Left & Knight by toaster 2013-05-19T12:01:00
The slime in the floor unfortunately stopped me making much progress. :(
Foon → Ludum Dare Explorer → Users → GingerMess
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Snow TV | compo | |||||||||||||
| 2013 | 28 | You Only Get One | Bullet | compo | 603 | 2.88 | 2.84 | 2.80 | 3.20 | 2.40 | 2.17 | 2.29 | 2.55 | 50 | |||
| 2013 | 26 | Minimalism | Minimal | compo | 260 | 3.48 | 3.48 | 3.18 | 3.70 | 2.66 | 2.52 | 2.76 | 59 | ||||
| 2011 | 22 | Alone | Mischief! | compo | 367 | 2.65 | 2.76 | 2.53 | 3.00 | 2.61 | 1.10 | 3.38 | 1.46 | 2.00 | 36 |
GingerMess leaves an average of 19.0 feedback comments each event.
The slime in the floor unfortunately stopped me making much progress. :(
I really like the way you mixed sound volume with the gameplay, nicely done.
Could have used some sound, especially when you hit something. I know there's no sound in space. Damnit!
There's an impressive amount of stuff in this, and as someone said before, it's very much like Galaxy Trucker/FTL.
I had a few issues with this:
-Often random screen transitions, sometimes with no player character on-screen.
-Fleeing when I never went near the screen edge.
Also I'm not sure how this fits with the theme, but as a game it's quite fun. The voices were amusing, and the music was nice to listen to.
I didn't have any problems on Windows7, just so you know.
A lovely little game that really does need lots of attempts before you get anywhere due to the nature of the oscillation. I love the parallax background as it gives the game that little extra something without going beyond the theme, which is something I should have considered actually.
Overall a great entry in my opinion.
This game is really difficult, which is fine, as it's very much based on your timing. I managed to get quite far up but then the feet narrowed and I eventually fell off.
The only thing I'd recommend is some sort of stronger clue as to when a step falls of the screen, as it takes a while to get used to judging when you need a foot to land to prepare for the next step.
Quite fun, if a little frustrating!
Despite the randomness, there's definitely a game here. Not bad!
This game...this game! I love the style, and the pseudo-music that plays throughout. Great entry!
Must be the first GBA emulator entry I've seen, interesting.
Absolutely fantastic game that kept me playing until the end. Love the reference. I think this may be my favourite so far.
Shootin' da spudz. It was fun comparing progress with you Cider, good luck with your entry. :)
This has to be one of the most addictive entries for me, very nice.
I raised an eyebrow at the sound effects, but the potato sun made up for it. All hail our starch-based provider of light!
NOM NOM NOM
Not sure about typing the location in to move the bunny, but it certainly gets challenging later on!
Quite enjoyable, though the menu screens are a little unresponsive (unless that's just my system).
Augh, my hair is on fire!
This becomes particularly amusing when you figure "if I take all the flames at once, I can clear the level and just get the bucket. Can't fail!" But then you hear
AAAAAUUUUGGGGGHHHH MMMMYYYY HHAAAIIIRRR IIIISSSS OONNNNN FFFFFIIIREEEEE
and you die. Marvellous.
Very amusing, but could do with a way to reset the level or navigate back to the menu when you get stuck or die.
Certainly lives up to the name! Nice entry, and you've stuck to the theme perfectly.
I like the idea of arranging the level you're about to do, I'm not sure I've seen that before.
faijdherbe, the problem is here:
J:\temp\ld48 games\ZedSurvivor>java -jar ZedSurvivor.jar
init
loaded level: 10000 - java.awt.Dimension[width=100,height=100]
start
Exception in thread "Thread-0" java.lang.IllegalStateException: Component must have a valid peer
at java.awt.Component$FlipBufferStrategy.flip(Unknown Source)
at java.awt.Component$FlipBufferStrategy.show(Unknown Source)
at net.faijdherbe.zedsurvivor.Engine.doGameLoop(Engine.java:108)
at net.faijdherbe.zedsurvivor.ZedLauncher.run(ZedLauncher.java:66)
What this means is that you can't get the buffer strategy for a component until it is visible. I'm guessing your game loop starts running before your frame, or the contained components (a panel?) are displayed. To fix it, run the rendering for your game after setVisible(true);
Regards, a fellow Java developer. :)
Pretty neat little game, although the site you hosted it on (Mediafire) tends to have adult pop-behind windows even in Chrome. Thought I'd mention it as a warning for others when they download.
Great take on Alone. I think a lot of people have been in this situation at least once in their lives.
COSMIC WHALE, HOLY GRAIL! Bizarre but I like it. The high-pitched sound gets a little painful after a while though!
Indeed, not bad guitar! Unfortunately not really game. One thing to note though is that you need to check for the player's movement keys being held down all the time, as it's possible to hold up, then right, then release right and still expect to move up.
LD28 — You Only Get One (25)
Cluster Buster by Arne 2013-12-23T00:51:00
Lovely art, and a good game, although the theme association may be a little lacking. ;) Great entry though.
Clueless by m12y 2013-12-23T00:47:00
A little confusing, but I like the idea.
Better Half by ocmu 2013-12-23T00:46:00
A lovely little game, I really liked it. Nice!
A Blade in the Night by Infin8 2013-12-23T00:42:00
Interesting concept, taken a little further it could be more fun.
A Girl & Her Cat by little_polygon 2013-12-18T18:43:00
Oh god I burnt my cat. Multiple times.
Alien Plant by internetpaulicy 2013-12-18T18:42:00
I love that if you abduct humans but they miss your spaceship, they rocket into the air and glide for a while. Fun game!
Asshole Ducks by thatwhichis 2013-12-18T18:38:00
GOD DAMNIT ASSHOLE DUCKS, STOP EATING IT ALL
The mighty spear by Poxymyr 2013-12-18T18:34:00
Good platformer, and the spear mechanic is great. Nice entry!
Protogun by Solluxx 2013-12-18T18:32:00
Probably my favourite submission so far. Excellent little game!
Cure the infected! by archaeometrician 2013-12-18T18:29:00
Great concept, and has something in common with my submission, so naturally I'm biased to liking it. ;)
One suggestion: spread the initial civilian spawn out a bit, and add more zombies to start with. It should make it more of a challenge.
A Stone's Throw by scoobyben 2013-12-18T18:25:00
A little weird, but interesting.
One Minute Hero by Stals 2013-12-18T18:22:00
A lovely little roguelike!
Toast! by Ismei 2013-12-18T18:16:00
Not quite a game, but amusing nonetheless!
Quam Protector by Vulpus 2013-12-18T18:11:00
Amusing game! One thing to note: limit the FPS using the LwjglApplicationConfiguration, or set vsync to true, as you can overheat some graphics cards by allowing unlimited FPS.
Aerachnophobia by Cactose 2013-12-17T17:03:00
I see where you were going with this, but there is one issue: when you die and it loads the level again, nothing is reset. You remain where you died and you can't move, forcing a restart.
I would suggest next time have mouse aiming rather than arrow keys aiming. Not a bad entry though!
the Pit by MRvanderPants 2013-12-17T16:55:00
Not a bad little game - I really like the graphics and the smooth animation/gameplay. Good stuff.
Treasurequest by andrewkennedy 2013-12-17T16:50:00
Not sure about using pre-existing music, but it does make the game better so why not. It does get a little slow in pacing though. Nice entry!
siamese by ittlebit 2013-12-17T16:35:00
Interesting. There's a lovely style about this that I can't put my finger on, but I appreciate. Nice.
Key by Key by stefan 2013-12-17T16:32:00
Nice game! Going back to the menu after each key seemed odd, I would have expected to solve all locks before being given the next level.
Mother Love by Zener 2013-12-17T16:29:00
Cute, and pretty smooth too. My only gripe is that you don't move while sitting on a platform, requiring you to move in the direction of it. No biggy though.
Rush Delivery by icedmetal57 2013-12-17T16:25:00
I love the end screen, and to answer it: it felt great. :)
Single Shot by Suyo 2013-12-17T16:23:00
Pretty cool, I like the music. Smooth gameplay too.
The TORPEDO by windwalkerranger 2013-12-17T16:21:00
I really enjoyed this, I must admit. Really well done. One issue: if your submarine is on the right side of the map, the TPC can overlay it and force you to toggle it on/off while programming.
You Only Get One Jump by alphaatom 2013-12-17T16:10:00
The movement is a little wonky, but otherwise this is quite cool.
1 by eralpkaraduman 2013-12-17T16:06:00
Interesting concept, but no actual game here. Kinda amusing to run around in though!