FoonLudum Dare ExplorerLD24 → EvoProbe

EvoProbe

By dekart

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CategoryRankScoreCount
Coolness360
Theme583.86
Overall1323.45
Fun1633.23
Graphics2183.33
Innovation2333.17
Mood2352.92
Humor3262.19
Audio3762.38

Comments

gamblore 2012-08-26 20:03

Cool game. The "How to play" button didn't work but I figured out it was like "triple-town" pretty quickly. :)

kevincorrigan 2012-08-26 20:10

Ya its a fun game, and I like the idea

senekis 2012-08-27 03:49

Nice puzzle. Although getting one of the yellow things is annoying; something you're clicking fast because you already know the path and one of those yellow things spawns between the purple ones and that's game over.

It has potential. Work on it.

gamexplosion 2012-08-27 04:40

quite addictive nice concept!!

kevincorrigan 2012-08-28 15:52

Very fun puzzle game, I almost go 700 points on the last level!

colapsydo 2012-08-28 16:08

I love this game.
The only detail that bothers me, it's when you receive a higher value element, there is no way of knowing it (no visual signal) and if you are making a row of basic one you destroy all your construction.

zamando 2012-08-28 17:34

Neat game, i don't think it's for me tough. I just started clicking like crazy after a while.

josriley 2012-08-30 18:34

I love the idea and the story, but the game got a little repetitive for me. As others have mentioned, it was very frustrating to get a second level tile when you already know the pattern for winning.

adventureislands 2012-08-30 18:36

Pretty cool puzzle, I am terrible at games like this so I didn't play very far, but the concept was pretty good.

atridas 2012-08-30 18:36

I liked the connection "Tripple town"-"Evolution".

saturnyn 2012-08-31 11:34

Nice game ! I like the start map, makes the transition between levels more interesting, with the scenario as a cool bonus in a puzzle game.

andreibarsan 2012-08-31 15:56

I really liked this puzzle game! The only thing I disliked, was randomly getting bonus stuff to place - I wanted to place a spore and ended up placing something evolved. I can't tell if it's a bug or a bonus, it ended up being annoying rather than helping. All in all, a really nice game , one of the best I've played so far! :D

dector 2012-08-31 16:16

Interesting pazzle. And not so simple as it looks like at the beginning.

acdimalev 2012-08-31 18:51

Have to agree with some of the other feedback here. A cooldown timer of about half a second when you get an alternate tile would help a lot. Perhaps accompanied by a sound.

Developing patterns was a lot of fun, but I ended up playing *really* slow in anticipation that I'll be given an alternate tile at any moment.

smirnov48 2012-09-01 10:04

Very nice game. I have a lot of fun.

jomomomo 2012-09-08 15:45

Very polished for 48 hours!