Foon → Ludum Dare Explorer → Users → MyGrandmother
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | MoNsteR IN my hEAd | compo | 633 | 2.83 | 2.44 | 3.33 | 2.39 | 1.89 | 3.24 | 3.07 | 37 |
I love this type of game and I like your version of it. maybe the controll of the spaceship should be a little bit more precise but great job
Great... simply great nothing else to say
Hi Joe, great game man, just a shame that is so short.
I like it, the animation and walking are very smooth (maybe a small bob on the camera could help). Only problem is too empty, it was better make maybe only 1,2 rooms and add a lot thing into them. but great job
Great idea man, really innovative, you should make the first tutorial level a piece of cake to be beated to be sure that every one can completed.
I wan to play man, but remove adfly please
I like the idea, I think you should put more info the ask part for example when I was asked who i eant to talk there was a chooice between 1 and for but (not the name it's difficult to remember that david is one and so on).
Also you should add more than one enigma otherwise it lose in replayiablity
I love mangment games, I think that is great that you make this in less and 48h, you should play gazillionaire i think that is a great example of this type of game.
interesting joke/game here I liked the relationship with the theme. Love the cute graphic very smooth
cool game. There is a small bug when you replay the game the music and SFX disapper, that a shame couse I love the music
I love this type of games, but I think you should do the movement with WASD or arrow keys, it seems more natural, it took me five second to understand tha I was suppose to click. I love the rest
I like the idea already saw a couple of games with the same mechanics, but I like how to transform-it into a puzzle.
I love this type of games, great job. just a couple of suggestion some times I died because when the next level was starting I was pressing a direction, that seems unfair to the player to each new level make a small count down like "ready go" so the player can prepare himself to the level. Also I think that a 8bit fast music should be perfect for this game
I love decision based narrative games. Great job, and I like the story too XD. Just a couple of feedback, make the decision as button, it fell more natural also if possible make the text happer one line at time, this give the idea that the game is moving forward
0.0 woo that is something. I like the idea of coperative a-sincronus game, especially per iphone, you should add more gamification to it to make it fun like draw something.
add points, helps, badges time limite challenge and thing like this.
good starting point, this game need a UI to see how close you are two win ( a bar ? ), you can also add the possibilities of make the red cube divide itself in relation ship of the time:
between 0-30 1 red cube
30-40 two red cubes
40-50 three
and so on.
I really like the idea is very original, the music is very 8 bit, and I think fit perfectly the game. You should just find a way to make more clear where you respawn once you reached the top, is very difficult to understand.
also R should make the game restard immediatly not bring you back to the main menu.
great game
Great game, great Idea, I love it. My only problem is about the controll, change the system to release the key (not pressing it) in that way it will be easier to controll a couple of time I lost my goblin because I was pressing to much and the goblin was moving to fast.
I like the idea but I don't see so much the theme. Maybe if you make the player at the start to choose only one of the bar (like in real life, you sacrifice some of them for the others) it will make the game diffuclt and interesting.
but i really think that is cool, especially the loosing screen XD