as3boyan 2013-08-26 09:28
Game is not so easy to understand.
Foon → Ludum Dare Explorer → LD27 → Ten Second Evasion
By atrodo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 78 | ||
| Innovation | 123 | 3.68 | ||
| Theme | 529 | 3.21 | ||
| Mood | 848 | 2.33 | ||
| Humor | 945 | 1.47 | ||
| Overall | 1003 | 2.55 | ||
| Graphics | 1004 | 2.12 | ||
| Fun | 1067 | 2.17 |
Game is not so easy to understand.
This goes waaaaaaay over my head.
Took me a while to understand the game, but once i got it i really enjoyed it. Mind bending! Great job. Could definitely do with some audio, but otherwise fantastic.
Way too complicated. I am sorry but I have no idea what should I do. Maybe because I am still tired after this Compo ;)
Great fun to play puzzle game! I like that there is no pressure of time. Sound effects and maybe some animations would be nice.
Very clever!
It took a while to figure out how this was supposed to work. The game seems to be more about trial-and-error than about actual puzzle solving.
It is hart to get into the game logic, but once you are, it's great!
It's so hard :'(
Um. What the hey is this? A better explanation of the controls would be helpful.
Great idea for a "10 seconds" game! You are literally trying to put together 10 seconds from the components on the left. Very innovative!
It did take me a while to understand the game but it turned out to be a kind of interesting puzzle game. It quickly turns very complicated and I am wondering if this puzzle is an NP-complete problem or if there is some strategy I am missing.
It's a bit complicated, but it seems a lot of effort went into developing it, good job!
Interesting new concept, didn't fully get it, you need to explain it better, but still 5/5 Innovation.
A very good puzzle game. Well done.
Very easy and simple game, but controls, man. So bad. My page constantly scrolls up and down from pressing arrows
I tried, I'm sure there's something to it but I can't get my head around it. Seems like it could be interesting.
Hard and not really puzzly, or maybe i am just too stupid for it ^^
Took me a few seconds to understand what I have to do, but then it became a nice puzzle! Very nice take on the theme.
Well, once I thought I figured it out it was pretty cool, but now I have a level that, as far as I can tell, is complete but it's not letting me advance. Because of that, I ended up just quitting before the end.
Maybe I'm just not understanding something about the win conditions, but here's what I had: http://s17.postimg.org/nrmpzkp67/Screen_Shot_2013_08_29_at_11_12_26_AM.png
It's a great base for a puzzle game. It would be a huge help if there were some clear indicator of which pieces had already been placed; there are already boxes there, maybe just place checks or dots in them to show they're used.
I think the fact that it automatically goes to the next puzzle before you even place a piece makes it confusing to understand the mechanic. You need a little more time for the player to register that they have done the correct thing. I think the mechanic is interesting and has promise, it just needs a lot more feedback to help people learn the interface and know when they are doing something right/wrong. Good job.
Took some time to understand.
I like the puzzle but it needs some color coding and other helpful aspects.