Foon → Ludum Dare Explorer → LD16 → Oblivious -the darkness within-

Oblivious -the darkness within-

By killdream

Percentile
CategoryRankScoreCountLD16Ever
Community403.3664.482.6
Fun442.9462.334.4
Theme533.4455.548.4
Graphics772.6334.115.7
Overall792.6833.311.5
Humor901.8011.55.3
Innovation1012.3513.69.5
Coolness9025.00.7

Comments

covenant

I like maze games... it's very cool, although the movement could use work (the one press-one move system kind of gets on my nerve, would rather just press and continuously move)...

jekas_obps

The light pathfinding thingy is great. Oh, it's a torch :P Nevrethesless the effect looks great.

funkyjive

Ok, I rather like the idea here, and the visuals are very, very nice, for all their simplicity. I really liked the way the light flowed around the corners. One thing that would have improved the gameplay somewhat, I feel, is if you had used a non-strict maze generation algorithm, i.e. allowed for loops.

dertom

very good game...simple but fun and fits perfect the theme...good work

matrin

The game looks awesome, but the gameplay gets boring fast.

jagger27

The lighting of the paths and the KEEPING of the found paths is great. The game needs MORE to it, that's for sure... but what you have here is very solid.

hempuli

The shadows were a nice bonus! I wish there was some more action in though...

increpare

the lighting works great.

a little repetitive though : )

kaloschroma

Hah, the first sentence of the description would fit my game perfectly too :D

Nice game, I like the touch effect too, although it could benefit from clearer goals.

sinoth

I love being able to 'feel' out maze paths before actually getting to them. Very neat mechanic. I really don't enjoy mazes enough for that to keep me interested, though. Given a little more meat, this could be a dangerously addictive entry.