gamblore 2012-08-26 20:03
Cool game. The "How to play" button didn't work but I figured out it was like "triple-town" pretty quickly. :)
Foon → Ludum Dare Explorer → LD24 → EvoProbe
By dekart
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 60 | ||
| Theme | 58 | 3.86 | ||
| Overall | 132 | 3.45 | ||
| Fun | 163 | 3.23 | ||
| Graphics | 218 | 3.33 | ||
| Innovation | 233 | 3.17 | ||
| Mood | 235 | 2.92 | ||
| Humor | 326 | 2.19 | ||
| Audio | 376 | 2.38 |
Cool game. The "How to play" button didn't work but I figured out it was like "triple-town" pretty quickly. :)
Ya its a fun game, and I like the idea
Nice puzzle. Although getting one of the yellow things is annoying; something you're clicking fast because you already know the path and one of those yellow things spawns between the purple ones and that's game over.
It has potential. Work on it.
quite addictive nice concept!!
Very fun puzzle game, I almost go 700 points on the last level!
I love this game.
The only detail that bothers me, it's when you receive a higher value element, there is no way of knowing it (no visual signal) and if you are making a row of basic one you destroy all your construction.
Neat game, i don't think it's for me tough. I just started clicking like crazy after a while.
I love the idea and the story, but the game got a little repetitive for me. As others have mentioned, it was very frustrating to get a second level tile when you already know the pattern for winning.
Pretty cool puzzle, I am terrible at games like this so I didn't play very far, but the concept was pretty good.
I liked the connection "Tripple town"-"Evolution".
Nice game ! I like the start map, makes the transition between levels more interesting, with the scenario as a cool bonus in a puzzle game.
I really liked this puzzle game! The only thing I disliked, was randomly getting bonus stuff to place - I wanted to place a spore and ended up placing something evolved. I can't tell if it's a bug or a bonus, it ended up being annoying rather than helping. All in all, a really nice game , one of the best I've played so far! :D
Interesting pazzle. And not so simple as it looks like at the beginning.
Have to agree with some of the other feedback here. A cooldown timer of about half a second when you get an alternate tile would help a lot. Perhaps accompanied by a sound.
Developing patterns was a lot of fun, but I ended up playing *really* slow in anticipation that I'll be given an alternate tile at any moment.
Very nice game. I have a lot of fun.
Very polished for 48 hours!