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DevWouter

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201431Entire Game on One ScreenWide Screen Defendercompo6443.123.082.843.382.462.631.872.7140
201429Beneath the SurfaceGo Below The Groundjam5662.862.912.122.632.911.942.002.3968
201326MinimalismQMDjam26
201224EvolutionSpace Mayhamjam1862.742.771.791.582.433.151.432.3690

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by DevWouter

DevWouter leaves an average of 21.2 feedback comments each event.

LD31 — Entire Game on One Screen (15)

Through the screen by OniiRam 2014-12-11T12:20:00

Well done, but next time also allow me to skip the cutscenes :)

Random Name Attack by bnmkt 2014-12-11T12:16:00

For a first attempt it is quite good, but compared to the others it still lacks a lot in polish. I bet that by the next ludum dare you will have improved a lot

Guambo by ramonparaiba 2014-12-11T12:12:00

Nicely done

Banana TV by NPException 2014-12-10T12:14:00

Liked to idea, although I was disappointed that I didn't see a gnome. With some polish this could definitely be a good game.

Nebula by UrbanLogicGames 2014-12-10T12:10:00

The art is nice and sits well with me and the audio isn't too bad. It would become really cool game if everyone could move and have some kind of failure state (which would it make more of game). Also I would love to have some kind of explanation about the controls (why do I need 3-mouse buttons? It worked fine with my touchpad)

PS: Next time make downloading a bit more a simple process since this already counts as a first impression. And asking for money when we just want to try to play the game... well... it didn't sit well with me. But enough rambling.

Sugarbound by PixelCrust 2014-12-10T11:59:00

Looks nice, plays well. The climbing animation of the enemies looks a bit weird though ;)

AppAtk by Indigon 2014-12-10T11:54:00

Really nice! Well polished, looks good and fun gameplay. However I would love to see the path before I'm placing buildings and I wish here was some random offset in the fire time so that two turrets just shoot at little different timing (gives it a more dynamic feel)

Energy Supply by Daniel Debert 2014-12-10T11:49:00

I'm sorry to say that this does't feel like a game. You just build stuf and wait for the money to roll in so you can build the next thing. If there was something like maintenance then there would be some strategic element in what and how you build.

Blondmare by razieliyo 2014-12-10T11:40:00

The responsiveness of the controls are certainly an issue when compared to other horizontal shooters. Also I noticed that you can move outside the screen. Despite all that I think for a first entry this is quite well done and most importantly (or what I consider important) it is a fun game to play.

The Icing on the Cake by Binary Gambit 2014-12-10T11:33:00

The idea of wind creating a snowman is weird, just imagine you wake up after a winter blizzard and finding out that the world is covered with snowman :) The game is well executed and looks nice, but I wish it had more of a game feel to it. Having a subjective scoring mechanism didn't work for me.

Galactic Core 2-D by daftcube 2014-12-08T03:57:00

OS/X version works for me, but the problem with multiplayer is that you need to have multiple players. Tried a few games but the firing looks strange due to it firing on a single spot instead of a line along that spot...

Last Ark by Nuclear Napalm 2014-12-08T03:54:00

Didn't rate, the page keeps reloading the ads (which I hate anyway). Too bad because it looks like a gem

Panic Course by Thommy 2014-12-08T03:50:00

This game really has potential, however the camera is the biggest weakness. The graphics works quite nicely with this game.

To Continue by raincole 2014-12-08T03:37:00

Took me a second to learn the commands, but the game is nicely done and works quite well. Didn't like the fact that I had to install Java (points are not affected by this). The eye closing and opening didn't seem to match for some reason, but the rest is nicely polished

Train your Jedi ! by jarry 2014-12-08T03:28:00

Like sharp911 I agree with the ASDW controls. I also liked the music in the background. The scaling of the difficulty was a bit too fast (remember most people will not attempt to be jedi-master as your your game :) )

LD29 — Beneath the Surface (7)

They Came For My Mushrooms by D2FXRayG 2014-05-10T15:29:00

The only thing I found missing from a gameplay perspective was the reason why I shouldn't pickup mushrooms one by one.

Also you might want to think about creating the hitbox of the player a bit smaller then the visual. That makes it bit more forgeving gameplay.

John The Miner by iceferret 2014-05-10T15:22:00

In the future it might be a good idea to create a few shorter levels in which you introduce new gameplay ccncepts. The first walljump was fine (I only discovered by accident), but the second was quite hard.

Channels by linusmartensson 2014-04-28T22:49:00

When I try to launch the game it crashes without a warning or reason, you might wanna add that.

Deep Maze by hexabeast 2014-04-28T22:47:00

The game flashes continues on my screen (IE11) for some reason.

Beneath the Surface: Monkeys story by dosER_42 2014-04-28T22:37:00

Seems like a decent idea, but the fact that I'm forced to play with the joystick thing on the right doesn't make it an enjoyable experience.

Duelo by javierecf 2014-04-28T22:34:00

Some explanation about what to do would be nice. Also you might consider it a good idea to disable the debug keys ;)

TunnelGunner by AngryPriest 2014-04-28T22:21:00

Quite well done. I enjoyed the tunnels and the fact that you could launch yourself out of the sand..

Gameplay wise there are some balancing issue. Also the text placement could some work.

LD26 — Minimalism (5)

Ninja Instinct by Taldius 2013-04-29T23:18:00

Only problem I had was that it wasn't clear what I could or could not touch.

Defense of the 8-Bits by NiftyLlama 2013-04-29T23:00:00

Personally i would have left out the alpha part in the name

Colorobellum by TheMightyComp 2013-04-29T22:54:00

Nice music, but it wasn't clear what the goal of the game was until I decided to get myself killed only to notice you were suppose to evade them

Atom That Matters by Babek 2013-04-29T22:50:00

Strange game, but frankly it is not that different from jeu de boules. I was actually expecting the blackhole to destroy me and not some kind of finish line.

A small hint: You might want to add explanation of the game controls and mechanics in game. Not everybody reads the page ;)

Pixel Burst by Ninjaxio 2013-04-29T22:44:00

I'm unable to get the windows download. The file server reports that the file is under investigation. In the future you might want to put it on a server which doesn't have this limitation (like: google drive or dropbox).

Unable to rate the game.

LD24 — Evolution (58)

Advancer by Knighty 2012-08-31T16:01:00

Great job, although a little intro screen would have prevented me from restarting the game a few time.

The Darkness Evolve!! by juaxix 2012-08-31T15:48:00

Didn't feel like a game. Heads... I'm mean hats of for the graphics.

minogear by Andrei Barsan 2012-08-31T15:43:00

Nice game but I didn't notice the instructions on the right until the third level or so.

Griff Dangers in Mettle vs. Metal by lambomang 2012-08-30T18:18:00

It was really hard to see the bullets, giving them a black circle around would have improved a lot.

My Apartment by SpectreNectar 2012-08-30T17:58:00

For some reason the game lacked frustration :)

Darwin's Apple by demonpants 2012-08-30T17:52:00

I'm suprised this game actually took you a mere 9 hours. It's quite complete.

Shape the World! by Cyboot 2012-08-30T17:44:00

The web version didn't work for me the download one did (Windows 7).

The evolution mechanic was really well done.

Human 2.0 by dengzo 2012-08-30T17:36:00

Took me a bit to realize that the sun can actually push the "end of all life" away. Quite enjoyable but not hard to keep intressted in.

WTF Aliens!? by Gaeel 2012-08-30T17:30:00

Really wished I got a feeling for rhythem, but besides that I enjoyed it.

Run and Transform by plule 2012-08-30T17:27:00

Took a long time to start and was frankly to hard with all the timing. Just some heatlh points would have made it more enjoyable.

Inu No Ongaeshi by Shmarah 2012-08-30T17:23:00

A mother who jokes about getting a pet? I don't think my mom would have approved :)

Anyway lovely story, maybe a new york best selling ;)

The World Tree by shinD 2012-08-30T16:58:00

Nice game, the bounding box of the blackholes is a little bit to big since they captured me while there was still a huge wall in between but overal nice execution

Mystic Evolution Quest by garywiss6 2012-08-30T16:50:00

There was indeed a lot of lag and there seemed to be some problems with the graphics (tiles weren't always aligned correctly).

EvoGoop by pirate-rob 2012-08-30T16:46:00

I was unable to upgrade and unable to harm the enemy so I got stuck quite quickly.

Temporal Agent by Deykoweec 2012-08-30T16:41:00

From "a childs perspective" I would say that if you intend to create a game and you know the majority of your target group prefers web then followed by windows there is a good chance a lot of people will complain about not being able to play your game.

The child in use however want to play and are sad by the fact they can't.

Cage Flight by Will Edwards 2012-08-30T16:37:00

Creating a multiplayer action game? I applaud you since executing this well is not an easy feat. Sadly that is also a little bit part of the problem since the framerate and that fact you need friends causes the game to be hard to play test.

Overal a lot of points just for the attempt alone!

Evolve & Conquer by Ponte 2012-08-29T22:15:00

Seems to be a few minor bugs but I really like this idea so I ignored them. Love to see a finalized version of it.

Amazing Neko Neko Shop by Yakka 2012-08-29T22:05:00

It's hard to keep track of all the kittens and who ise the best or worst. I just threw them all in the bin. Guess I'm more a dog person after all :)

The Life Tale by Griz 2012-08-29T21:55:00

It takes too long to get somewhere basically zapping the fun of the game.

The Sky in the Room by Porpentine 2012-08-29T21:34:00

Not my game and a small warning ahead of time might be appreciated for those at work (glad I was at home)

Yellow Dog by Barry Abrams 2012-08-29T21:24:00

As an owner of a golden retriever I'm proud to say I got 100 points at the first go. But I'm ashamed I don't clean up the bowls afterwards :)

Penelope Panther by fantasywiz54 2012-08-29T21:11:00

If there were no bugs like enemy facing wrong direction or death while still having HP it might be fun and interresting but as it is now it none of those. Too bad, seemed interesting.

Defense Of The Space Station Guardian by TheRealJefe 2012-08-29T21:00:00

The bugs basically prevent the game from being played as intended. Those costs problems should as such be fixed as quickly as possible.

Oculus Battalion by Maxium 2012-08-29T20:51:00

Really nicely done. Maybe mouse smoothing and someway to make it easier to keep tracks of the level and bamn, solid gold.

The life of Cat by Amoaeba Junior 2012-08-29T20:19:00

Awesome result! Nice use of mood and gameplay.

Legacy Bird by Farfin 2012-08-29T20:06:00

Really enjoyable game. Though I wish the girls were a bit more higher in stats (seems you have a chance it is equal, lower or above which turns out to be more often below than above).

Primordial Guard by CogComp 2012-08-29T19:55:00

Nice way to handle the team but I agree with the others above. Repetitive and easy.

Super Charles Darwin by gnx 2012-08-29T19:50:00

I'm not a fan of one-hit kill games (because I always get hit) but I enjoyed the art style a bit and of course the scream :)

Simulation by CarbonCoder 2012-08-29T19:44:00

Had no idea what needed to be done or why also the color changing was annoying.

Star's Requiem by davisan 2012-08-29T19:39:00

The platformer could be a bit easier to control and some spelling and grammar checking might have been nice as well (I guess that is night work ;) ).

I guess a little bit of play balancing and you would have a solid game.

Cows VS Wolves by FatalCaca 2012-08-29T19:30:00

I enjoyed the naming, but when you have a lot of cows the game felt slow since you couldn't move in a group.

Omega Architecture by kibertoad 2012-08-29T19:19:00

Took a lot of effort to figure out and when I did it seems to crash:

java.lang.NullPointerException
at transientlibs.preui.grid.Map.blocked(Map.java:302)
at org.newdawn.slick.util.pathfinding.AStarPathFinder.findPath(AStarPathFinder.java:90)
at transientlibs.preui.grid.PathFinder.updatePath(PathFinder.java:82)
at omega.Task.calculateMovementCoords(Task.java:63)
at omega.MinionAI.process(MinionAI.java:59)
at omega.OmegaAIProcessor.process(OmegaAIProcessor.java:117)
at transientlibs.preui.agents.InternalTimeGuard.checkProcessor(InternalTimeGuard.java:45)
at omega.states.OmegaTiledMapState.update(OmegaTiledMapState.java:275)
at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:663)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:411)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:321)
at omega.Omega.main(Omega.java:66)
865549 [main] ERROR transientlibs.preui.objects.general.Logs -
org.newdawn.slick.SlickException: Game.update() failure - check the game code.
at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:411)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:321)
at omega.Omega.main(Omega.java:66)

Probes of fury by zeoverlord 2012-08-29T18:48:00

"Error creating OpenGL window", according to gDebugger the problem occurs around WglDeleteContext

Evolve and Conquer by skintkingle 2012-08-29T18:42:00

Too make a lot of tries to figure out the controls, but this seems to be a game with potential. I enjoyed moving at the same time.

Evolution Jumper by UntitledQ 2012-08-29T18:32:00

Good use of theme, and nice gameplay. I do wish it was easier to figure out what does what and why.

Evo Smash by zkenshin 2012-08-29T18:24:00

Didn't get the feeling I was playing a game but more an interactive movie. A bit more strategy (like stopping the critters allowing them to evolve or be more defensive) might have given more depth to the game.

Tactical Binary Evolution Combat (TBEC) by Zathalos 2012-08-29T18:12:00

Nice game, could have been more of a challange but I'm glad it is a break of all the others.

I really enjoyed the resource gathering in this one. Can't figure out why since I normally hate taking resources in account.

Pimp my Rat ! by 90sml 2012-08-29T17:54:00

87MB!? Oh dear... I guess I can write this comment while I wait for it to finish.

You could easily reduce the size of the game by using jpg, mp3 (or ogg) next time.

About the game it seems nice but a bit more polish would have made the game a whole lot more playable.

Evolutionary Machines by Ulixava 2012-08-29T17:40:00

Nice game, but I think the jumping is indeed a problem. It would have been easier if you would have used acceleration and velocity instead of a constant velocity.

Human Fatality by MrHalfman 2012-08-29T17:36:00

Argh! I didn't notice the spikes until I was already death. I thought it was some collision detection issues with the dino further down the road.

In the end I went beyond "now you have to decide" (decide what?) but then I got hit by another spike and death again. Some quick save or lifes (optionaly if needed) would have made it a lot more playable and enjoyable. And I'm talking about the "easy" one here. (in what way exactly or am I really that bad ;) )

Unnatural Selection by SaiKai 2012-08-29T17:29:00

I'm glad I always read the comments, otherwise I wouldn't have know you would need to swipe.

Ancient Ruins by CappaGames 2012-08-29T17:24:00

Some audio feedback (about hits and impacts) would have been nice.

Bioboy by nddrylliog 2012-08-29T17:20:00

I wanted to walk away, but I notice I couldn't :)

Kitten Farts by scoots 2012-08-29T17:13:00

First of all dont't make such a massive installer or at least make it possible for people to just download the executable.

As for the game, it was kinda of fun, but it takes ages to kill those evolving, farting kittens. Loved the "censored", guess it is ready for the american market ;)

_Evolve by Tyler 2012-08-29T16:20:00

First entry which simulates life and that seemed to work with objectives.

But I had a hard time figuring out what to do and why. What mice? What does a mouse need? Why does the cheese drain the water, oh noes, it's a sponge, is that alright? Oh wait, I completed the level. Press enter? OK!

Overall is simply lacked a bit of polish. A bit more polish and it would have been nice game.

Epocalypse by wupto 2012-08-29T16:14:00

The night was nicely done, was about to close the game when it occurred and gave me an incentive to play further.

Nom's Evolvathlon by bvanschooten 2012-08-28T21:40:00

Really nicely done and very addictive. Was a bit sad when I noticed that every level resetted the evolution, but then I found out it was a puzzle game. Nice!

Rings of Evolution by gbellgames 2012-08-28T21:07:00

Slightly more playbalancing and it would have been awesome.

Darbot Saves Science by science4cake 2012-08-28T20:25:00

Unable to download.

Keepers of The Harmony by chunkyguy 2012-08-28T20:23:00

No mac

Winding of Isaac by TehSkull 2012-08-28T20:12:00

No android

Aggrandize by phaze0 2012-08-28T20:12:00

No Android.

DashDashDASH by refreshcreations 2012-08-28T19:55:00

Argh! I had some wierd bugs, camera not resetting on new game, falling through a floor that seems render wrong. Did enjoy it on a few points but the "bugs" were zapping the fun away. Can have potential.

Elefount 2: The Elementalution by EatThePath 2012-08-28T19:49:00

Took a little while to figure out where I was. It seemed I was off the screen

Planet Evo by dick_claus 2012-08-28T19:34:00

Doesn't load on my machine (Windows 7 + Firefox + Flash 11.4)

Vegetal Evolution by Toastation 2012-08-28T19:18:00

Quite enjoyable, but getting off the sides and then back in felt wierd as I was expecting it to wrap around.

Slowly by Angelbait 2012-08-28T18:40:00

I had a hard time figuring out when I could click the buttons (or is a button?)

Dragoneticist by Gidaio 2012-08-28T18:25:00

Could have used a clipboard on which we could store the genes. I'm quite certain I didn't type it over correctly.