FoonLudum Dare ExplorerLD28 → Mr.Rect

Mr.Rect

By mindtricks

View on Wayback Machine

CategoryRankScoreCount
Coolness294
Humor2542.90
Theme3473.15
Innovation5502.83
Audio6812.02
Fun7372.51
Mood8172.26
Overall8312.57
Graphics9741.62

Comments

whiteknife 2013-12-16 19:25

I'm getting a 'this computer can't run this because zlib.dll is missing'. I'm running Windows 7.

coblynau 2013-12-16 20:00

I'm also getting a zlib.dll missing error on Windows 8.1.

mindtricks 2013-12-16 20:04

I modified the windows rar including the zlib dll missing

coblynau 2013-12-16 20:17

Nice first game, well done. Keep at it and you'll be a pro!

(zlib fixed :))

themaster99 2013-12-16 20:19

Not bad for your first game, by any means! Good work!

drprettypatty 2013-12-16 20:21

Great idea! Simple and really good for your first entry!

doctor-broccoli 2013-12-16 20:23

Nice attempt, I like the idea of picking your own movement options. Too bad that you didn't manage to make it more complete. I hope you learnt something from the experience and better luck next time.

hyoga-3d 2013-12-17 17:01

Nice game for the first time, keep doing.

sadiquo 2013-12-18 15:31

If you want know I prefer you funny simple game than the usual other game we can see every time, greats ideas and great music :D

nelien 2013-12-18 20:14

Could've been longer, but had lots of fun at the idea! Very witty!

mirroar 2013-12-18 21:09

Good first effort, keep it up! You've got the beginnings of a decent game down, maybe next time you'll have more time to polish it.

arkazon 2013-12-18 21:45

I like the overall concept of choosing a single skill to take into a level. As others have said, this has more innovative features than a lot of the games on here even if it is a bit rough around the edges!

chiguireitor 2013-12-18 23:57

Loved the dialogs you included. Too much fun making Mr.Rect sad :-D

ohfiddlediddle 2013-12-19 11:47

Trust me, that was really good for a first time. :)
One of the more innovative games I have played so far, plus it was pretty funny, well done. :)

lilinx 2013-12-19 11:58

Very fine first game. It's simple, I like the font, I like the fact that you get to try different controls (mouse, click, keyboard, drag & drop). I tried all the different paths.

azzar 2013-12-19 12:51

Great idea and a nearly flawless execution (covering unfinished parts with funny comments counts as finishing them in my book)

mortl8324 2013-12-19 15:16

Haha for such a simple game, I thought it was pretty interesting and funny.

thingus 2013-12-19 15:23

Fine execution, epsecially given that you did the whole thing in code, and an idea I'd like to see developed further. Great first try!

jsjwooowooo 2013-12-19 16:57

Quite a funny little game, nice work getting something playable finished.

alexrose 2013-12-19 19:31

I played it twice through to get all options.

The only thing I'd say you could improve next time is.. make it so if they're already holding right and then jump, they will jump right, rather than having to press up and then press right.

Also on the teleport level it wasn't immediately obvious to me to use the mouse.

But other than that, cool first entry. Don't stop trying, keep going until you're awesome!

Jeremias 2013-12-19 20:26

At first: congratulations for making your first game. The underlying concept (choosing one skill) is clever. Why not continue working on it in terms of a post-compo version?

parapup 2013-12-20 00:08

The idea was brilliant and it was a great game the concept was perfect.

moosefly 2013-12-20 14:58

Interesting game for your first try. The controls could've been a lot more polished as others have said. The game could've also been longer and have more variety, but I understand that the time limit can be quite severe.

Maybe you should try with a "lighter" setup next time? SDL (+C++?) isn't the easiest option for Ludum Dare after all!

natpat 2013-12-20 16:12

The idea was there! \The few levels you did have were humorous and worked well. And congrats, you finished something!

scipio-xaos 2013-12-20 19:30

Heh heh. I loved it. Pretty fun to play. Had to go through and do all the options. And it was very, very funny. :P

fussycashew 2013-12-21 14:37

Interesting game, I'm obliged to say this on every game that has linear physics, but my biggest issue with gameplay was the linear physics.

crabman 2013-12-22 21:38

I don't know why I chose lose. I guess there's something wrong with me. :D

greasemonkey 2013-12-24 03:41

Very nice work for a first game, even though it's really short.

The music is quite "meh" but it wasn't particularly grating either. Perhaps I should write an autotracker for that kind of music.

Also, using 64-bit FreeBSD here, and the Windows version runs without issues. With a little bit of tinkering, I managed to get this to build natively and run without issues.

Three things you need to note in future (no, you won't be "marked down" for these, it just makes your game easier to port):
1. Please, if you use SDL 2.0, say SDL2. "SDL" on its own refers to SDL 1.2 in most peoples' minds, which then makes people like me
2. If you need to #include something in a subdirectory, use e.g. "SDL/SDL_image.h", NOT "SDL\SDL_image.h" - the latter ONLY works on Windows, while the former works absolutely everywhere and is the ONLY standard path separator.
3. As far as I'm concerned, this isn't valid C++:
SDL_RenderFillRect(ren,&rm.getRect());
Use this instead:
SDL_Rect r = rm.getRect();
SDL_RenderFillRect(ren,&r);

greasemonkey 2013-12-24 03:42

(elaboration on point #3: Drawer.cpp, line 69)

kirbytails7 2013-12-24 04:53

Good job getting something done for your first entry! The idea is pretty interesting.