Foon → Ludum Dare Explorer → LD14 → AWoRaFED rc1

AWoRaFED rc1

By foureyes

Percentile
CategoryRankScoreCountLD14Ever
Innovation982.621318.418.9
Fun1032.311315.07.8
Overall1072.381310.84.2
Theme1151.92134.21.9
Humor822.14720.116.0
Graphics962.63819.115.7
Polish992.461318.326.8
Journal642.921242.742.3
Technical1002.421214.419.3
Audio2

Ratings received

OverallFunGraphicsInnovationPolishTechnicalThemeJournalHumorAudio
2333231
3
22233323
3424233
234341131
22222312
2223323
3333223
3232223
22221231
3234234441
323233331
21122131
2
3
22222312

Comments

covenant

Couldn't play it, no Linux system... Just scored the journal...

sparky

Thanks for providing a Windows executable.

Is there a winning condition? Right now I'm able to survive about 60 turns and then I'm done for. With a bit more balancing this could get interesting.

entar

Good start, but there's not a lot of game or goal to it. Not sure about the relation to the theme either.

tenoch

I'd say there are far too many zombies and not enough potions. I've been very far from ever winning. I like the textmode though.

drpetter

Well... I walk. I try to hit the blue things as they don't seem to kill me. After a while I die anyway.

psysal

Getting there! I think even if you could make it to an exit to move to the next level the game would be much, much more enjoyable. I like roguelikes in general, though I think this one has pretty much nothing to do with the theme (that I could see anyhow) =) Core mechanics work, make sense.

julian

mmm brains

simon

Brraaiiinnnsss... yay for roguelikes! This one is a bit hard for me, though. My mana runs out so fast and soon the level is so packed with zombies that I can't survive long enough to get to more mana. Would have been nice if I had a more risky but infinite melee attack to fight my way there. Zombies seemed to spawn too quickly.