suvidriel 2014-08-26 07:29
This is pretty amazing! Are you going to make a mobile version of it too?
Foon → Ludum Dare Explorer → LD30 → Provider Bob
By cryunreal
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Humor | 85 | 3.45 | ||
| Graphics | 115 | 4.12 | ||
| Overall | 226 | 3.43 | ||
| Fun | 242 | 3.28 | ||
| Audio | 243 | 3.37 | ||
| Mood | 309 | 3.22 | ||
| Theme | 429 | 3.06 | ||
| Innovation | 660 | 2.42 |
This is pretty amazing! Are you going to make a mobile version of it too?
Yes, of course! Android version is sure to be)
Great artwork! Liked so many weapons type and funny graphic!
Fantastic game. Everything from the art to gameplay to the sound was really done to a high standard.
Really cool visuals and game is really fun.
So much content for 48 hours! Well done. Great art style :D
It took me a while to figure out how to connect planets (collect resources?) but once I figured that out it was pretty fun. I love the little animals ... especially the one with the banana-shaped head, haha!
Pretty rad content for 48 hours. Something about this reminds me of the Halloween Harry game.
It's a cute little game, but it got old really fast seeing as every world was a bit samey.
The art looks amazing on this, but I can't get it to run right (Firefox or Chrome on OS X, Unity plugin installed). The music starts playing, but then I see only this:
https://www.dropbox.com/s/sp5x003cqrklef6/Cryunreal-providerbob.png?dl=0
Great game!
But a little boring at first, you can only press "space" and go forward.
This game need more difficulty
You did good. Have some vodka.
Sirry but this game was made in 72 hours (jam Entry))) I publish build for android (apk), windows standalone and web(fixed aspect) after a few minutes!!! )))
Really nice work from the artists, the gameplay gets quite repetitive but great work anyways!
Very professional.
Nice presentation but really lacking in depth. Spamming space and walking right isn't that exiting.
Also it feels so wrong to see virtual buttons in a game that dosn't even have a smartphone version yet.
The character design is very well done, the game is fun and sounds good
nice art and design :)
Nice presentation!
Very nicely polished, and a really funny visual style. One of the best I've played so far!
I shouldn't figure out how to switch weapons with the keyboard, though. Maybe update the description with instructions about the key controls?
Really fun
Great graphics and art design. I love how the guy smokes under his helmet, and how those fish creatures look.
Gameplay is repetitive but the item shop made me play for a bit more.
Well done!
Pretty polished and silly, but monotonous at the same time. Also, I didn't know telecommunication was *that* aggressive business.
(personally, I initially expected violence-free game, and was rather disappointed to find out it's not ^^")
There's certainly a lot of meta-stuff here around the act of holding right and mashing space...
Quite slick, either way.
The art and audio is really good. The gameplay was simple and addicting though I'm not entirely sure how killing things connects planets. Putting in a jump or dodge would be really useful too so that players can attempt to get out of the way of bullets.
Nice realization for such a short time! Gameplay is a bit repetitive but that goes along with this kind of hardcore shooter :) Great work.
Nice game overall! The controls were all over the place though.
The theme was a bit weird but nice addicting gameplay!
WOW! This game is amazing for something that only took 72 hours!! I was particularly impressed by the vast array of weapons, although I didn't get to try very many of them out because it took a little while to get enough materials. Anyway, very very good work on this!
Lots of content, gun types, levels. Textures and sounds/music are great. Nice job.
There's a lot going on here in terms of systems and content which is commendable! The gameplay though is very bland and the tactics don't seem to really change. It's just a lot of graphics skinning the same thing. It only seems to get harder because you throw "more" at the player rather than "different". Well done getting such a robust game and menu working in such a timeline though!
Nice graphics! A bit too easy maybe.
Really well made! I feel like there could be more controls like jumping and maybe reloading as well as having ammo as a resource, but overall seems like a very well polished and fun game. It also seems to have endless levels, pressed the pan button for a minute or two and managed to get up to level 2000... So maybe another goal, if this is to go further could be to add an optional end game, so players can level up until they're ready to finish or keep going for as long as they want.
Funny game)Awesome artwork!
Wow..
This was a fun, albeit grotesque experience, haha. Well done.
Great art and sound! I like the vast array of weapons even if the gameplay is a bit repetitive
Art' 'n animation's gorgeous but gameplay's fairly repetitive. A bit more interesting enemies 'n levels would help considerably. Also, I take it it's procedural levels? The level select screen just went on forever :p Pretty impressive for 72 hours overall though, congrats!
Solid entry for 72hrs. Would like to see combat paced a little differently and less spammy. I basically just ran right, held fire, and never worried. Very good base for a game, though.
nice production values for such a short time
Awesome... A very very lot of work were done! Looks great. Congrats!!!
Wow you guys made a lot of content, would have a liked a little more depth in gameplay. I also enjoyed the funny style and theme you guys were going for, good job!
Nice game! The amount of content is pretty impressive too - I scrolled to, like, 300 levels and it still felt like there's even more. Well done!
SOO MANY LEVELS! Love the artwork!
The graphics were really great.
Love the art style, very cool game!
Really fun game! Played this for way longer than I should have lol. Great job!
Amazing stuff for 72 hours. Took me way too long to figure out how to switch weapons. The resource distribution could have been a little more even, I wasn't able to upgrade anything for way too long a time. But I like this game! you should continue development.
Awesome art, great music! Great work!
+graphics
Gorgeous.
The theme seemed a bit tagged-on though, as though this was a game you'd make whatever the theme!
Very very racy pace though :)
For some reason Chrome crashes everytime I try to play but after a while it did open. Cool game, it will do well on mobile
Damn hardcore!! But nice gameplay , good graphics and smooth controls. Good work russian friends!
The cartoony graphics were pretty cool, although you did spill a large number of bottles of ketchup across my screen a few times.
Insane amount of content for so little time!
Great ske animations and graphics, and got a laugh from me (specially that dogs...) however, it's not contra. Very professional, indeed.
Totally hilarious, I LOVE the 'enforced connection' theme. The artwork and sound is brilliant, it wasn't what I'd call a "deep" experience, but my belly laughs certainly were!
Amazing content for 72h! Kudos! Spectacular art! Great job!
Very nice brutal game! Molodci
That was awesome. Really well polished and good fun.
I got to the 14s with everything unlocked before it got too repetitive.
Starting next to an invisible wall that enemies ignore was odd.
The coal resource seemed to be missing its graphic.
Also the resource numbers look like they refer to the wrong resource due to how they are aligned.
nice art, but i don't know if i'm missing something , the only viable strategy seems to be to go foward firing :?
Pretty good game. I really like the main character, and pretty good use of the theme. It got a bit repetitive and some of the enemy ai could be better. But, expected for 48 hour compo. Nice job.
I love sidescrollers
Really nice graphics and sound, and a shop with weapons and upgrades adds a lot to the variety.
Also liked how different the planets were, with different backgrounds and enemies. Impressive for such a short time in development :)
Awesome graphics!
There was definitely a LOT of work put into the graphics and polish of the game which I really appreciate, but ultimately the gameplay is really lacking. Every planet is walk right or stay alive (or the resource thing which I didnt understand), and the only choice you have is deciding whether to shoot left or shoot right.
I sure played this game long! The balancing isn't perfect yet but I really enjoyed it.
I was scrolling right on the map and was like "dayum that's a lot of levels". Then I read infinite space. 10 infinites out of 10.
Better controls (e.g. "how does this work?") and more clarity on where resources are acquired (or even what they are) would only improve an already awesome jam game. Well done! I haven't seen that much blood and guts since Mortal Kombat I.
Amazing graphics, but the gameplay lacks a bit and gets boring fast. Great polish though, and getting a complete shop/upgrade system in place in such short time!
It's a beatiful game, the sound, graphics, everything is perfect !
The graphic is nice and funny. Great work with the guns. Congrats.
Neat artwork! Very nice. Very brutal indeed.
great entry! very long and addictive!
I dig the weapon progression and the difficulty curb is nice too :D
Nicely done, a great entry, although a bit loosely themed. Keep up the good work. I found the gameplay highly enjoyable.
Well done on the entry. The art is pretty well done. However I though it got old fairly quickly. It could use another element to add some depth to it.
Otherwise, good work guys.
Really fun entry, the ammount of aliens and weapons is impressive. The stone/coal/whatever resource seems to be invisible.
Fun game! The graphics were humorous and the audio was very serious. Too bad I did not have enough resources to buy new weapons.
Awesome looking main character. Nice touch with the bullets coming out where his gun barrel was located.
I can tell the artist had a good time with this one!
I did run into what looked like a gamebreaker, though. The planets seem to be procedurally generated on the map, and after about 10 planets, the next planet was placed too far away for me to connect to, so unless there was a way of increasing the range that I missed, it was impossible to continue.
Good work with the visuals/audio, though!
This was a really fun game! I love how some of the enemies just explode into chunks of meat.
The gameplay is a bit mindless but I've seen mobile games not as good as this selling for a few pounds, so having this as a free game is a pretty good deal. I do like the art style and the quirky sense of humour. One of the most fun LD games I've played