Flea Circus by robbiehunt 2012-04-23T16:33:00
Great idea! I wouldn't call the button-mashing potential a way to "abuse" it, though. Good scope for a 48-hour project, too. Not too daring, but still resulted in something that's a lot of fun. Good job.
Foon → Ludum Dare Explorer → Users → Edd Morgan
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | Distance | compo | 90 | 3.68 | 3.63 | 3.04 | 3.60 | 3.44 | 3.38 | 2.80 | 3.79 | 48 | |
| 2012 | 24 | Evolution | Darwin's Odyssey | compo | 380 | 2.95 | 3.11 | 2.29 | 3.06 | 2.53 | 2.12 | 3.13 | 2.73 | 35 | |
| 2012 | 23 | Tiny World | Flea Circus | compo | 663 | 2.62 | 2.36 | 1.69 | 3.23 | 2.50 | 3.67 | 2.56 | 2.89 | 17 |
Great idea! I wouldn't call the button-mashing potential a way to "abuse" it, though. Good scope for a 48-hour project, too. Not too daring, but still resulted in something that's a lot of fun. Good job.
Very simple to grasp, but very, very hard. I like the suggestion that others have made to be able to control the height of the jump.
Weirdly addictive, and a fun take on the theme. The simplicity of this game belies how fun it actually is - good job!
Could have used some elaboration, though, perhaps the villagers get faster (thus harder to hit) as you progress through the levels?
The music was good, obviously some effort put into that. Although, I'll be honest, I have no idea what the hell is going or or what I should be doing. Maybe I'm just dumb. This was a cool take on the theme, though.
The object of the game at the end is to just obliterate zombies and accumulate that high score until you inevitably die. Maybe I made the final stage too easy.
Fairly good graphics, in the sense of applying the lighting and the application of the top-down perspective. Nice idea, too, and I found myself playing it for longer than I thought I would. Good job.
Cool game! Nice graphics, and it worked very smoothly. Controls were a bit awkward, but that might just be a personal preference. Good job!
A nice, simple game. Kind of easy, but stays true to the theme and very easy to pick up.
A cool little Asteroids-like shooter and a cool take on the theme. Pretty hard, but that's okay.
Was the 'Flatland' reference intentional? If so, I love it!
"Nooo not your cousin!"
Very cool little game. Fun to play, easy to pick up, varied throughout and true to the theme.
Wow, what a clever game. I was going to comment "I have no idea how to play this game", but then I got what you meant and it was smooth(ish) sailing from there. I love it.
It looks very nice, but you might need to edit your post and add a download link. :P
Contrary to the other comments, I didn't find the sounds annoying whatsoever. I did find the controls annoying, though. The rotation was way too sensitive. Other than that, this is a great Asteroids-esque shooter. Good use of simple graphics and a nice evolution system. Was the 'number of sides' stat a Flatland reference? If so, kudos!
I really like how this game looks. Very colourful and inviting, easy to pick up and the animations are slick. Gameplay isn't too deep, but still a great little game.
Cool game. Instantly worked out what to do and it was pretty fun! I fear a keyboard-based control scheme might have worked better, though. My amoeba wouldn't always stick to my cursor which means there were portions of the game screen I couldn't move to. Other than that, great game!
I really like this game. A very clever puzzle game - could have played a lot more levels!
Played this for way longer than I expected to.
Creative and fun, with a hint of an interesting story. Good job
Nice graphics, takes a bit of time to work out what the hell is going on. Kinda fun though
Cool graphics, fun concept, nice take on the theme.
Thanks, now I have an irrational fear of the number one. Cool physics (or is the gravity on the 1's just simulated?)
Very nice. Cool graphics, smooth, pretty hectic. I feel the theme was a little shoe-horned in here, but I'll forgive it because it's fun. ;)
Very fun - collision logic was a little off, but very cool anyway. Nice music and a fun concept, don't get the "you only get one" link though. Good job!
I don't quite understand the theme connection, but regardless this game had a wonderful mood to it. Has a bit of a "Flower" vibe, in that it clearly has an end goal, but it doesn't really matter how you get there or how long you take, which was nice. Very cute.
Very nice graphics, and a great concept. I found it very difficult to control, though (maybe that's the point, you're in space after all).
Pretty hard, but not hard enough to make me give up. Had fun!
I liked it - kinda hard to control, but its fun when you get into the rhythm of repositioning the cannons.
Playing Don One is an experience everyone should have before they die.
Had to play and fail once to fully understand what to do, but it was pretty fun. Not sure how it relates to the theme, but whatever, it was fun to play. Good job!
Very clever idea, though difficult to control, and not sure what my direction was as the player. Nice graphics though.
Very, very clever. Lovely aesthetic paired with great music, and a very solid platforming mechanic. Nice work
Very short, but great graphics and fun while it lasted.
Worked great on Windows for me. Very fluid gamepay, nice use of colour. Could have used a little sound, maybe. Fun though