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Covenant

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2010 18 Enemies as Weapons Conquest compo Community 4.25
🥇 2009 16 Exploration Cursed compo Community 4.54
🥈 2008 12 The Tower Covenant – Brick Tower compo Audio 4.05

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoPoCmTeJoFoTlCo
201429Beneath the SurfacePressurecompo1763.633.483.453.643.613.732.193.2173
201326MinimalismParticlescompo1023.773.613.603.642.883.442.003.0777
201120It's Dangerous to Go Alone! Take This!An Old Man And His Questcompo313.573.003.143.643.933.003.434.0014
201018Enemies as WeaponsConquestcompo93.793.423.794.263.563.322.764.2523
200916ExplorationCursedcompo632.882.532.824.063.002.133.004.5463
200914Advancing Wall of DoomThe Hauntingcompo133.793.743.113.423.793.003.313.893.184.38
200812The TowerCovenant – Brick Towercompo283.192.953.523.622.864.052.403.242.863.933.642.60

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Covenant

LD18 — Enemies as Weapons

Sonic Boom by shockedfrog 2010-08-24T05:50:00

Could have used a bit more polish, shots were a bit too slow, but the idea is brilliant, congratulations!

GNORF by ippa 2010-08-24T12:08:00

This was fun... :)

Grandfather glasses by skalle 2010-08-28T11:37:00

The idea was neat (although without hints it would be a hard)... Kind of reminded me of old Dizzy games... :)

Bugger by lurreluck 2010-08-24T05:25:00

Well... it's frogger... :)

Daremon by Fiona 2010-08-28T12:34:00

Awesome game! Although I'm not a big fan on Pokemon-type games, this one is an impressive feat for 48 hours... a bit unbalanced, I had to play with Spork the whole time, and creatures with less 10 levels than me would own me constantly... :
Battle music was very neat, got me pumped! :)

Undermine by droqen 2010-08-23T08:08:00

Very hard to get the hang of, and the bug with falling off the platform (and not dying, etc) became annoying after a bit... it's a good idea, needs better level design to ease the learning curve...

Enemy Snooker by skintkingle 2010-08-23T06:50:00

The achievement system was ace... my only real complain was the lack of diagonal walking... became tiresome after a bit, specially since you have to move so much around to get the correct angle to hit enemies...

The Robots and I by PaulSB 2010-08-24T12:00:00

Good job... same "complaints" as the above, but it's a very nice job, specially for a first-timer! :)

Infiltrator by ChainedLupine 2010-08-23T08:30:00

Awesome game... love the graphics and the "stealth" feel to it... could lead to something really special with some more bells and whistles and a good storyline... :)

Sporg by voxel 2010-08-23T06:59:00

Moving along walls could use some "sliding", got stuck in the wall sometimes... Most of the levels I could do without using the enemies as weapons, but overall the game is interesting, albeit a tad slow...

Exterminate 48 by Codexus 2010-08-23T06:43:00

Fun, although I got stuck in level 7 or 8... The backgrounds were gorgeous, how did you do them? Pre-rendered or procedurally generated?

Chassis Commander by zorbathut 2010-08-23T07:15:00

Very good job, found it entertaining...
Wish there were less robots in the beginning, so I could understand better what are the different upgrades, what's their effect, etc...
But really good job on the weapon variations!

Attack Of The Weapons by xeon06 2010-08-23T08:34:00

Interesting take on the theme! :)

I <3 Tractor Beams by drakfyre 2010-08-24T12:20:00

Nice one... it's indeed fun to spin them around... :D

Unarmed and Dangerous by bluescrn 2010-08-28T12:54:00

As usual, a brilliant game... :P Hate you, your stuff always looks so much better than mine! :)

Hacking4Dummies by madpew 2010-08-23T07:56:00

The game is well done, although it's bitch hard... : Don't think it suits the theme, though, but even so... it was fun playing! :)

Singularity Smash by quin 2010-08-28T11:24:00

It's simple, yet effective... the difficulty curve could be worked on, and speed of the enemies be tuned down (at least while the player is getting the grip with the controls)...
Really liked you had the trouble of creating a background story (and it was well writen), next time add it in game with scrolling text... :)

48 Hours Later by mikeysee 2010-08-23T07:40:00

Good job on this one... The graphics are amazing... only complaint is that on my screen, I could see offscreen stuff, which was very distracting, always thought an enemy was comming lower than expected, only to have it come high on the screen...
Congratulations!

AVOIDAL by HybridMind 2010-08-23T08:03:00

One of the most enjoyable games I've played so far on the compo... Agree with devinmoore...
Need to be a bit slower, though, I was overwhelmed half the time! :)

Man And Robot by quoj 2010-08-23T07:35:00

Runs a bit too fast here, on Firefox... Doesn't work on IE at all...
The Window is also too small on my TV (I play stuff on the TV, 1920x1080, so it was a bit hard to see the characters). Good exploration of mechanics!

Basketball girl by JDruid 2010-08-24T12:27:00

A bit weird (and weird is good)... Was fun the first 3 or 4 levels, then it became tiring...

Head Trauma by GreaseMonkey 2010-08-23T07:08:00

The musics were awesome, and technically it is impressive (emulation ftw!)...
It ran a bit too fast on my system (not sure if that was meant), and I suck at platforming, but I got to the end of level 1...
The drawback is that the "enemies as weapons" isn't really part of the core gameplay mechanics...

DIE ALIEN DIE by Mr. Scruffs 2010-08-24T05:23:00

Nice one... graphics were very good, and the gameplay is interesting... could have used a bigger Window, tbh, and not allow the player outside the game area (I beat most of the levels that way)

Zombie Conquest by Andrew Marsh 2010-08-24T05:55:00

Couldn't run it even in compatibility mode (Windows 7 64-bit here)

Zombie Conquest by Andrew Marsh 2010-08-24T12:02:00

Tried it, it works now... Thanks!

Maze Shooter by Yoni 2010-08-23T08:45:00

Nice game, just didn't enjoy the movement that much, it was "clunky"... allowing for sliding on walls would have improved the game to no end...
The randomness makes it hard sometimes to accomplish the level...

Spacenoid by Manuel Magalhães 2010-08-24T05:31:00

Well, the idea is nice, but the game is too fast on my PC to play with a keyboard (with a mouse, it might have been doable)...

BTW, where are you from?

Spacenoid by Manuel Magalhães 2010-08-24T17:35:00

Hey! Good to meet a fellow portuguese in the compo! :) I'm from Setúbal! :D

Death Wheel by Acheron 2010-08-23T07:20:00

Nice one... Kind of hard to sometimes take the enemy from behind (pun intended!) :)
Didn't know you could do 2d stuff with Unity, need to take another look at it... :)

SpaceFreak Snack by DeathBySnail 2010-08-24T05:59:00

Same issues as everyone above... and the game is a bit unforgiven... I had a sequence of 4 guys in a row, and then just one bad jump, got stuck and got digested... what I mean is that the game should see into the immediate success and not punish the player so much... just an idea, of course... :)

Dr. Stein's Super Weapons VS Giant Robots by benjaminum 2010-08-23T07:27:00

Very cool... the controls were a bit touchy, and the camera is not too well centered, which means that most of the time I would fall down hoping I would get to another platform, since I couldn't see what lay below...

Rotate by Jonneh 2010-08-24T06:03:00

Firing rate was a bit slow, other than that, good job... Doesn't work on IE, btw...

Dastardly Shapes by philh 2010-08-23T07:57:00

Couldn't play it, only have Windows available... :(

Flinger by Switchbreak 2010-08-23T08:15:00

Agree with L... Most of the time I couldn't make head or tails... contracting/expanding should be faster; I think, for quicker pickups...
Other than that, interesting mechanics! :)

Conquest by Covenant 2010-08-23T02:29:00

@sfernald: Forgot to add it, should be visible now...
@mpc174: Thanks! Did you manage to finish it? I have tons of ideas for the game, hopefully I'll get to implement them!
@vitae: Thanks :)

Conquest by Covenant 2010-08-23T05:35:00

More or less, samel... I've traced over some of Oryx's 8x8 sprites he created for the TIGSource Assemblee competition, and added animations to them. Tracing is allowed on the rules, I just copied pixel by pixel each one (that's why I chose the 8x8 pixel images, easy to copy).

Conquest by Covenant 2010-08-23T08:48:00

Well, I moved the feet a pixel to the middle for the walk cycle... :P Not much can be done with my graphic skills... :)

Conquest by Covenant 2010-08-23T09:49:00

Hum, Cymon, that's actually a very good suggestion... The gems being on the battlefield was just an idea to strategize a bit (i.e. block enemies by killing enemies on a narrow place, and only use that gem if you're really in a pickle).
The invisible gems bug is very weird... It seems to me that it's not invisible at all, but it has selected an invalid gem and the image that appears is the grass tile (that would make it impossible to grab aswell)...

I'll take a look at it when I review the game... Got 4 pages of my notebook full of ideas of stuff that would be cool...
But really like the inventory thing, could be expanded to lots of cool stuff... :)

Conquest by Covenant 2010-08-24T16:04:00

Was afraid of doing it too fast, to be honest... my last entries in the LD all suffered because of being too hard... :)

Conquest by Covenant 2010-08-26T23:48:00

Thanks for the comments, Alan...
1) The AI in general is quite poor... Been thinking on a way to improve it without cheating, and I've had some ideas, maybe in the future
2) Yeah, since that was a behavior I wanted to remove in the future, I didn't bother checking for that condition
3) The ring shown in the cinematic is always the same color, didn't change it according to the level
4) Got to try that... Usually when I lost it was with lots of enemies, and I didn't have a crash, but I developed the game in Debug mode, which might have made me lose some bugs your guys caught (like the invisible gems thing)

Bouncing Bellyfloppers by Entar 2010-08-23T07:47:00

Very good... I'd do it a bit slower and add angles to the trampolines, for that extra difficulty... :)

Dead End inc. by Basic 2010-08-23T08:40:00

"I have an MBA" - Priceless... :)

Very cool, have the same complaints as TheLastBanana...
Great graphics!

Fire, Fire, Where You Are by Jonny D 2010-08-23T08:20:00

Had some trouble controlling the fire... most of the time, my mouse wouldn't start a fire, no matter if I pressed it or clicked it... :(

HeadOrb by flashkick 2010-08-28T11:29:00

Interesting idea... contrary to jakkarth, I like my side-scrollers to be the other way around (right to left)... :)
Art is very good, although from a technical standpoint, the game slowed down when too many enemies were on screen, which detracted from the gameplay experience

LD20 — It's Dangerous to Go Alone! Take This!

Curse Of The Golden Pearl by Hamumu 2011-05-04T21:47:00

Amazing work! :)

Hangman by mattdev 2011-05-03T13:12:00

Typo on the instructions (A and D to move left and right, not W and D), jump felt a bit laggy... But it's a fun game!

An Old Man And His Quest by Covenant 2011-05-02T10:58:00

Hum... the ESC thing is weird... But my ESC key wasn't working properly, so I might have screwed up somewhere... Oh well, have to leave that for post-compo version...
The brightness in level 2 is supposed to be low, but on the rest, it should be visible just fine (like in the screenshots above)... it wasn't that what you were seeing? If not, can you send me a screenshot at covenant (you know what's here) shadowcovenant.com?

An Old Man And His Quest by Covenant 2011-05-02T19:19:00

Found some bugs related to the packaging and final release compilation... should have tested stuff better... not sure if I can update the game now (it's just bug fixes, mainly the lighting issues, the ESC thing and some initialization stuff which makes the game not display anything if the desktop res is different from the game res in fullscreen)... The death might be too slow, I was under that impression, but kept pushing that fix to the very end, and I ended up forgetting it...
Level 4 is kind of brutal in the version you guys have... I packaged the wrong script which leads to less time available on the Hourglass... :\ It should be about 4 times longer (I had two versions of the scripts, my test stuff and my real stuff), you guys ended up with the test script of the hourglass... :\

Gemini by Knighty 2011-05-18T09:51:00

Very good, really enjoyed it... It's hard, but that's to be expected... Only complaint was that the sound was a bit "agressive" sounding...

Speculum by Joszs 2011-05-03T12:05:00

Yep, same as previous, but very cool game! :)

TelePortal by Robinx 2011-05-06T19:24:00

Couldn't start it... Have XNA and all, it just crashes when I double click it...

LD26 — Minimalism

Twinimalism by TenTonToon 2013-05-02T16:45:00

Brilliant one! I really, really, really suck at it, but it was brilliant! Gratz man!

Keepy Uppy by Paul Sinnett 2013-05-04T10:56:00

I'm terrible at this! :) But excelente work, very minimal and yet fun!

WhiteSpace by argo15 2013-04-29T19:41:00

Unfortunately, couldn't play it as well... Just a white screen... Sometimes I would see something, but only when the camera was pointed in some weird way, and it wasn't dependent on the pulse...

Too bad, I really wanted to try this one, seemed like an excelent take on the theme!

Square Wars by stromchin 2013-05-05T13:19:00

Lots of potential on this one, keep at it! :)

The Vale by Tyro 2013-05-02T16:42:00

Awesome game, very nice graphics and some very interesting gameplay mechanics... A bit on the hard side, a bit punishing for those of us that don't play platformers that much... :)

Digging For A Potato by kewry 2013-04-29T19:10:00

I enjoyed this one very much... a lot of fun, with some more stuff this game could be really awesome...
I died too many times for not noticing the hull damage, maybe an alert sound whenn you're down to 25% or so...
Great job!

simpLify by SonnyBone 2013-05-05T12:23:00

Amazing graphics and sound... the puzzles are a bit convolutetd without any kind of instructions, in my opinion... I see a difference between minimalism and obscurity, but I guess that line is different for everyone... :)
But amazing job for 48 hours!

Mix by Leebo86 2013-05-05T13:35:00

Great work, very original!

Feint Signal by brxtr 2013-05-05T12:47:00

Very cool, very hard (but that just adds to the flavor, imo)... Really like this, amazing work!

U by KEFIR 2013-05-04T11:02:00

Awesome one, really loved the being cut effect... :)
Sometimes the U wouldn't start running, and other times I'd get the opposite (running without me asking)...
Good concept, you can build a whole full game from it!

The Despicable Caverns of Deadly Doom by BumpkinRich 2013-04-29T20:30:00

Very cool, blast from the past indeed... level 3 is indeed a bitch! :)

JOHN by LPGhatguy 2013-05-05T13:16:00

Excelent mood, too bad it was so short, awesome otherwise! :)

Pix by Holofire 2013-04-29T17:43:00

Excelent game, the best one I've played so far!
Level 18 is a thing of pure evil! :P

imy by Ditto 2013-05-05T10:59:00

Loved the visuals on this one, the gameplay was very nice as well (it's rare to see platforming controls work so well)... Gratz!

Pink Haze by jwin 2013-05-05T12:45:00

Fantastic stuff, really boiled down the essence of a cover-based shooter... Really loved this one, even if it is very difficult!
Excelent work!

Less is More? by atraxgames 2013-05-05T11:08:00

Very nice idea, visuals were excelente, puzzles were nicely done... Gratz!

CHAMELEON RUN by Split82 2013-05-05T11:01:00

Good work, controls were perfect!

Potato Dungeon by _Rilem 2013-05-05T10:39:00

Awesome idea, very fresh... Graphics were excelente, loved the horse!

maximumCuriosity by DST 2013-05-04T11:12:00

I wouldn't cal this exactly a game, just randomly clicking on stuff until something happens... but, that said, I would really love for this to envolve into a Myst-like game, with wireframe graphics... Really loved those! :)

The Only Rocketeer by Monxcleyr Productions 2013-05-04T09:52:00

Very nice idea with the story... Puzzles scaled up in difficulty a bit, and they failed when ou did twisty curves in the path to make double width connections...
With the addition of more puzzles, more "event driven" ones, this might actually be a good FTL-like game!

SDFJKL by Dining Philosopher 2013-05-05T12:41:00

Excelent work... it kind of reminds me of QWOP, but much more fun! Great job!
Deviously difficult! :)

Peacemaker by Jod 2013-04-29T15:35:00

Very nice job... Couldn't find the "good" ending, I think... Other than that, it was excelent! :)

Neverending bricks by michail 2013-05-04T09:39:00

Simple and fun... Good job!

Maxwell Rush by lanz 2013-04-29T19:36:00

Very cool, a bit too hard from the get go...
Control's could be tweaked to use the mouse, I think (like the mouse acting as an attractor to the big attractor thing)...
Very original!

Maximalism by phi 2013-04-29T20:03:00

I thought the game a bit confusing... then I saw the instructions and I got even more confused... :)

Anyway, seems like a good idea, but the controls were a bit stiff.

The idea itself is awesome, hopefully you'll carry on with it!

Nega-girl by enzo 2013-04-29T20:11:00

Very cool idea, gorgeous graphics, extremely hard!

Velocibox by invi 2013-05-05T14:03:00

Excelent entry, very challenging but fun!

Micro Battles by Voodooist 2013-04-29T12:52:00

Very good looking, and a nice idea... Only criticism is that the movement is a bit stiff... More inertia and quicker movement would have made it more fun for me...

Only One Shot by Xanjos 2013-05-05T17:36:00

Very cool idea, too bad for the lack of levels... :) Good job!

RGBCMY by ericlass 2013-04-29T19:58:00

Congratulations on your first one, you never forget that one! :)

Like everybody else, I feel cheated... I was having fun, and dang! It's over! :) Good job with the mechanics and idea! :)

theseus.f by belickim 2013-05-04T11:15:00

Nice graphics, simple concept... Good job! :)

Minimalism Tower Defense by Rubricet 2013-04-29T13:41:00

Nice job... I blocked the entrance and they didn't break down the towers, so they just got shot over and over again...
Sometimes I lost the ability of building new towers, don't know why...

The Killer by AlvaroH 2013-04-29T12:54:00

Nice job!
I had some issues with the game... everytime a guy would hit me, the game would stall before playing the sound...

I don't wanna be an @ by ashdnazg 2013-05-04T10:09:00

Amazing work... never thought you could do something like this with batch files... :)

Illumination by VespaNetwork 2013-04-29T17:47:00

It's a bit unresponsive and slow... Had some difficulty understanding how to advance in the game...

Mondrianalism by TrahDivad 2013-05-05T10:34:00

Great idea... Loved the idea of the texto "Composition Balanced", it's so much better than "Congratulations" or "Success"... :)

MinimalisMan by Adipson 2013-05-04T10:52:00

Amazing graphics...

1BtnBounce by Fnkee 2013-05-05T15:56:00

Fantastic, I love one-button games, but I'm not creating enough to make one as interesting as this, good job! :)

Minimalist Horror Story by MinionStudios 2013-05-05T14:07:00

Good job... I had some issues with the highlights, sometimes when I was looking straight at the object, it wouldn't highlight, I would get back a few steps, then it highlighted... Detracted a bit from my experience, but the rest was very nice, great art-style!

Justice by nintendoeats 2013-05-05T12:38:00

Nice entry, a lot of work there! It had a lot of depth to it, keeping it minimal... Gratz!

Euphoria by IceCliff 2013-05-04T10:06:00

Excelent mood... the story parts would go too fast sometimes to be able to read, but it has potential to be carried on, I'd say!

The Minimalism Game by Zeon 2013-05-04T23:49:00

Fun little game, gratz!

Antarctic Skirmish by Meep 2013-04-29T20:24:00

Great game, lots of fun! Took me 3 tries to actually make it! :)

Unst by Milo 2013-05-05T10:31:00

Excelent design, very challenging!

Floating Point by 7Soul 2013-05-05T10:44:00

Didn't know this was possible at all! :) Very cool concept!

Particles by Covenant 2013-04-29T18:57:00

Thanks all for the comments:

@TheSambassador: the moving the mouse fast and the particles move slower is due to the fact that they use a formula similar to magnetic fields... So the further the mouse is from the particle, the less attraction they suffer...

Everybody that reported the closing window issue... think it is due to closing the game by using the "cross" icon, I don't think I made code thinking of that (I usually only quit by going to the menu and selecting the option)... Too late to do something about it, but I'll keep an eye out for future entries... :)

Particles by Covenant 2013-05-05T14:09:00

caranha: Actually I programmed all the particle stuff from scratch on this one... :) Programming particle systems is one of the most fun stuff you can do! :)

Particles by Covenant 2013-05-05T20:18:00

@Fadobo: Are you colorblind? How did that work out for you? (didn't have a way to actually test it)

Particles by Covenant 2013-05-06T13:52:00

I've updated my entry, just fixing the bug with the sound on exit of the application... Application should not get hung now...

Lunar Rain by LeafThief 2013-05-05T13:33:00

Excelent work, although short... Loved it!

ColorBridge by TheSambassador 2013-04-29T19:30:00

Great idea!
Think I ran into a bug... Sometimes, elements that weren't "bridged" would disappear, and other times, elements with a single basic color would get stuck... Hard to select a color when the object is of a single color as well...

But very cool design...

The Void by Frib 2013-05-05T14:19:00

Excelent mood, loved the voiceovers... :)

Reach the Moon by Nanolotl 2013-05-05T12:32:00

Excelent, really loved this one... Ultimate Angus made me LOL... :)

Drug Hunt by kill0u 2013-05-12T11:03:00

Very cool concept, the no explanations thing works very well... :)

The epicly short adventure by JaJ 2013-05-05T13:53:00

Loved it! :) The ending at the beginning just made me lol... :)

The Quest for Minimalism by Arkazon 2013-04-29T19:52:00

Very nice, interesting puzzles, and an excelent take on the theme!

The Prospector by Steven Colling 2013-05-04T10:01:00

Excelent game design, awesome graphics...
The only drawback for me was no full screen mode, and on the UI, the elements you must "catch" should be more clearly separated from the your resources... Good job!

The Fair King by caranha 2013-05-05T14:16:00

Excelent work, very original, hard as hell! :)

ProductionVille by Blinked 2013-05-05T10:51:00

Very ambitious, yet successfull... Congratulations!

The Square - By Suese by Suese 2013-05-05T11:12:00

Top notch visuals! The attack control was a bit hard getting used to it, and never much fun because of it... Other than that, great job!

Isocolor by Christopher Chamberlain 2013-05-04T10:21:00

Too bad there wasn't more levels, it seemed interesting!
The graphical glitches made it hard to have a good perception of the level...

Minianimalism! by lorancou 2013-05-05T10:25:00

Awesome work! :)

Colosseum by Doublecaster 2013-05-04T10:13:00

Very cool idea! Good job!

LD29 — Beneath the Surface

Down Through Sins by Toki Anholmes 2014-04-28T18:58:00

Amazing atmosphere, but it crashes for me when it says to press space... :(
The art style is stunning!

Deeper by Sergraz 2014-04-29T18:41:00

Liked the music and it was a nice concept... a bit hard understanding initially...

Beneath by Spouwny 2014-04-29T18:48:00

Nice one, graphics were specially good... Game is super-hard... :)

Carnival Warfare by pinkmonkeyhead 2014-04-28T20:29:00

Brilliant concept, very hard! Looks awesome too!

Playbuck by Ithildin 2014-05-01T13:00:00

The rabbit "slides" bit while moving, other than that it's a solid entry, congratulations!

Digz by Thingus 2014-04-29T18:45:00

I saw where you wanted to go with this... Very nice, keep it up!

Stickleback by DustyStylus 2014-04-28T20:01:00

Very cool and innovative! :)

GeoCrush by Punga 2014-04-28T19:12:00

Was a bit hard understanding what was going on, but it has very nice ideas/concepts... the text was hard to read and wasn't too clear.

Castle Engineer by KayZ 2014-04-28T20:11:00

Very nice, the twist on the concept works... a bit boring after a bit, but it was fun while it lasted!

Sand Shark by Recursiveanomaly 2014-04-29T18:16:00

LOL, I had fun with this one! Graphics are very cool, congratulations!
Have you seen this (or were inspired by this)?
https://www.youtube.com/watch?v=_qEfO5iNicI

Indie Space Miner by Supersonic112 2014-05-01T12:54:00

I liked the idea from the description, but it was not clear what was happening in terms of cave ins...

Dany's Room by Alexandre Szybiak 2014-05-01T15:10:00

Wish it had some more stuff to do, but excelent work! Good job!

Ascendence by Diamonde 2014-04-29T18:20:00

Good atmosphere... The character was a bit slow for my taste, and puzzle solving when you don't see the outcome immediately gets a bit boring after a bit, but it was a nice game, congrats!

RAD - Robot Assisted Digging by pinion 2014-04-29T18:33:00

Excelent entry, with some more polish/mechanics, this could be awesome! Nice going!

Beneath the Covers by Ismei 2014-04-29T18:05:00

Nice idea... might not exactly qualify as a game, but as a visual novel it has some nice ideas maybe worth exploring - visual novels are usually so dark and depressing, some "happy" ones might be good to see once in a while!

Parallel by Cosine 2014-04-28T19:01:00

"The application was unable to start correctly (0xc00007b). Click OK to close the application" on startup... :(

Underground by f7f5 2014-05-01T13:07:00

Very cool, good job! :)

Don't fly in the Mine! by kovacsmarcell99 2014-04-29T17:52:00

Had some trouble installing the redists, but got it to run... Was a bit hard here, too fast...

What Lies Beneath by Stuffie 2014-04-28T20:04:00

Very nice, amazing graphics, just misses a bit of sound!

Ocean WildLife by belva1234 2014-04-28T20:45:00

Amazing graphics, interesting exploration-based gameplay... Only complaint is that the moment is a bit slow, but other than that, all very good... Excelent aesthetics!

Inferious by dylanigan 2014-04-28T20:39:00

I loled at the tutorial :)
The aim was a bit off, and there was a lot of z-fighting in some walls, but nice work!

Walter the white blood cell by CluelessGames 2014-05-01T12:50:00

Very nice concept, liked the customization!

ASCII: Beneath the Surface by Recon 2014-04-29T18:24:00

Very awesome! :) Really liked this one!

Small sacrifice by Kragnir 2014-04-29T17:47:00

A bit too hard, but it was fun while it lasted! Good job!

Ghost of the trapped Miners by thx4nothing 2014-04-28T20:50:00

A bit hard (because of the limited visibility, you can't plan ahead), but it was fun... the "graphic adventure" feel to it was very cool, and I liked the background story idea! Was expecting worse graphics from your description! :)

Scuba Sam by Boodog 2014-04-30T08:56:00

Nice one, the music was very cool! :)

The Enemy Within by paps 2014-05-01T15:13:00

Good job!
Thought the controls were a bit sticky, and it was overall too dark, but nice work, good twist on the theme!

Birdfish by GoudaGames 2014-04-28T18:51:00

Very nice! With a bit more polish, this could be an excelente game (although it might have some issues with controls on that platform)

Engineer by Jeasonfire 2014-04-28T19:57:00

A bit hard, mostly because we don't see where the shots are coming from... The level editor was a fine addition as well!

Unknown by Pietro Ferrantelli 2014-04-28T19:38:00

Very nice, gameplay was sweet, although a bit hard... music is good (speeding up was a nice touch), the only complaint I have is the red texto in the beginning, it hurt my eyes! :)

Pressure by Covenant 2014-04-28T19:35:00

Zupoman: To leave the game in the middle of a level, you just have to fly up to the top of the screen... You'll be taken to the "upgrade" screen, where you can exit to the main menu and leave... Another quicker route might have been prefered... :)

Pressure by Covenant 2014-04-29T17:43:00

Kragnir: the game doesn't have an end, unfortunately, didn't have time to code one in... :(

Pressure by Covenant 2014-05-01T00:40:00

sudorossy: everything about the levels is procedurally generated, based on a random seed and the current level.

Pressure by Covenant 2014-05-06T21:50:00

Nanolotl: There's no reasoning behind that... Alt-F4 should close the game, ESC should go to the main menu... :\ There's a bug somewhere... There always is... :) The background changes color because it generates a new level...

Planet Corp. by Maschinen-Mensch 2014-04-29T08:25:00

Awesome gameplay concept, well executed, very polished, one of the best I've seen so far! Congrats!

Going Down by ThisIsDave 2014-04-28T19:42:00

First one is the hardest, they say! :) Nice twist, converting a "normal" platformer into a narrative game, playing to your strenghts!! Good job!

TRESHUR by Zupoman 2014-04-28T19:46:00

Very cool game, nice idea, addicting even... Would wish for a full screen mode! :)

Beneath-Concious by igwb 2014-04-28T20:07:00

Nice concept, with some more gameplay/puzzle elements, this could be something special! Congrats!

Greys by ccglp 2014-05-01T12:41:00

Good job

The Hole Thing by TheExGenesis 2014-04-28T19:33:00

Extremely difficult, a lot of "leaps of faith", but it was very moody and pretty! Good job!

cell.erity by Maxom 2014-04-28T20:55:00

Looks very good, just lacks audio... Great work!

Running Blind by Balloonsfor600 2014-04-28T18:55:00

Very pretty! Good job!

Surf's Down by Teesquared 2014-05-01T12:57:00

Sharks with laserbeams, lol... :)
Nice concept, but it ramps up too fast, imho... Other than that, graphics were fun as well!

Diamond quest by PnDAA 2014-04-29T18:36:00

Cool idea, only complaint is that going down is a bit "jaring"...

The hive by Zolkren 2014-04-28T19:07:00

A bit silly, and buggy, but the storyline is worth it! :)

Reflection by thebmxeur 2014-05-01T13:10:00

The controls could be tigher, but it was a nice game! Good job!

MechSpider by Sebastião 2014-04-29T17:59:00

The spider animation was very cool, and the audio had very neat touches as well, congrats!

Beneath by Stepperz 2014-04-29T19:07:00

Good work, a full roguelike in 72 hours!

Ninja Fish by Hamsternator 2014-04-29T19:02:00

A bit easy because of the smoke thing, but cool nevertheless... Good job!

Fridge Magnetism by pixelpig 2014-04-29T18:09:00

Funny! :)

TunnelGunner by AngryPriest 2014-04-28T20:59:00

Cool concept, hard tought, specially the shooting part... too bad it didn't work fullscreen (some of the text was out of the window as well). Good job!

Undercover by Shivur 2014-04-29T18:13:00

I didn't understand exactly what I had to do, but I had fun not doing it! :) The idea is very cool, would like to see it completed with some more gameplay mechanisms!
Graphics were awesome!

Elite Submarine by wilpel1234 2014-04-29T18:02:00

Some balancing issues... it starts slow... 1 on 1, after 4 rounds I got hit by 4 subs at once!
It reminded me of the old ZX Spectrum classic, high-noon! :)
Good job!

Hurt my feelings. by Airwaffle 2014-04-28T20:15:00

Didn't exactly understand what I was supposed to do, and the camera glitched occasionally and ended up looking weird!

Shovel Quest by Nanolotl 2014-05-01T13:04:00

Loved it! The graphics were awesome, and the gameplay was solid.
Only complaint is that the controls could be a little tighter, but very good work nevertheless! :)

Debris by sudojess 2014-05-01T12:44:00

Very nice atmosphere, good job!