2013-12-15 18:58
Web link broken.
Foon → Ludum Dare Explorer → LD28 → A Blade in the Night
By infin8
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 561 | 2.38 | ||
| Graphics | 760 | 2.38 | ||
| Theme | 805 | 2.30 | ||
| Innovation | 814 | 2.38 | ||
| Mood | 822 | 2.25 | ||
| Overall | 941 | 2.33 | ||
| Fun | 958 | 1.95 | ||
| Coolness | 1329 | 37 |
Web link broken.
404 web link DX
Renamed it by accident?
Download exe complains about missing data directory
404 error...just fix the link and you should be ok.
Sorry for the broken links! They should be fixed now!
Like the original concept, its kind of like a mix of old school arcade games like Time Crisis with some sword fighting thrown in. Took awhile to get the hang of how the sword feels. I think some UI feedback on how many swings you made/missed or orbs you hit would help the player.
It's rather difficult to get a feeling for depth. I think that if you made it possible to move your head a bit, that would help a lot.
Yep, link works now :). Cool game and the ambient sounds are really good. I would suggest making it way faster though, like the sword follows your mouse directly or maybe it gets faster as you play more (and you could keep score of some sort)? The level seemed to restart when I hit a sphere? Not sure why? Still a cool game though, thanks!
Web link works for me; ambient audio really adds to the sense of the game. Well done. :)
I like the idea, and I think the gameplay could be great fun, however the controls are not really working. There's too much delay of the sword movement from the mouse, and the animation seems to start later than the mouse click.
I like the idea, I think it's not really well fit with the theme, but there's potential :)
Nice idea, but the controls are a bit broken, things disappear for no apparent reason and depth perception is virtually impossible. Would be really cool with some more polish.
Interesting concept, taken a little further it could be more fun.
Cool concept, nice game, I included this game in part 8 of my Ludum Dare Compilation series, if you'd like to take a look :) http://youtu.be/JK9Dz3oR_Xs
The depth is a bit... weird.
The slashing felt a bit slow and the depth perception was really messed up. But nice aesthetics.
The sword moves a bit slow, like @Diptoman says