ALONE .. Developer by Jase 2012-01-01T07:11:00
Thanks for the comments guys and I'm glad you enjoyed it even though I didn't quite finish and polish as I was hoping :)
Foon → Ludum Dare Explorer → Users → Jase
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Stick Escape | compo | 470 | 3.26 | 3.15 | 2.52 | 2.03 | 3.59 | 2.91 | 1.96 | 3.00 | 58 | |
| 2013 | 27 | 10 Seconds | Swan Song | compo | |||||||||||
| 2013 | 26 | Minimalism | Continuus | compo | 196 | 3.58 | 2.69 | 4.08 | 3.88 | 3.78 | 3.48 | 2.61 | 3.57 | 53 | |
| 2011 | 22 | Alone | ALONE .. Developer | compo | 163 | 3.08 | 2.58 | 3.25 | 3.42 | 2.92 | 1.90 | 3.25 | 2.50 | 26 |
Thanks for the comments guys and I'm glad you enjoyed it even though I didn't quite finish and polish as I was hoping :)
It's near-on impossible to determine what the problem is from that information alone unfortunately. It's possibly video card related; even though it's a simple 2D game, it's utilising XNA for all the hardware stuff and if you have a very old video card outside of XNA's supported profile it may well be the cause.
These are just guesses though as I never once encountered that exception during development :(
Overall, nice. I died a couple of times from getting stuck on 'nothing' until i realised that the drawings on the ground were actually obstacles. Some perspective or interaction with the light would have helped show that they couldn't be walked through :)
Looks like the site is down or something, the web link no longer works.
Very nice!
I'm not sure if it was intentional, but the room with multiple buttons and three doors, only one of the buttons was able to stay down, the others just toggled very fast when standing on them. Interesting game nonetheless though
There seems to be a bug where if the snape is blue, and a blue ball hits it, the orange team scores. A bit annoying, but fun overall :)
This is a lot of fun! Love being able to just swing his arms around in slow-mo jumps. Good work :)
Very nice :)
Interesting game, if I understood the controls correctly, I had to scroll up and then left-click repeatedly to get the boat to come? I tried for a while but ultimately I failed. :(
Can't rate, some required dependency is missing relating to DirectX. If you need a specific version of DX installed you should state it.
Nice game with an interesting challenge with the piece destruction :)
I can't rate it, It performed very badly (1-2fps) and then I got a black screen. I'll try again from home later.
I liked the music and atmosphere, but it was really lacking information on controls. I sat there for maybe a minute before realising that the mouse was needed :)
It was really difficult to see how far to move the cubes to be on top of the squares due to the camera angle and distance :(
I didn't even get that the blue bar was a resource for the game until 3 or so rooms in, and then it was depleting too fast for me to work out what i needed to do. Good game overall though
Once I worked out what was going on I really enjoyed this. It felt like I was "hacking" a game to win which was kinda awesome. The last room was tricky, but I got it in the end :)
Very well done.
It was very difficult to see what was going on and difficult to move. Also, I had no idea what I needed to do :(
I'm guessing it was a bug, but I laughed when the zombie guy disappeared and left his eyes and teeth floating in mid-air :)
Nicely done, the screaming was a good touch
Really nice!
Ran really slowly :( I liked the graphics though
Really well done!
I liked this, very nice indeed :) If you wanted to make it a bit more challenging you could of limited the duck time so that you can't get by a streak of 3 flying things just by holding down the button.
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Nice concept and well executed. The only thing is that I felt the 5th or so level was very difficult, I gave it a few shots and then gave up :(
Not bad at all! The controls were a bit slow to operate though, which made it a bit harder to enjoy.
Agree with the others, checkpointing would be great. I stopped playing after my 2nd attempt at the cat just because I didn't want to do all the previous steps all over again :)
Nice work!
Tough to know what to do, I found the fire so I just decided to roast myself in it. :)