FoonLudum Dare ExplorerLD28 → A Blade in the Night

A Blade in the Night

By infin8

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CategoryRankScoreCount
Audio5612.38
Graphics7602.38
Theme8052.30
Innovation8142.38
Mood8222.25
Overall9412.33
Fun9581.95
Coolness132937

Comments

2013-12-15 18:58

Web link broken.

spike_xp 2013-12-15 19:38

404 web link DX

Renamed it by accident?

chrismingay 2013-12-15 19:58

Download exe complains about missing data directory

poingferret 2013-12-15 20:23

404 error...just fix the link and you should be ok.

infin8 2013-12-16 03:03

Sorry for the broken links! They should be fixed now!

disdanes 2013-12-16 16:12

Like the original concept, its kind of like a mix of old school arcade games like Time Crisis with some sword fighting thrown in. Took awhile to get the hang of how the sword feels. I think some UI feedback on how many swings you made/missed or orbs you hit would help the player.

liamlime 2013-12-16 16:14

It's rather difficult to get a feeling for depth. I think that if you made it possible to move your head a bit, that would help a lot.

teddy 2013-12-16 16:16

Yep, link works now :). Cool game and the ambient sounds are really good. I would suggest making it way faster though, like the sword follows your mouse directly or maybe it gets faster as you play more (and you could keep score of some sort)? The level seemed to restart when I hit a sphere? Not sure why? Still a cool game though, thanks!

coblynau 2013-12-16 16:57

Web link works for me; ambient audio really adds to the sense of the game. Well done. :)

matx 2013-12-17 20:18

I like the idea, and I think the gameplay could be great fun, however the controls are not really working. There's too much delay of the sword movement from the mouse, and the animation seems to start later than the mouse click.

I like the idea, I think it's not really well fit with the theme, but there's potential :)

lyje 2013-12-19 01:05

Nice idea, but the controls are a bit broken, things disappear for no apparent reason and depth perception is virtually impossible. Would be really cool with some more polish.

gingermess 2013-12-23 00:42

Interesting concept, taken a little further it could be more fun.

jupiter_hadley 2013-12-24 19:10

Cool concept, nice game, I included this game in part 8 of my Ludum Dare Compilation series, if you'd like to take a look :) http://youtu.be/JK9Dz3oR_Xs

danielsnd 2013-12-24 19:28

The depth is a bit... weird.

diptoman 2013-12-25 09:27

The slashing felt a bit slow and the depth perception was really messed up. But nice aesthetics.

xrm0 2014-01-04 13:03

The sword moves a bit slow, like @Diptoman says