Foon → Ludum Dare Explorer → Users → Sergraz
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Deeper | compo | 850 | 2.88 | 2.58 | 2.65 | 2.97 | 3.06 | 3.03 | 2.45 | 2.93 | 55 |
http://i.imgur.com/XFb5GAT.png
I actually thought that they looked like monsters from Solgryn's Wings of Vi, but didn't realized that they definitely look like metroids. Despite even that I played Metroid through last week.
Haha, it seems like a lot of people thought of monsters as of hats that need collecting. Now I really want to upgrade this game, implement different gameplay mechanics and camera.
Thanks for feedback, guys!
Controls and animation are awesome. You continue to play just to keep controlling this wriggly worm. Didn't quite see the theme, through.
Very cute and atmospheric, made me feel warm inside. Great idea and theme interpretation too. Too short and gameplay lacking, but has great potential.
This game feels nice. Pleasurable animation, pleasurable controls.
Playing this felt nice.
Wow, real NES game on ludum dare, in 48 hours? Well done. Looking good and authentic, nice and intresting mechanics. Glithches ruin it a little, looks like fireballs don't do anything? Still it feels nice and once again - very impressive. I wish sound would work, that would make atmosphere even better.
Fun and challenging.
Awesome death screen.
Wow. This is beautiful. Also touching, challenging and atmospheric. Really feels like The Story. Gameplay, choices, dialogs - everything feels natural, like it should be. The way dialogs are progressing on screen - love it.
Wow, I like both the idea and its implementation. One of these things you keep thinking about after finishing it.
That was much more fun than I imagined. Really funny and fun to play.
\m/ \m/
I was looking forward for this game after seen screenshots in LD blog on a few occasions. Really like the atmosphere here. Would be great to have full version of this game with some goals, multiplayer, etc.
Atmospheric. Zombie's default pose and bug with eyes and teeth actually added something to atmosphere too.
Very interesting and addictive mechanics. It was really fun, couldn't stop playing. Would be awesome to see this game developing further.
Nicely done, has style and fun to play.
Multiplayer here looks fun. I wish I had somebody to try it with.
Feels solid and polished. It was fine and interesting, got repetitive soon, but still.
That was awesomely absurd and very funny. Short, but nice and fun.
Most of all, I loved the suspense. You never feel safe. You never feel like you will prevail (except for the last few seconds before winning), but still hope and pray that no crack will open in next too seconds while you're extinguishing fires. Great atmosphere. Quite challenging too, took me something near 20 tries to get right timing. Channel 3, contrasting with drama is a nice touch too.
Collision detection was a weak spot, though, sometimes you are stuck in the wall, sometimes you unexpectedly go through it, and you are never sure how to actually put that fire down. It kind of disturbed atmosphere, but never broken it, so I still loved this game a lot.
I found out that to fix "Could not find the main class: Starter. Program will exit." you should install java 7 or 8 (jre), java 6 won't work.
As for the game, I really liked idea and theme interpretation. Gameplay is unpolished, but still fun.
Awesome concept. Just awesome. I couldn't stop smiling till the end.
Very nice mechanics and idea, I enjoyed it.
Very nicely done, jokes reminded me of Space Quest a lot. A lot of choices, nice storytelling, The thing with leg/eye and shoot/tackle is great.