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Urban Logic Games

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201841Combine 2 Incompatible GenresStar Battle Pokerjam2033.863.593.613.964.043.693.793.80
201738A Small WorldApophisjam
201431Entire Game on One ScreenNebulajam1783.653.163.283.463.814.0290

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Urban Logic Games

Urban Logic Games leaves an average of 38.0 feedback comments each event.

LD41 — Combine 2 Incompatible Genres (27)

Goodnight Meowmie by DDRKirbyISQ 2018-05-13T09:16:27Z ♥ 1

This is really great! The tonal change between being inside with the cat and having to find supplies outside works really well. Love the art style and the audio is really good too.

Poker-Man : Arcade + Poker by lavwa 2018-05-13T08:59:18Z ♥ 1

This is great! It took me a while to realise that I was supposed to collide with the ghosts once I had a hand but after that things really clicked. Only real criticism is that the spades/clubs look very similar and caught me off guard a couple of times. Great entry!

Oni Hunter by pataya 2018-05-02T14:09:11Z ♥ 5

Really great entry, loved the core mechanic and the presentation. Had me playing up until the end.

Candy! by Ratstail91 2018-05-01T17:10:40Z ♥ 1

This was great! I initially made the error of assuming I had to be on the E icon in order to change (no idea why) so I kept backtracking. Once I realised you could change at any time things really clicked. Great work, would love to see more!

Rogue Poker by Balint 2018-04-26T07:32:13Z ♥ 1

This is great! I made a poker game too but took a much more straightforward approach - I really like your twist on it here. Looks awesome too. One of my favourites so far.

Baseball Nightmare by Amazura 2018-04-25T21:10:23Z ♥ 1

Nice art, and the game has a great atmosphere. I like the core mechanic but it does start to feel impossible after a minute or so! Great work!

Mom, I was stolen by UFO by Croosle 2018-04-25T17:21:06Z ♥ 0

Cool little FPS! Could probably do with more visual feedback that damage is being done, it was also a little hard to tell when the flying enemies were actually dead. Nice visual style though.

Dancemazing by MariosManiatis 2018-04-25T12:49:29Z ♥ 1

Ha, that was... interesting. :P I'm not sure if I was succeeding or failing at the dance part, but other than that the presentation is nice. Made me chuckle. :)

Neon Space by SMILEY_4_ 2018-04-25T11:56:19Z ♥ 1

Interesting take on the side scrolling shooter, looks great too.

Iocus Navis by Ranzor 2018-04-25T11:49:57Z ♥ 1

I really liked this! I think there were times when I would like to have only played 1 or 2 cards but it's super rewarding when you play the right 3 moves and destroy one of the enemy ships. A 'scan' card that telegraphs the enemies next route might be an interesting addition. Great work!

Sky Serpent Paint by Tuomo 2018-04-25T09:53:55Z ♥ 1

Really beautiful aesthetic. Guiding the serpent took a bit of getting used to but I like the mechanic.

Ultimate Hero Simulator by antvelm 2018-04-25T09:40:35Z ♥ 1

Very slick. Didn't understand what was going on with the dog at first, but I got there in the end. This is really impressive for a jam entry. Looks great, the humour works. Well done!

Billard Dungeon by DoctorAlpaca 2018-04-25T08:56:20Z ♥ 1

Of all the games I've played so far I think this has had the most potential to become a full game. Lots of cool little touches (love the various expressions). At first I thought golf would have been a better metaphor until the enemy billiard balls come in and the whole thing clicked. Only real criticism is that level 3 was perhaps too hard in context with the other levels, but other then that I loved it!

Super Bullet Mania Reloaded (The Sequel) by fusionnist 2018-04-25T08:42:55Z ♥ 2

Nice use of the theme! I'll agree with some of the others that dealing with the messages can feel a little chaotic at times, but it's an interesting addition to the tower defense format. Great art and audio too. Nice work!

Fallen Leaves by LemonBalmGames 2018-04-25T08:30:46Z ♥ 1

Very nice! Love the overall aesthetic and what you're suggesting about the world(s) through the environment and what the creatures say. I thought the platforming was actually pretty forgiving (I'm pretty terrible at 3D platforming), though being kicked back to the very beginning on failure might be a little harsh... Nice work!

Flavo Pastor by AsSoonAsImpossible 2018-04-25T08:10:57Z ♥ 1

Interesting concept. The car handling is actually pretty good until you hit a hill, which is unfortunate because there are little hills everywhere! Visuals are a little raw but set the right tone I think, the whole thing had a 90's racer vibe that I kind of dug.

Feed the Beat by Benstar 2018-04-24T19:44:23Z ♥ 1

Loved the art and music. I wasn't sure what was going on until I realised I was using the WASD keys rather than the arrow keys... :P Super polished overall though, really solid entry.

On The Fly by qkjosh 2018-04-24T19:34:15Z ♥ 1

Absolutely beautiful art, sound design is to a really high standard too. The controls took a bit of getting used to as I was playing on my own, it might have been slightly easier if they didn't swap but I know you were going for a two-player thing. Great stuff!

I, Love, Robot by Nash 2018-04-24T19:16:54Z ♥ 1

I love the concept, it's very stylishly delivered too. I'd probably agree with the sentiment that speed could ramp up a little after the first few messages. It also wasn't apparent what each bot's interests were until I noticed one was called 'Sport bot' and the other was called 'Model bot' and then I was better able to judge which messages I needed to shoot down. I like it!

Harvest Ninja by gamesient 2018-04-24T16:59:57Z ♥ 2

I liked this, thought it was a little easy at first but the later levels get challenging. Nice are and great music. I think maybe having specific spots to hide rather than a wide open area around the robots might make things more interesting, but as a proof of concept it certainly works! :)

rtsClicker by Beelzeboss 2018-04-24T16:47:22Z ♥ 1

I honestly surprised how well this works... :P I'd agree with the others that some way of better distinguishing between friendlies and enemies would be good (even if it's just color). I quite liked the minimalist aesthetic though. I might have missed it but I couldn't tell what the health of my base or units was at, that would be a good addition. Nice idea!

Dainty Deprivation by NickMarcha 2018-04-24T14:04:16Z ♥ 3

I like the art style and the car controlled pretty well once I got used to it. The music switching between cute/heavy arrangements of the same track is a really nice touch. I do wish you hadn't made the 'enemies' look so damn adorable though, I just felt awful and couldn't play for long! :P

Storming Sands by grizeldi 2018-04-24T13:53:50Z ♥ 3

I really liked this. Racing in a really unwieldy vehicle, the fact that the soldiers were so eager to get back to the race after every combat encounter, it was all pretty amusing. If I had any criticisms it would be the lack of camera control (which might be better bound to the mouse), and that the ramming mechanic is a little clumsy given the lack of maneuverability (this stops being as much of an issue once you have a turret). I really liked it overall though!

FRUIT-TYPE by voxel 2018-04-24T13:34:00Z ♥ 0

Looks great, really like the art/design work. The musical beam makes me wonder if you originally planned to make some sort of rhythm game? I'm not very good at shmups but this one seems about the right level of challenge.

The Veil by Nehvis 2018-04-24T13:14:00Z ♥ 1

Very moody and unnerving! I like how you telegraphed some of the important locations with blood, though I wonder if you could have done that with light as well. The end was a little random, but it did make me jump. :)

Gun Appetit! by Nyunesu 2018-04-24T12:51:54Z ♥ 1

I love the artwork and music, sound effects were good too. I did find it a little awkward to play though, even once I figured out how the recipe system works I never found the time to put anything together before the zombies were on me. I think I'd either allow movement while the recipe screen is open, or freeze the action (even going into slow motion could work).

Permadate by lectvs 2018-04-24T08:09:02Z ♥ 1

Had fun with this! Art style comes together nicely with the music, good humor too. The questions often zipped by too fast for me to click, but I pretty sure that's the joke (it got more manageable once I had the powerup). Very slick overall.

LD38 — A Small World (12)

Too Big For This WorLD38 by joemid 2017-05-16T17:35:18Z ♥ 1

Very cinematic intro, but I'm afraid I had absolutely no idea what to do once the game began. Seems likes a cool premise though, art direction is good. :)

A Relatively Small World by Samusoidal 2017-05-05T08:25:00Z ♥ 1

I really liked the theming and overall tone, and picking up and putting down cities to manipulate events is an interesting mechanic. I liked it!

Powerless by Gleb Mineev 2017-05-03T11:06:23Z ♥ 1

Took me a while to figure out how to move and what I was trying to do, but it's an interesting puzzle. I like the mood of the game, presentation was pretty nice overall.

Unnamed Space Project by Devastus 2017-05-02T08:57:10Z ♥ 2

Liked the visuals, music and controls were pretty slick too. Not sure if I was playing it wrong but I did seem to get overwhelmed very quickly though.

Pod2000 by nidup 2017-05-02T08:43:55Z ♥ 5

Very cool, loved the visual style and sound design was phenomenal. I haven't played a text parser for a while and forgot how fun they can be when done right. This was great.

Genesis Planet Kit by designernap 2017-05-02T08:30:00Z ♥ 1

Very slick, loved the art direction and all the small details. Interaction with the various objects and the machine worked really well too. Haven't gotten the win condition yet, but going to try again in a bit!

Suds of War by James Dunlap 2017-05-02T08:23:32Z ♥ 1

Really like the theming here, presentation was pretty good and though I'm not great at turned based strategy games I quite enjoyed this. Bubbles as fog of war is pretty genius. I think I would have like better visual feedback on what was going on (firing range, HP indicator above units etc.) but it's pretty impressive for a jam entry.

It's square to be a cube by Khorm 2017-05-01T14:19:23Z ♥ 1

Took a while to get the hang of controlling that cube, but I quite enjoyed this! The mechanic of revealing more of the level was interesting, it's not easy coming up with something fresh in the world of puzzle platformers but this felt pretty unique and could probably be taken further.

AstroGunner by KabalaTrance 2017-05-01T11:43:07Z ♥ 1

Nice mood, I liked the overall ambience. I would have liked to be able to strafe I think, but the tank-like controls certainly added to the challenge.

Yours by binaryferret 2017-05-01T11:26:29Z ♥ 1

Very cool, like the art style and love the music. Could easily picture this becoming a larger game, rival tribes would certainly have been interesting, shame you couldn't get it implemented in time. Could be cool if the tech progressed over time your tribe evolved into a spacefaring race to populate other little planets! Could be intereting in VR too.

The Deep by GertJohnny 2017-05-01T08:10:18Z ♥ 1

I have to admit going in I assumed it would be a bit complicated, but it's actually really intuitive and all the various mechanics work really well together. Add to that the graphic and audio polish and it amounts to one of the most impressive LD entries I've ever played. Could totally see this becoming a full game. Well done team.

Soleil by JoyFired 2017-05-01T07:51:44Z ♥ 1

Nice presentation, visuals are quirky and I like the music. Chuckled at some of the writing too. I'd have to agree with the others that the controls are a little on the tricky side though. I think a better camera angle might have helped, but I know to how tricky cameras are to get right (especially when they're moving and rotating).

LD31 — Entire Game on One Screen (75)

Space Fireworks 3000: The Shmup by Darkfrost 2014-12-24T19:39:00

Really liked this, I don't play a lot of shmups so not sure if this control scheme is common, but it really worked well. Could do with a little more visual feedback when you hit an enemy (and when the player is hit), but the controls were really tight and it's all quite visually appealing.

Center of the Sun by Cyros 2014-12-24T19:34:00

Cool idea, I liked the colour-coded twist on the standard shooter mechanic. I feel like the controls need a little tightening up, but it's designed nicely and the visual feedback is pretty good too.

Cuberot by guldlock 2014-12-17T20:52:00

Amazing. Great art (love the character) and music and sound design are excellent too. Really enjoyed this and would love to see more. Easily one of the best games I've played this LD.

OJiJi by Xorboo 2014-12-17T19:17:00

This is really clever, not seen this particular mechanic before! I was initially confused when the donut shape came along, I wonder if introducing the rotational control earlier might make the solution more obvious. Great idea though, good music too.

birdsong by managore 2014-12-17T18:16:00

Really impressive entry, and very clever use of the theme. The game was a little hard for me but admittedly I don't play a lot of platformers. The art is gorgeous, the music really sets the mood and the controls are really tight. One of the best games I've played this LD.

Adrift by Supernaught 2014-12-17T17:59:00

This was great! Love the little characters, art was minimalist but really worked. I'd like to see more visual feedback when stunning and the ability to pull blocks, but other than that it's really slick. Would like to see more of this world!

Jeff The Pink Penguin by Nielz 2014-12-17T14:31:00

Would have to agree with some others that the control scheme is a little awkward, but it's pretty fun otherwise, well done!

Down The Rabbit Hole by cxsquared 2014-12-16T23:01:00

Really like this, but after the first few screens it got a bit too hard for me unfortunately! The transition in scale was interesting too, I'm not sure how much that gets used later but would be interested to see more of that. The art may not be to everyone's taste but it's certainly unique, music is good too.

The Screening by Suppagumma 2014-12-15T18:47:00

Wow, this is really clever. Great use of the theme. The game was pretty easy to play despite all if the info onscreen. I'd agree with comments that the UI could do with some streamlining, but art and music are great. One of the best games I've played so far.

Victorian Circus by ilokimo 2014-12-15T17:48:00

Pretty unique idea. Gameplay feels a little rough, but it's fun. The art and design is pretty gorgeous too.

The Rose Processor by Simon 2014-12-15T17:37:00

Very interesting mechanic, pretty hard though! I wonder if once a circle is complete there should be a way to lock it in, at least temporarily? Nice graphical presentation and sound design. Very impressive.

Cosmic Commander by cjacobwade 2014-12-15T08:49:00

Nice idea, good use of the theme too! I must admit it did feel a little random (I often didn't know what a button did until after I pressed it), but I love the idea of telling a story this way. Well done!

Microscope by johnbrynte 2014-12-15T08:39:00

Really liked this, clever mechanic and quite relaxing to play. Nice graphics, great music too.

Neverending Snow by LittleThor 2014-12-14T19:39:00

Nice art style! I'll have to add my voice to those who found it unclear what to do or how to play, but I loved the atmosphere and it's an interesting interpretation of the theme. :)

Shooting Things in Space by oatsbarley 2014-12-14T19:26:00

Loved the art style. Controls were really smooth, though I found it quite challenging to hit anything! I love the concept of combining a strategy and a shooter, definitely an idea worth developing.

Solus by InToGames 2014-12-14T19:18:00

Pretty unique game mechanic, I really enjoyed this one. Loved the retro audio!

Ninja Rain by fuzzalicious 2014-12-14T19:13:00

Cute graphics, agree with the others that the controls feel a touch too 'slippy' though. More visual feedback that you've taken damage would be a plus too. :)

Fill the bar by SMASH BASH 2014-12-12T18:01:00

Very interesting take on the 'clicker' genre, pretty funny too. I thought that was all there was to it, but then it went in a totally unexpected direction. Good stuff.

Wide Screen Defender by DevWouter 2014-12-12T16:46:00

Pretty solid controls, showing the remaining life on the enemies was a nice touch (not sure if that's for debugging though?). Shame you couldn't get more of the strategic/building elemnts in, would have been interesting to see that.

For the Homeland! by Verz 2014-12-12T15:54:00

Awesome art and music, very reminiscent of the old Lucasarts adventure games. I'm a fan! I'm not sure I was actually playing it properly, but the strategy seems like it's pretty deep. Good use of the theme and pretty flawless presentation all around.

VOTE SNOWMAN (ON ONE SCREEN) by Ovidios 2014-12-12T15:35:00

Loved the art style and the aspect ratio of the play area. Controls were pretty tight too.

At the End by OFF 2014-12-12T11:48:00

Interesting ideas here. I didn't entirely understand what was happening, I think you were pretty successful at setting the tone. I wonder if you could fluctuate the player's ability to move the camera (as if fading in and out of consciousness) rather than reducing it in a linear fashion. That might defeat the point of the game though, I suppose.

Office Gaming Inception by AMS 2014-12-12T10:47:00

Pretty funny, the art and animation are perfect, amazing how much you communicate with the characters arms alone. Lots of little amusing touches. The game within a game within a game was probably just a touch too difficult for me personally, but I had fun with it. :)

Mapze by Terrabalt 2014-12-12T10:11:00

As others have said, this is an interesting idea but execution needs a bit of work. Definitely worth expanding on this idea though. :)

Backstage by merzlot 2014-12-12T09:59:00

Nice use of the theme! Love the idea of a setting the game on an action movie set too. Gameplay is surprisingly solid considering you've only got animation keyframes in.

Orion by feiss 2014-12-12T09:31:00

One of my top 5 games this Ludum Dare! Brilliant art and audio, the tone of the whole thing is perfect. Keeping the ship steady while finding the next control is challenging without being too difficult. It'd be nice to see this taken further!

ATTACK ON RADMARS by radmars 2014-12-12T01:02:00

Very cool. Quite an interesting mechanic, I think it could do with some tweaking (there seems to be a point where the missile hasn't hit but you're powerless to stop it). Otherwise very slick - great art and catchy music too.

Mr. Kaplan by lasagnegames 2014-12-11T22:21:00

Interacting through facial expressions, wow. One of the most original ideas I've come across in a while! As others have said, I'm not sure the rhythm game quite worked, but the face control as a core idea is brilliant and well worth taking further.

Old Game on an Old Screen by SK16Games 2014-12-11T22:06:00

It's a cool idea, I kept getting stuck under that second spinning blade, though! Liked the artwork. Would probably make a cool VR game too.

rogodo by tomo 2014-12-11T21:52:00

Cool idea. I think reducing the wait time between failure > new game would be a good thing, but otherwise it plays well and the controls are pretty snappy. :)

Elendow Dungeon by Elendow 2014-12-11T21:36:00

Really nice, it was a touch dark on my screen but I loved the visual style. Found it much easier to shoot left/right than up and down for some reason, but it felt responsive otherwise. Music was great too, seemed to have a Zelda vibe to it. :)

Mr Snowman Visits Forbidden Temple by voxel 2014-12-11T20:08:00

Ha ha! DAT ENDING. Hilarious. :) If I had one (minor) critique I would say maybe introduce the multiple buttons slightly earlier, it all seemed a bit too simple at first and I wondered if I was missing something! Other than that I really quite enjoyed solving the maze and the quirky humour. Nice one!

SCREEN HEAD by NickZangus 2014-12-11T19:20:00

Innovative use of the theme! Fun art style and really polished overall, impressive given the time constraints.

Snow Need To Rush by SnoutUp 2014-12-11T17:11:00

Interesting take on the endless runner formula, I love it! The way he's always falling apart is pretty funny, great artwork too.

Visibility Zero by molecats 2014-12-11T15:15:00

Very interesting use of the theme. The problem I had was that I think I kept getting stuck on level geometry I couldn't see, so I didn't really get very far. I think the blue mode acts as sort of night vision, but even that was still pretty dark on my screen. That aside, it's a nice idea, worth taking further. Really nice art and sound design too. :)

Galaxia by greysphere 2014-12-11T15:05:00

Well that's a first - a clicker game I've played for more than a minute! This is actually pretty great. With some flashier graphics and maybe some ambient music I think you'd have a winner here. Think I'll leave that tab open for a bit. :)

Freedom Isn't Free by Almax27 2014-12-11T14:48:00

Very tense and moody! I couldn't see a clear way to 'win' - which may have been the point? It plays really well though and the lighting effect works great, especially when a previously unnoticed zombie appears from the shadows. Good music too.

Sandbox 31 by mechabit 2014-12-11T14:37:00

Couldn't play, but watched the video and it looks really cool. Definitely worth developing, with some sort of narrative (or even without) it could be pretty compelling - though the Leap Motion requirement is a bit of a hurdle. As others have said, a VR version would certainly be interesting too.

Jelly Test by deyteris_team 2014-12-11T14:32:00

Very slick, the platforming controls are probably the best I've come across in the jam so far. I like how you can stick to any surface too. Nice art. :)

Press Enter by Jezzamon 2014-12-11T14:18:00

I like the part is where the menu screen glitches.

:P

One Last Stand by Nokifict 2014-12-11T11:12:00

Interesting idea, like some of the others I was a bit confused by the interface - at first I thought I was in direct control of the turrets! I like the strategic element and how you influence things indirectly. I'd say it's an idea worth taking further. Artwork is all nice.

Fight, Because. by Tortoise 2014-12-11T10:52:00

This is great! Love having to choose between powerups between bouts, adds a tactical angle that really elevates it above the standard 'random powerup' mechanic. Nice art, great audio too.

Slam Dunkin's Beat The Crap Out Of Everybody by sP0CkEr2 2014-12-11T09:30:00

Ha, liked the IK+ influence, surprised that game hasn't had more successors! The character customisation is a cool addition. I found the controls a little hard to get the hang of, but there's potential for a really funny game here, hope you keep working on it!

Snowball juggling Olympio by Benjamin 2014-12-11T09:10:00

One of my top games of the Ludum Dare. Very unique concept, great art and animation, the gameplay is clearly explained. It's just really polished all round. The expressions on the snowman's face are priceless. Can't fault it really, other than it's probably almost as hard as real juggling. :P

The Operator by little-burrito 2014-12-11T08:47:00

Very interesting idea, well worth taking further. I think the challenge will be getting the player familiarised with the various commands (I got stuck on the second door because I forgot I had to target it first). I actually think this might work better as a single player game with an AI agent, but co-op is certainly worth exploring if you can give both players enough to do. Well done!

Papercuts by Tasteslikefuture 2014-12-11T08:27:00

Very cool. I like the 'choose your own adventure' format, hope you take this idea further at some point! Sound was a little raw (totally understandable) but the art style is great and sets a great quirky/creepy tone. And anyone saying this doesn't take place on a single screen wasn't paying attention. It clearly does.

Trench War by rjhelms 2014-12-10T17:13:00

Interesting gameplay here! I'd agree with other comments that it's initially a bit confusing, but I'd say it's worth developing the idea after Ludum Dare. :)

LiliLight by Carduus 2014-12-10T16:16:00

One of the best games I've played from this jam. Interesting mechanic, great music and art. Very impressed.

Rocket Jump Rampage by Code Medicine 2014-12-10T15:57:00

Rocket jumping in a platforming game! Great idea. Nice graphics too. Well done!

Graveyard Slot by Threstle 2014-12-10T15:50:00

Pretty tense, wasn't entirely sure what I was warding off until I turned off the TV - creepy! Think the game could do with a bit more to do, but it's a great idea.

N.O.R.E.D.: The War On Christmas by Kashaar 2014-12-10T15:41:00

Beautiful artwork, the whole thing is really slick for jam game. Took me a minute or so to figure out how to actually stop the nukes, but it's a cool mechanic. :)

Super Screen Saver by Dokthar 2014-12-10T15:33:00

Nice! Simple but fun. Enjoyed the retro presentation. :)

Run Bzzt, Run ! by Agram 2014-12-10T14:51:00

Awesome art! Having all the levels in the background was a neat way of using the theme. Very cool. :)

Robots vs Stuff by Martins 2014-12-10T14:39:00

Interesting idea, I like the presentation. Took me a while to figure out how to play, but once I got the hang of it I liked it. Puzzle fighter has a similar hook, but I think this feels more deliberate when you play it. Good work!

PAROLEBALL by Virtually Competent 2014-12-10T14:04:00

Mixing pinball with top down shooter is a really cool idea, pretty sure I've not seen that before! Solid presentation too. :)

Space the Neverending Adventure of Killing in Epic-scale by muumeroinen 2014-12-10T13:56:00

Ha ha, very clever. Was a bit lost until "<- Game is here btw" popped up. Great stuff. :)

Dancefloor by kebabskal 2014-12-10T13:37:00

Not played anything quite like this before, I liked it. Very slick presentation too. :)

Cat-ana by Valandre 2014-12-10T13:31:00

Wow, very impressive! The artwork is amazing and the level transitions are really cool. I found the combat just a touch awkward, but might just need practice. One of the best games I've played so far!

SUPER FUN FAMILY PRIMETIME TELEVISION SIMULATOR by Random Seed Games 2014-12-10T13:25:00

Interesting take on the theme, I can see a lot of work went into this one! The remote control interaction was really well handled.

Bugged Out by InfectionTeam 2014-12-10T12:56:00

Very slick! Game plays well and is beautifully presented. Interesting take on the theme too. :)

Back Home by Vandash 2014-12-10T12:49:00

I like this! Amusing story (if a bit dark!). Looks really great too.

Crime Prevention by CrefossusJam 2014-12-10T11:54:00

As others have said, the execution is a little raw, but it's a great idea and well worth pursuing if you're looking to create a full game out of it. :)

Richard Bruck in the Dark by Kovalsky 2014-12-10T11:47:00

Loved the art and music. Like some others I did find the hotspots hard to click sometimes, but it's fine once you get the hang of it. Fun and atmospheric. :)

Spotlights in the Deep by SeriouslyCrunchy 2014-12-10T11:24:00

Interesting concept! The art and music set a strong tone. I think some stronger audio/visual feedback when your sanity is being effected would be good, but otherwise I liked it. :)

Shields are down by MarioY19 2014-12-10T11:15:00

Very interesting idea, I really enjoyed this. Agree with comments that visual feedback could be improved, maybe some sort of audible 'swoosh' could help too? Like the art style, reminded me of Starfox. :)

SnowBomber by Mikel 2014-12-10T10:17:00

Nice art style and animation, though perhaps the character needs to stand out a bit more. Nicely challenging. :)

Typro by PeerPlay 2014-12-10T09:27:00

Very cool! I've played a few typing games but this is the first one I can honestly say I liked. I do wonder if rotating the letters makes them a tad too illegible sometimes (especially when things start to ramp up), but it's a nice challenge.

Wanda by mahalis 2014-12-09T17:16:00

Took a minute or so to get used to the mechanics, but it's fun! Presentation is great and the dry delivery is spot on. Made me chuckle a good few times. :)

Ludum Clicker by RedPanda 2014-12-09T17:10:00

Interesting take on the 'clicker' genre, could probably use more audio/visual feedback but making that number go up is weirdly addictive... :)

Chance Encounter by allurious 2014-12-09T16:39:00

Love this! An RPG condensed into one screen is brilliant use of the theme, I think you could definitely develop a full game out of this idea. Lovely art too.

The Pug Queen is OP though :P

Bathyal Commodore by BubbleChien 2014-12-09T16:27:00

Very atmospheric, great sound design! I found the coordinate system a little hard to reconcile with the sonar and compass, but I probably just need a bit of practice.

Sol Defender by reveriejake 2014-12-09T15:58:00

Really good! Love the art style it's that perfect balance of tension vs relief. Would make a pretty good mobile game too.

Cubical Cube by Sutivu 2014-12-09T15:40:00

Nice idea with attractive visuals. I think adding the ability to rotate the camera around the level would help, there were times I got stuck and couldn't see why because I was behind the level geometry. Otherwise, it's pretty solid.

Snowman Assassin by aDFP 2014-12-09T15:32:00

It's fun! I like the over the top physics and the art style is clean and simple. Can't really fault you for going for the snowman theme, was kind of rooting for that one myself. :P

This Is How It Comes About by DesignerNap 2014-12-09T15:11:00

Very cool, I really wasn't sure what to expect but I was engaged throughout. I think I'd disagree with some comments regarding the moon, introducing it early was a good way of preparing the player for the rest of the game. Art and sound design worked well, I really liked the tone of the whole thing.