sure shows potential :)
Foon → Ludum Dare Explorer → LD51 → Police Mayhem
By wfmg
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1197 | 2.60 | 26 | |
| Fun | 1113 | 2.66 | 26 | |
| Innovation | 1159 | 2.43 | 25 | |
| Graphics | 973 | 2.91 | 26 | |
| Humor | 542 | 2.90 | 24 | |
| Mood | 1104 | 2.68 | 24 |
Hard to judge without game play elements, but it's a little fun sandbox that sure shows potential :)
The game looks pretty good, but too bad there is no real gameplay. But okay it was pretty fun driving around in the polish car. Well done.
@jk5000 No, it's not Polish NOOOOOO! LOL. It's a Swedish police car. :)
I was sure it was a Polski Fiat.
@jk5000 Vulvo :flushed:
i loved flying with the car so much hahaha, nice!
pretty cool game, I wish there was some sort of bigger goal for the player
Bit hard to see sometimes and control, but was incredibly fun to just fly around a bit. With some extra work and a clear goal this could become a nice game.
Vroom vroom car speed fly let's goo, but not in the theme sadly, and no goal.
The car physics are quite good. It was really fun to drive around. I would love to see more content for this like other cars etc but I know that care AI is a really big topic ;)
If you do something like this in a future Jam just try to make a little more conten and some Check points this would immediatly create goal for the game.
The sandbox elements are amazing! Felt sort of like how I'd imagine flying a car would be in a dream. I would love to see a complete version of this project. Even if you just had a more complete version of the game that didn't follow the theme, but added more sandbox-like elements? Heck yeah I'd play that. Great job!
Flying car reminds me Ron's car from Harry Potter series. It also flies but does it horribly! Actually, I didn't find any murderers (or whomever I was supposed to catch) but I liked striking trees and poles. By the way did anyone manage to get to the other side of a river? :)
The car handled well on the ground, not sure if flying was intentional. It has potential, just needs an objective. I managed to get to the other side of the river, so I'll call that a win.
Going flying off of small ramps is pretty funny. I think it would be cool if you make it so you can spin or flip in midair to do tricks. Maybe maybe it a rocket-powered car so you can steer even while in the air.
I like the hilarious of the car movement but dont feel any real gameplay here, if the crimes where visible the game would have been more interesting. The movement was fun anyways!
Nice, ngl I quite enjoy the way the car floats around haha :stuck_out_tongue_winking_eye: The lighting is also real nice, I bet with more time you could defintiely expand on it :slight_smile:
Good game
Awesome Game. Enjoyed the overall concept and gameplay. really enjoyed the 10 seconds factor you implemented in the game. A little more work from the SFX sides would have done wonder. To be honest, my opinion might ne a little biased here, cause I am a fan of these kind of games but still given the fact it was a jam, Good job and great efforts, keep it up. Please do check out my submission as well.
@baylock Yeah, that sure was a factor...
@vozme Yeah, this game made it clear to me from the beginning that it was destined for something greater than just being an LD game, so I saw LD more as a way of showing off what I had done. It is definitely unfinished, but so are most LD games. The difference is that most people spend hours stressfully, and as a result, poorly, implementing features to support the illusion that it is a complete game. Quick main menu, game states, features you didn't have time to get working, and audio that isn't nearly as good as the game deserves, or you are capable of producing given more time. I decided I didn't want to waste my time doing these things, because they would more or less just have to be deleted before I could continue working on the game. It may hurt me in the ratings, but that's not my main purpose. I just spent about 11 hours that weekend making a new game that made me happy to make, that I enjoyed making more than I've enjoyed making any game for a long time, and I wanted to share it with the world. I am happy. I accomplished what I set out to do. :slight_smile: I hope to have this as an actual full game on Steam in time for the Christmas season.
Cool and interesting game!