ossah 2013-12-16 18:35
Cool game mechanic with the sound! Controls were a bit fast for me but really enjoyed the mechanic. Has a lot of potential to be a great game if padded out more.
Foon → Ludum Dare Explorer → LD28 → A Stone's Throw
By scoobyben
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 67 | ||
| Innovation | 59 | 3.79 | ||
| Theme | 221 | 3.39 | ||
| Mood | 438 | 2.85 | ||
| Fun | 478 | 2.88 | ||
| Humor | 482 | 2.27 | ||
| Overall | 491 | 3.00 | ||
| Graphics | 838 | 2.18 |
Cool game mechanic with the sound! Controls were a bit fast for me but really enjoyed the mechanic. Has a lot of potential to be a great game if padded out more.
A cool idea - but the field of vision makes it incredibly difficult. Maybe that's just me though. I had fun playing it regardless
Cool atmosphere, did a good job of capturing that feeling of scrambling about in the dark trying not to trip up.
I like the idea, but graphics is poor, especially menu buttons.
I did not enjoy playing this. Game mechanics seemed to work as designed, so it's probably just not my kinda game.
This was an awesome idea, but I experienced some problems.
I found a door that said exit but I couldn't really go through it.
Other than that seemed to go fine! Great game design.
@Alismuffin - I don't think I did a brilliant job of explaining how the levels work - you start in the middle , with a key on one side and an exit on the other - you need to pick up the key, then get to the exit. Sorry about the confusion!
Pretty interesting, hitting enemies is hard, and it's kinda frustrating to miss and be forced to kill yourself because you can't get passed an enemy. Finding the key is very satisfying though!
Really interesting idea. You should try and make a full game from that.
It has some potential!
Wow, very nice core mechanic. Loved the idea.
Neat idea, it really needs some kind of effect or animation when you die though. Right now when you die you just get teleported right back to the middle which is a bit confusing seeing as you're blind.
The idea is pretty cool, but the controls are a bit hard to master
Really nice idea and a good take on the theme. I think the controls could have used some work, and I also didn't think putting death pits in there was a fair choice. It basically screws you over even though it is not your fault. Otherwise great job!
Cool game, interesting idea, but i had a low framerate...?
Very good idea, but not very good execution.
@d_0o_d - I'm not sure what to recommend, pygame should be setting the frame rate at a constant 30fps, and it's been fine on all the machines I've tested it on
@sam1373 - fair enough, may I ask what I should've done differently to help me improve in the future?
@Doctor Brocolli - I agree, that's a feature I would've added but ended up running out of time.
Great concept and interesting mechanic. Maybe with better graphics the game would be amazing. Very fun and good job!
Really enjoyed the core mechanic. Thought that the movement was a bit too quick and hard to handle.
I disagree with some of the comments that didn't like the pits, they added a needed element of danger that force you to take it slow (or take risks). Although losing the stone down a pit seemed excessively harsh and effectively resulted in death.
interesting mechanics, good effort
I feel like the areas where you walked or threw the stone should be "remembered" and maybe even remembered across lives
also I didnt get any sound and this kind of game would be the perfect experiment with stereo sounds and simulated echos
finally for unforgiving platforming the controls should be tighter, for example having 1 jump per click rather than continuous jumping
A great idea!
Promising idea, controls a bit unresponsive sometime, but the game was fun to play! nicely done!
Game controls are cool and simple. The increasing lives option was cool.. Innovative theme... Though I think the fps increased on my pc a bit. Also sound didn't work for my pc.
@Diptoman There was no sound (The "sound" of enemies and the stone is represented graphically). It's another thing I didn't have time to put in
A little weird, but interesting.
Can't play windows games :-(
Really great idea, and the mechanic was fairly well executed. Would have liked some sound to go with it.
Awesome idea! There was a similar game in 3D on Kickstarter and I also wanted to make something like this.
I was confused by that flying creature. It's too fast and avoiding it feels more like luck than skill. Try to add some more polish next time: death animations/screen fades, audio, prettier menu,... such stuff.
I really like your game. If you want to have a look, I made a Let's Play with it :-) https://www.youtube.com/watch?v=laFsCiGVj1M
This game is really unique and cool! Too bad fraps wouldnt record it so I couldnt include it in my LD Compilation series...