mnemusyne 2013-04-28 21:04
AGDG brofist.
Foon → Ludum Dare Explorer → LD26 → Linewalker
By jcmoyer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 71 | ||
| Humor | 133 | 3.17 | ||
| Mood | 309 | 3.19 | ||
| Theme | 408 | 3.68 | ||
| Fun | 589 | 2.95 | ||
| Innovation | 599 | 3.07 | ||
| Overall | 634 | 3.10 | ||
| Audio | 711 | 2.44 | ||
| Graphics | 1028 | 2.40 |
AGDG brofist.
I'm not sure if it was intentional, but the room with multiple buttons and three doors, only one of the buttons was able to stay down, the others just toggled very fast when standing on them. Interesting game nonetheless though
Oh I just came over a switch and the game crashed...
Nice puzzles, but I've been stuck at the place with 7 switches for like 10 minutes. Some kind of hint would be great, there are just so many possibilities to randomly try.
After the second door :)
I liked the witty dialog. A few too many switches for my tastes but it was done very well. I had fun.
Cool. I love the commentary.
nice, reminds me of antichamber
Switch palace to strong. Well done, dialogue was great.
I could not for the life of me figure out the second puzzle in the clock room. Good use of minimal controls though. It reminds me of Killer 7. Only completely different.
That voice is a jerk.
Nice little puzzles. Was a bit confused about "where to go" toward the end, but since it's 1D, it's "straightforward" to explore, if you will.
Some clever puzzles. It starts out looking like it's just going to be confusing but then it starts revealing glimpses of a deeper system. So far I've found one of the ends.
Pretty awesome. I got both endings. Fun stuff. Also sup from AGDG.
Nice! I got lost though, started to think there was no ending, but still got back randomly and found it.
Pretty cool. Not sure if there was an ending or not, but nothing seemed to happen after pressing the button in the labyrinth other than taking me back to the previous location (unless of course I was supposed to go all the way back, if so shame on me).
Is hard :(, great job. Very interesting
c-c-c-c combo
I liked it, noticed some uncapitalized 'I' in text though :) It awas a bit confusing but really smooth and interesting gameplay.
Nice game, I finished the 3 doors but it seems It's not opening anything after that. Did I missed something ?
I was talking about the 3 door with the clock above
Morgawr: I felt that the lower-case 'i' made the remarks seem more snide.
Benjamin: After the three puzzle rooms it opens a portal that you can use to visit earlier parts of the game. There are two possible ways to finish it from there.
Thanks for the comments everyone.
The puzzles were just hard enough without being annoying, good job! And humor points for the text. :)
Been playing much Thomas was Alone? :)
It started off straightforward enough, but once you hit that area with the triangle enemies the game becomes much, much more difficult which is good. Also, very well done with the mechanics! You managed to keep it fresh and new without adding new controls for the player!
Pretty cool game, and really tough puzzles. I got the bad ending, it seems.
I'm impressed by the game given the 1D constraints. Well done. I, like a couple other people, it seems, was confused by the rapidly toggling switches. The audio when stepping on those pointed more towards it being a bug or a broken button than undoing previously pushed buttons. I think there is a lot of potential to be explored in a 1D sidescroller