Cube Colors by PabloAlexandre31 2013-05-01T08:46:00
I liked the idea of the colour mixing, dropping and picking them up. Found the death a little frustrating as it took a while, so I lost the flow of it a bit.
Foon → Ludum Dare Explorer → Users → Ismei
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Beneath the Covers | compo | 1204 | 2.30 | 1.72 | 2.63 | 2.92 | 2.15 | 2.96 | 2.28 | 2.83 | 48 | |
| 2013 | 28 | You Only Get One | Toast! | compo | 901 | 2.45 | 2.48 | 2.19 | 2.81 | 2.17 | 3.73 | 46 | |||
| 2013 | 26 | Minimalism | A Visit to the Gallery | compo | 1127 | 2.57 | 2.17 | 2.52 | 3.61 | 2.61 | 2.25 | 35 |
I liked the idea of the colour mixing, dropping and picking them up. Found the death a little frustrating as it took a while, so I lost the flow of it a bit.
I really liked this idea. It was simple to understand the controls, but the enemies were quite tough. I thought the hats were a cute idea.
I liked the explosions and the simplicity of controls, and agree that having a more zoomed out screen would make it easier to decide directions. But then you'd miss out on the fun of choosing a direction just in time to enter a collision course with a police car.
I liked the idea of this game. I died the first few times, but having a score made me want to keep going back and try to beat it. I liked how each side did something different, although it did make me fling myself about a bit to see if another side would be more effective.
Thanks for all your comments.
I did try to put in sound on the second day, but none of the tools I had had the sound I was looking for / couldn't seem to record it.
Can anyone recommend any good audio generation tools for next time?
This definitely fit the theme. I enjoyed playing this, it really gave my brain a workout. I too would have like a trail, just so I could see where I had been as I found the more complicated pictures quite tough.
Definitely fits the theme. And I agree, the music kept me playing longer than I would have otherwise.
I loved the music, and the black background worked really well. I found it difficult to judge angles sometimes, but apparently that's something I'm bad at in general, so it might just be me.
I didn't actually find it that hard to tell between the colours. I like the idea, it's simple but you have to focus to see when the colours match.
I would be interested to see how it would progress in the next levels.
This was fun to play. I enjoyed the music and the dialogue was funny.
Aaaaahhh...
I really needed this after a busy few days. This is very calming and relaxing, loved the colours and graphics, and the sound is perfect.
I can't believe you made this in 48 hours. I loved the voices.
I liked the simplicity of the shapes and gamelplay, but I agree, even having a little noise when you deflect or collect would have added something to it.
I really enjoyed this game, the different skills made the playstyle different and it made me keep playing to try and beat my score for each.
I liked the different power ups and different levels, made it different.
I really enjoyed this one. The graphics were good and the game didn't punish you for being messing up. I liked the level of challenge and the different weapons.
This was quite compelling. It took me a few tries to figure out exactly how to do it, but I was very pleased when I made it to the other side! A good idea.
Hey, I really enjoyed this. I agree, all the endings are equally fun and I like your writing styles. The art was great too, even before taking into account the time limit.
Oh no! Christmas is ruined! I enjoyed this game, with the breaks in between waves to rush out and find things.
I liked the look and sound of your game. I also found the controls a little hard, but I think that was because I panicked to begin with.
I liked the idea of this game, but found the little guys too hard to aim at (my aim is pretty bad though!). Still enjoyed it and kept playing.
I liked the look of the game, and the sound.
I liked having to remember where everything was (although I found it easier when there were blocks) and having to go and pick up the robots to reuse them. I enjoyed playing this game.
Thanks for the comments. I know it's not really a game, it was initially going to be an action type game involving fighting off sleep monsters (teddy bears) with pillows amongst other things, but the gameplay ended up getting slashed due to time constraints.
I enjoyed this game, but felt I couldn't rotate the world fast enough. Also, I felt really bad when the island sank!
I don't normally enjoy puzzle games like this, but the absence of the timer made it way more relaxing. Got difficult quite fast for me, by I still enjoyed it.
I liked the graphics and the chilled music. I also liked the facts at the end (distracted me from my guilt over accidently killing a turtle).
I really enjoyed this game. I liked that you could save up for outfits (never bought the speed increase). I really liked the look of it and the sound effects and thought that the way it tells you your score, personal best and global high score was pretty cool.
I liked the mood of this game, the descriptions and the general cleaning up I had to do (compulsively it seems).
I liked the look of the game, but as ever found it difficult to know when to dive.
This game was really compelling and a bit mesmerizing. Liked the pink dolphin, and agree, would love to see this with more obstacles and to be able to see the score at the end.
I too liked the tutorial, but didn't explore until I was higher level. I like the levels and the behaviour of the fish.