Provider Bob by Cryunreal 2014-08-27T16:08:00
It's a cute little game, but it got old really fast seeing as every world was a bit samey.
Foon → Ludum Dare Explorer → Users → Doctor Broccoli
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Mosaic | jam | 638 | 3.05 | 3.00 | 3.10 | 3.48 | 2.81 | 3.05 | 3.05 | 41 | |||
| 2014 | 30 | Connected Worlds | Layer | jam | 478 | 3.08 | 3.13 | 2.88 | 3.46 | 3.92 | 3.29 | 44 | ||||
| 2013 | 28 | You Only Get One | Destructoblast | jam | 95 | 3.54 | 3.54 | 2.97 | 2.59 | 4.00 | 2.58 | 3.25 | 77 | |||
| 2013 | 27 | 10 Seconds | Don't sink | jam | 83 | 3.59 | 3.38 | 4.09 | 3.46 | 3.94 | 1.70 | 1.96 | 3.07 | 100 | ||
| 2013 | 26 | Minimalism | Dropblocks | jam | 295 | 3.06 | 2.98 | 3.23 | 3.23 | 3.71 | 1.94 | 1.80 | 2.83 | 84 | ||
| 2012 | 24 | Evolution | The Amazing Adventure of Magenta-Man | jam | 155 | 2.93 | 2.96 | 2.85 | 2.67 | 2.96 | 1.53 | 2.62 | 2.59 | 58 |
Doctor Broccoli leaves an average of 8.2 feedback comments each event.
It's a cute little game, but it got old really fast seeing as every world was a bit samey.
Hah, that's awesome. It's a bit of a stretch to call it a 'game' but it's a brilliant idea.
The interface could be improved if you went for a 'click-and-drag' sort of map rather than a 'click-to-move-here' kind of map. Also it would be nice if you could set your own location a bit more precisely.
Oftentimes, the enemies would overlap, causing me to be unable to dodge them...
Beautiful little game. I guess my main criticism would be that the music kind of got on my nerves after a while.
A decent idea, but way too difficult. The only way I could beat it was by memorizing the attacks, rather than by looking at the screen.
Is this blasphemy? I'm pretty sure this is blasphemy. It's really fun though.
THIS IS THE GREATEST THING EVER.
Aww, I wasted my time...
Really quite fun! The main problem is that on some levels the background is too distracting, making the platforms difficult to see.
Neat idea, it really needs some kind of effect or animation when you die though. Right now when you die you just get teleported right back to the middle which is a bit confusing seeing as you're blind.
A fun concept, I really like the graphics. My main problem with this is that the camera is too far zoomed in so you can't see the obstacles coming.
Really fun idea, I really love the graphics and audio. It's really really hard though.
I dig the graphical style, but the sounds were kind of annoying (especially the sound of the bug swarm).
Nice attempt, I like the idea of picking your own movement options. Too bad that you didn't manage to make it more complete. I hope you learnt something from the experience and better luck next time.
Cute little game. I liked the sprites and the moving background. It really does get quite monotonous seeing as there aren't really any different enemy types or weapons. Also the fire rate is way too high right now, it makes it a bit easy.
I think I just got happiness poisoning. Great work!
Good game, the main problem I have is that sometimes it's not quite clear when the game considers me to be in a 'dark' area. The only times I died was when I was near an edge, waiting for the lights to flip when I suddenly died because appearantly I was standing on the darkness without realizing it.
It was incredibly choppy to the point where it was almost unplayable. You might want to see if there's something hogging a bunch of resources here...
Dear lord, it's like Kirby got high and made a video game.
Well done, but I feel like it needs some kind of happyometer so you can keep track of your score while you're playing.
Really cool idea, I love the self-cooperation-aspect of it.
Fun game, and nice graphics. Unfortunately some of the sound effects were a little annoying (specifically the jumping sound and the noise you get when you die on a spike.)
Also, there is no way you can fit that much blood in one dinosaur.
Really neat game. I do feel like some things could be explained better though (like that you can turn whilst moving or that you don't need to face something in order to activate/kill it.) Still really good overall though.
Not a bad idea but it's waaayyy to fast to be playable and it's really difficult to shoot the defense drones while also paying attention to the enemies.
Awesome game, but it definitely needs more checkpoints. Also, I think the timer should be slightly more subtle, it's a bit too excessive at the moment.
Looks nice and I really dig the audio. It's quite difficult though.
It took a while to figure out how this was supposed to work. The game seems to be more about trial-and-error than about actual puzzle solving.
Some kind of cursor would be nice to have, I kept shooting slightly to the left. Also my PC couldn't quite handle the number of huggers. Maybe it's a better idea to add a fixed number of huggers every 10 seconds, rather than doubling them.
Great concept. I actually think this game would be better if it didn't have the timer though.
Pretty difficult, but the look&feel of the thing is fantastic. I love the 2.5D graphics. Great work!
Really fun game. Good sense of humor and generally just a fun little adventure game.
That one guy underneath the tree is a jerk though.
The graphics are pretty cool, but the game itself just feels a bit incomplete. I get that you're trying to be minimalist but just holding down the left mouse button and aiming at enemies just doesn't quite cut it in my opinion.
I don't mind the fact that you have to play several rounds, I do mind the fact that all the rounds are pretty much the same (there may have been slightly more enemies in later rounds? I'm not quite sure.)
The aesthetics, environment and 'menu' are all really cool though, so good job on that.
Love it! Good usage of the theme. Very clean and pretty looks. I maybe would've liked to see some inertia in the sideways movement and the font stands out a bit too much but otherwise this is a great game.
Cool concept, it looks neat and it's pretty cool to scorch the landscape with my giant throbbing laser of death.
My biggest criticism would be that there is no real challenge to it. The game just switches from "frustrating" to "piss-easy" once you get the laser.
This is a fun little game. The graphics & audio are really great, the idea's fun and it's got a good sense of humor. The balance is WAY off though, I just zapped though it by building nothing but markets. Still, great work.
My thoughts:
"Alright, that's some kind of grey room."
"Aaannndd more grey rooms."
"Hey, cool noise effect."
"What the!? Where did that corridor go?"
"This is getting kind of creepy..."
"Sheesh, it's getting dark in here."
"Alright, this room doesn't have any way out, now what?"
"OHSHITJESUSWHATTHEHELL!"
*faint sobbing noises*
So yeah, well done.
LD31 — Entire Game on One Screen (1)
Orion by feiss 2014-12-09T18:10:00
Aww, I never even got to press the random button...