Covenant
I like maze games... it's very cool, although the movement could use work (the one press-one move system kind of gets on my nerve, would rather just press and continuously move)...
Foon → Ludum Dare Explorer → LD16 → Oblivious -the darkness within-
By killdream
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Community | 40 | 3.36 | ||
| Fun | 44 | 2.94 | ||
| Theme | 53 | 3.44 | ||
| Graphics | 77 | 2.63 | ||
| Overall | 79 | 2.68 | ||
| Humor | 90 | 1.80 | ||
| Coolness | 90 | 2 | ||
| Innovation | 101 | 2.35 |
I like maze games... it's very cool, although the movement could use work (the one press-one move system kind of gets on my nerve, would rather just press and continuously move)...
The light pathfinding thingy is great. Oh, it's a torch :P Nevrethesless the effect looks great.
Ok, I rather like the idea here, and the visuals are very, very nice, for all their simplicity. I really liked the way the light flowed around the corners. One thing that would have improved the gameplay somewhat, I feel, is if you had used a non-strict maze generation algorithm, i.e. allowed for loops.
very good game...simple but fun and fits perfect the theme...good work
The game looks awesome, but the gameplay gets boring fast.
The lighting of the paths and the KEEPING of the found paths is great. The game needs MORE to it, that's for sure... but what you have here is very solid.
The shadows were a nice bonus! I wish there was some more action in though...
the lighting works great.
a little repetitive though : )
Hah, the first sentence of the description would fit my game perfectly too :D
Nice game, I like the touch effect too, although it could benefit from clearer goals.
I love being able to 'feel' out maze paths before actually getting to them. Very neat mechanic. I really don't enjoy mazes enough for that to keep me interested, though. Given a little more meat, this could be a dangerously addictive entry.