FoonLudum Dare ExplorerUsers → danbo

danbo

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201430Connected WorldsRed Entityjam413.984.062.902.434.473.982.743.6170
201429Beneath the SurfaceBurrow Downjam324.004.373.003.223.553.803.033.4779
201328You Only Get OneImpoverished Starfighterjam953.543.622.412.544.053.512.253.2482

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by danbo

LD28 — You Only Get One

Only One Bullet Left by Ovno 2013-12-19T15:38:00

Not bad. Took me about 5 attempts to beat it.

You only get one shot to be famous by juaxix 2013-12-20T07:07:00

Why does it say "bitcoin"?

Monster Interceptor by ehtd 2013-12-19T02:03:00

I haven't seen as much of the "only one chance" style of game that I thought I'd see. Some more variability in the shots could make this a really cool game, to keep it from being just memorize numbers.

siamese by ittlebit 2013-12-19T14:59:00

Sometimes the levels are impossible. It's quite fiddly, but not a horrible idea.

The Gift by CarbonCoder 2013-12-19T15:45:00

Nice work! I love the mechanic of moving the gift around and protecting it, though obviously you can just carry it forever. With a little tweaking and fleshing out, this could be really good.

Atop A Dark Mountain by Maple 2013-12-17T14:50:00

Voice actor of the year. Interesting 3-dimensional gameplay. I like how the weapon works where usually you only want to charge it to the first level.

One Heart by WiseGAMER 2013-12-17T13:35:00

Got stuck at the boulder room about facing fears.

You Only Get Won by ChrisMingay 2013-12-18T20:49:00

Really cute game. I seem to remember the first stage music from something, though.

One Player Pong by napoleon89 2013-12-17T13:23:00

Unable to install or run the application. The application requires that assembly Microsoft.Xna.Framework.GamerServices Version 4.0.0.0 be installed in the Global Assembly Cache (GAC) first.

Sorry T_T

Hospital Trash by finefin 2013-12-17T12:27:00

Love how it looks. I guess adding a timer is about as mechanically rich as you can really make a cookie clicker game.

The Last Torch by XmmmX 2013-12-19T16:25:00

The bats look really cool. Difficult to move the blocks around at times, but there's a lot here for 48 hours.

One Twisted Button by etabubu 2013-12-18T20:36:00

This is better than that new Typing of the Dead game

The Hotdog Parable by SunShiranui 2013-12-17T18:22:00

Very nice-looking

One Orb by patricklorio 2013-12-18T20:53:00

I love orbs and I hate goblins so this is about right. I like that you can't catch it until it hits something.

Bugged Bot by Space_man 2013-12-20T06:41:00

A little rough around the edges, but I like the concept. I thought it crashed at the end of the second level, but I suppose that was just it closing?

You Only Get One Gift (for christmas) by Bw2801 2013-12-19T15:18:00

Pretty well-polished, if somewhat easy.

The Last Rock by JaviCepa 2013-12-18T19:22:00

love 2 bean the zombs with my rock

Yogourt by ghostinthesoft 2013-12-18T20:45:00

I like the way it looks. I also like yogurt.

One Refuge To Keep by Zhrack 2013-12-17T17:44:00

The robots are scary!

Stabby game by Woftles 2013-12-20T06:02:00

Really lovely lighting, looking forward to whatever this'll be once you optimize it!

Xbowan by VikingJonathan 2013-12-20T05:57:00

I really liked the abstract nature of the environment. The message on the floor at the end was pretty nice too :P

Boomerang by Deity 2013-12-17T12:18:00

Cute game, though since you can just keep throwing it I dunno how much it adheres to the theme.

Candy Runner by AtomicVikings 2013-12-19T16:31:00

Really slick visual style. Seen a few runners where the jump key changes, but I like candy so this is my favourite.

Titan by Jamsterx1 2013-12-19T14:50:00

Not awful for 15 hours. I didn't really notice any bugs short of enemies passing through platforms.

Hammerfall by Supernaught 2013-12-17T12:40:00

Game looks really nice and is well-polished. Though, assuming it's meant to be something like "You Only Get One Skill", isn't it more like "You Only Get Four"?

Impoverished Starfighter by danbo 2013-12-17T01:11:00

Alright, fixed.

Impoverished Starfighter by danbo 2013-12-17T13:52:00

Added a OSX build. Don't know if it'll work, though.

Single-Shot Space Hero: Adventures Through Time and Space; Encounters With The Green Worms of the Edgeworth-Kuiper Belt Planetoid Quaoar by mutilator 2013-12-17T14:53:00

Well hard. It didn't take long to get used to the controls, and its an interesting way to control the ship. I'm not sure about the one-shot thing though, it would be nice to have some method of controlling it after the fact.

Music is scary!

One Life, One Baby by Kyle Mac 2013-12-19T15:32:00

Cool smoking baby

Pan Reloaded by DallOner 2013-12-19T15:54:00

Is that the power rangers music?

ArenaDeathmatch by Theformand 2013-12-19T15:12:00

Very enjoyable. The fireballs look fantastic.

The life of Jerry, a mayfly by Anton_D 2013-12-19T16:07:00

It's a tough world out there

Brave Boy Punches Enemies by CAT_IN_THE_DARK_WOOD 2013-12-19T15:23:00

Music is fully sick, nurses are cool. I guess you were going for a hotline miami sort of thing?

The hunter by MrTedders 2013-12-18T19:12:00

I feel like I've played something like this before, but I really like it. White on black Courier never gets old for creepiness!

To That Sect by gamesbyangelina 2013-12-17T14:44:00

Not particularly interesting in its own right, but fascinating to read that this was somehow generated from thematic inputs.

Yuzaro by kutullu 2013-12-17T14:14:00

Nicely done!

Blight by bsowers 2013-12-17T13:29:00

Great work in a short time. Obviously reminds of Spelunky.

At first I thought the dead bodies were somehow where other players snuffed it. That would be cool, though impossible in a procgen dungeon.

You only get one! (match) by Fenixin 2013-12-17T12:34:00

I really like this! Control is a little too slippery, though.

MoNsteR IN my hEAd by MyGrandmother 2013-12-17T13:39:00

If I had cataracts like these I'd want to stab people too. Good work

Top Heavy by 302_Dave 2013-12-20T06:55:00

Nice concept. It might just be my sense of timing, but I think the detection for 1 tap - 2 tap - 3 taps is a little off.

One Minute Box Shooter by PixelatedLlama 2013-12-19T14:55:00

Looked pretty nice. Hard to find all the boxes.

Bomb Squad Simulator 2013 by metalmouth741 2013-12-17T12:15:00

Can't download from Gamejolt without logging in. What a hassle!

Ultra Volleyball Impact by Poupi 2013-12-17T13:21:00

Love windjammers, love this shit! I'm bad at it but it's slick as all hell and I love the tunes. Y'all knocked it out the damn park

Only One Chance to Kill Souperman by zeal 2013-12-17T12:29:00

Web link takes me to a Dropbox directory instead of the index.html

Simple Ships by PineappleLime 2013-12-17T12:13:00

You only get one button to control the ship. Rotate the head and play it like lunar lander or some shit

Revenge of the Last Guardian of Destruction by AzzaMat 2013-12-17T18:26:00

Really slick-looking. Love the mechanic of "cashing in" after building up a big score.

Stretch Bouquet Point by mister_morris 2013-12-19T02:10:00

Pretty dece

BOIDCAK by Magdev 2013-12-17T13:24:00

Game won't launch on Win7 x64. Shame! This looks sick as fuck

At The Last Minute by Scrapworks 2013-12-17T14:41:00

My favourite game so far. Love the fast fluidity and the timer, game looks lovely and is a joy to play. You did super good!

Monoskill by Smitty333 2013-12-17T13:47:00

I won! I liked using the machinegun to propel myself around the map. Nice game

One Jump by Scipio Xaos 2013-12-19T02:26:00

+1 for moving with platforms.

LD29 — Beneath the Surface

Safety Blanket by SimonLarsen 2014-04-29T12:03:00

That's a mighty pretty blanket. Really good work with the effects, fun game too!

SUNK by GeorgeBroussard 2014-04-29T03:09:00

Really depressing game (in a good way), interesting mechanics. One of my favourites this LD

It Came from Beneath the Surface: Wormgun by BoneDaddy 2014-04-29T01:02:00

This was really cool. I didn't really mind playing on a keyboard - I love making the worm stand up like a charmed snake. Good work with Worm Game

Helevenium by alvivar 2014-05-10T18:04:00

Lovely little piece of visual flair with the coloured trails, and all the little particles add some texture - something I wish I had thought of with my sort of similar game.

I love the fact that you're able to send enemy projectiles back at them, though the blue flash on hit can get very distracting at times. Likely better than having no feedback at all, though.

Really enjoyed this, though! Boss could have used a few "tells", but otherwise superb work.

Advanced Cave Crawler by josefnpat 2014-05-07T21:47:00

I think the way you implemented the difficulty settings is quite interesting. Instead of just say changing the probability of defeat or something, the % of good / bad events, when you consider that defeated monsters give you gold... could be interesting.

That said, I'm a huge baby and ran from every monster I saw, taking baths whenever possible. Neat game, though I wish you had a little bit more control over your destiny - I don't know if you're actually being stalked by a big beast or something, but I did sort of feel a bit like I was hunting a Wumpus.

Also, pretty neat to do something like this in a 2D framework. I can think of a really inelegant way to do it, though it'd be cool if there's a little more going on behind the scenes.

Rocket Mole by Zathnic 2014-05-10T11:51:00

Very interesting notion once you get past the initial awkwardness. I would likely increase the range you can rotate by, not fully but so that you can progress slightly even while facing the wrong way (perhaps 100 degrees in either direction?)

Very solid entry, usually I find Java games have all sorts of difficulties but this worked just fine!

Manliest Man : Manly Fishing by omgnoseat 2014-04-29T02:27:00

The water effect is really nice. Almost sort of like ridiculous fishing

Beneath the Surf-Ace by FatJoe 2014-04-29T02:33:00

This is really cool. It's like Ecco the Dolphin : REVENGEANCE. Lovely style.

Sepsis by berareu 2014-04-29T12:23:00

I like the greening of the screen when you start messing up. Game has quite a slow start, though...

A very shiny game!

Deep Sea Mission by xandy 2014-04-29T01:14:00

I like this, reminds me of space shooters where you have to assign power. Little bit slow and I kept expecting a jellyfish to eat me

Also for some reason running the love file directly didn't work out for me. Windows build worked fine though

Beneath the surface by S0rax 2014-05-09T21:55:00

I'd really have liked to play more of this, but it's just too buggy for me to really get my teeth into. You're probably doing something right though if your LD entry is complex enough to be buggy. :)

Mind Your Business by Noah Ratcliff 2014-05-10T17:48:00

Quite slick and polished - nice style, though the animations made it a little frustrating to play at times.

Reminds me of Sierra adventure titles with all the sudden and at times incomprehensible deaths. But exploring all those deaths is basically the fun of the game

Dunno what the deal with the misogynist pepsi guy is but he reminds me of a friend...

Under Earth by illugion 2014-04-29T00:48:00

This is quite impressive. I love how "crunchy" it all is with the explosion effects etc. Been taking some lessons from Vlambeer, perhaps!

Shame you didn't have more time to round it out a bit more... I like using the drill to dash in the air.

Heart of the Earth by Dans17 2014-05-11T21:31:00

This is the sort of thing I really like. The music changing as you play is really nice...

Fishes At War by jorgemoag 2014-05-07T22:09:00

Really cool game, one of my favourites so far! I love that you can use the sharks to defend yourself against the other sharks, and the GOOOOOAAAAALLLL when you hit the button.

Depths by nexust 2014-05-09T22:05:00

I quite like the shoals, though they're super rare. I found it wholly a wee bit frustrating, though. Controls are very slippery and the enemies aren't very predictable - I'm sure that was probably the point.

UnderTheLibrary by Delca 2014-05-11T14:06:00

Fun platformer, though the one thing I could pick a hole in would be the extreme inertia in the air coupled with no inertia on the ground, going down the shaft on the second map was rather annoying...

Torch by DarknessFades 2014-05-07T22:40:00

Nice interplay of simple lighting on pixel art. I always wonder about this style but it seems to work a treat here.

Little frustrating to play though. I got quite a Heart of Darkness vibe from it.

Whack-A-Burster by Fortyseven 2014-04-29T01:09:00

This is pretty funny. Scream sound effect took me by surprise!

Project Nether by TheOZone 2014-05-10T12:03:00

It's a shame about the input bug, but at least you know about it and flagged it up.

Fun little game. You seem to have given some thought to the general progression, a consideration not usually given to LD entries. You start out with a lot of fuel lying around so you can really get into things quickly, then eventually lava starts to appear in small amounts, eventually ramping up.

Good job

Caeruleo by robodylan 2014-05-10T11:58:00

Very interesting idea, but difficult to really get into due to the timer bug. Other than that, I like the combination of two ideas that have seperately seen a lot of use here - the radar and the grappling hook.

Beneath the Surface by FistBumpGames 2014-05-10T11:46:00

A very visually impressive game, but the OHK-ness, strange controls and skeletons behind obstacles make me think more of masocore titles, treating difficulty as the be-all-end-all, than the sort of "hard-but-fair" notion you were certainly going for - using difficulty as a means to an end in creating an interesting game.

Gravedigger 20XX by muramasa 2014-04-29T01:42:00

I really love the colour palette and any game where death means your guy turns into a tiny tombstone is at least a 4/5

Beneath The Surface: A detective story of video game conspiracies. by taocayo 2014-04-29T02:03:00

I couldn't get past the third case. Nice concept though.

WWE(Worms War Evolution) by SUNFURY 2014-05-07T23:17:00

Nice twist on multiplayer Snake. I like being able to bite the guy's worm in twain! And huge props for making the game playable single-player.

Cave of Jagnog by danidre14 2014-05-07T22:14:00

It's sort of cool that you can't really see what's around you too well since it's zoomed in, but it also makes the game really hard to play. Maybe in the future try to black out everything apart from what's in a small circle around the player and zoom it out a bit.

Gun Digger by unprompted 2014-04-29T00:57:00

Pretty cool from a tech perspective. I like maps just made out of polygons etc

The player sprite is a total badass btw

Sub-Cirrus by abayb 2014-05-08T00:39:00

I really like how ridiculous this game can get the more you build. I couldn't figure out how to make the mess hall work though...

Masquerade by RNG Studios 2014-04-29T01:21:00

Interesting take on the theme. Wish I could accuse all of them.

Literary Diver by sugarbyte 2014-04-29T02:36:00

I got an A!

Doug: The Endless Digger by 5T4MP5 2014-04-29T02:06:00

DOUG DIED DIGGING

European water vole ATTACK by Scam 2014-05-07T22:34:00

Reminds me of something on the Spectrum or likewise. I like the basic consideration of where to break the surface and set the farmer against you - it's a heist game.

Beneath the surface by Norman12 2014-05-10T11:40:00

Solid entry. It probably took years for Super Meat Boy to get movement physics down pat, this is about halfway there in 3 days - but then, you know what they say about 90% / 10%.

I like the way you've done level editing as just simple PNG files and text files - not exactly documented, but it always brings a smile to my face to see people use very open formats like that.

I found the music a wee bit annoying.

Ice Hop by waveformmodulations 2014-05-07T22:04:00

I can't figure out how to launch the game, when I double-click the file it just asks what I should open it in (Windows)

Naked Digging Cowboys by Kevathiel 2014-05-07T21:57:00

Missing DLL file. MSVCR120.dll ... sorry.

Another Day at Work by Evil Scotsman 2014-04-29T02:19:00

Was anything supposed to happen after the red area?

Systemout underneath by rodrigoalamo 2014-05-07T23:14:00

Bad luck with your entry. Never seem to see many text adventure-y games for Ludum Dare...

The Mad Engineer by Garrett Hoofman 2014-05-07T21:55:00

Missing DLL, couldn't play. MSVCR100D.dll... might be a Visual Studio Redistributable thing. Sorry.

William the Wopol by chipcaramel 2014-05-07T22:27:00

Very well polished for a Ludum Dare game. You even had the time to put in an options menu with screen scaling and nice things like that! I suppose that's the advantage of a team.

Couldn't quite figure out how to drop the ball at the start, my guy just ended up chucking it about the place instead... once I got past that, really enjoyable little platformer.

Surface of Sanity by Shigor 2014-04-29T02:25:00

I really like the graphical style of this game... ever play Halfquake? Reminds me of wolf3d in terms of gameplay...

Stick Escape by Jase 2014-05-07T23:28:00

Really slick presentation, simple but very effective.

Though it is a little repetitive, perhaps it should get faster as the player progresses. Though the rotation effect does break up the monotony a little bit!

Nereids' Sea by Tifu 2014-04-29T12:14:00

I think an air gauge would make this all the more tense. Good work either way

The Guy Who Fights Underground Monsters by Rusky 2014-04-29T02:09:00

Nice animations and I like the effect where the higher you go the more green the background is.

Couldn't get past a particular jump though :S

LD30 — Connected Worlds

Onanigan by alvivar 2014-08-27T02:07:00

You're always really good at doing very moody games with fairly simple means. I think it's a very pretty game and the audio helps a lot...

In terms of the controls, yeah things are kinda clunky. I figured it out eventually... I'm not too sure about how the player internally works, but there seems to be some sort of delay after jumping or switching rotation where they're "between states" that makes things feel a bit inconsistent. Not sure. Also, being able to go directly from a wall to the underside of an object without having to fall+rejump would make it all feel a lot more fluid.

Issues with controls aside, you did a good job.

Derrick McSlick by xgeovanni 2014-08-30T08:45:00

I like that the bullets have some drop, changes the dynamics of the shooting...

Or|Bit by blurryroots 2014-08-27T02:40:00

Reminds me of the hacking minigame in Deus Ex Human Revolution...

Dream Witch Erika by SimonLarsen 2014-08-26T16:47:00

I really liked this. The notion of adding a limited-time mechanic to a Metroid game is really cool to me, letting you progress into areas that perhaps you shouldn't yet if you're really good.

The graphics and style were pretty ace, punching clowns in the face is much better than generic sci-fi doors. Music got a little repetitive but hey it's there and it's music

It took me a while to figure out that the different villagers were different warp points into the same map - not a bad thing, just a slight observation. And, well, that goes pretty nice for "connected worlds", huh?

The only flaw I could really find with the game honestly is that walljumping is really fiddly and tricky. These things are hard to do, but that aside it's a really solid, complete game.

You did a good job!

Provider Bob by Cryunreal 2014-08-27T17:12:00

There's certainly a lot of meta-stuff here around the act of holding right and mashing space...

Quite slick, either way.

Crepuscular by Grand Mustasche Studios 2014-08-30T08:33:00

Cute idea, and the implementation is even cuter. I love the jumping sound!

Good News Delivery Co. by DragonXVI 2014-08-30T08:52:00

Excellent game, and really well-done for a compo entry!

I get a crazy taxi vibe from it... probably the one thing I'd like to see is some tweak to dropping cargo off, I'd love to be able to toss it out at planets and boost off for my next cargo. Maybe I just need to practice more.

Trade routes by Shivur 2014-08-26T23:28:00

I wanna play Warpath95 now

Heaven from Hell by Wevel 2014-08-27T16:52:00

Flagged by Chrome as a malicious download. No idea what can be done about it...

A Hole New World by jjhaggar 2014-08-26T23:12:00

Pretty cute game

Super Pom Porom Quest 2 by Ramori 2014-08-26T23:16:00

Simple, but quite slick!

It was a little confusing to navigate, perhaps zooming out the camera a little bit would have been good.

Planet Jumper by Hot Box Games 2014-08-27T21:22:00

I was expecting more of these types of games but this was pretty well-presented! I like the planets joining together.

MMOCRAFT - A CONNECTED WORLD by jdavidson091 2014-08-27T02:48:00

Every game is a MMO these days, or grindy enough. It's sad, kinda...

TwitForce by GLStephen 2014-08-27T16:50:00

Wouldn't it be cool to target specific players and spawn special enemies etc into their game? Kinda like an invasion mechanic...

PhotoWorlds by bobrocks 2014-08-27T22:11:00

Good concept, let's see something done with it!