Whoa, thanks for the input!
1. I uploaded a new-rezipped version. Turns out using 7zip and tweaking the settings to save a few kb and feel like a zip hax0r is a no-no
2. Added notice: it requires Java 1.7!!!
Thanks for the feedback people!
@adventureloop: try it now, if not, I'll just rar it or something
@faijdherbe: see above
@phren: it needs 1.7, sorry
@Frib: thanks! :D The originality bit was the one that was supposed to be added next! xD
@Markavian: it needs Java 1.7 and it needs to be unzipped, so all assets can be loaded properly; do tell me if it still doesn't work!
@Thurig: thanks! Heh, sounds are definitely a priority if I ever get back to this (and I sure hope I do!)
@Arkazon: see the advice I gave Markavian
@mokujin: thanks! :D I'm afraid time got the better of me... Still better than the other LDs, though!
@madpew: I'm happy you enjoyed it! It's good to hear, especially since I've coded it in libgdx, which should make a potential port to Android a piece of cake; I actually think this game would be nice to play on a smartphone or a tablet!
@PeripheralGames: thanks! :D I was hoping to add some powerups to make it more strategic, but oh well...
@ollie: Thanks, I was aiming for something that's also familiar but also a bit different!