Robot infiltrate by enzo 2010-08-23T03:09:00
oh wow, i didn't even see that bug. it took one line of code to fix. bluh, stupid leftover code. oh well. thanks!
Foon → Ludum Dare Explorer → Users → enzo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Nega-girl | jam | 248 | 3.20 | 3.31 | 2.73 | 3.00 | 3.80 | 1.25 | 2.47 | 2.93 | 69 | ||
| 2010 | 18 | Enemies as Weapons | Robot infiltrate | compo | 53 | 3.14 | 3.38 | 3.33 | 3.33 | 3.52 | 1.20 | 1.80 | 3.27 | 1 |
oh wow, i didn't even see that bug. it took one line of code to fix. bluh, stupid leftover code. oh well. thanks!
really rad. as the others said, you can beat everything with just bullet reflection, so i exclusively used 1&2. lining up an illusion so that they kill each other is the best thing.
the pit thing feels really random though. they kind of just wander into it whenever, it's kind of hard to induce them to actively follow you
great idea though!
at first i was confused. what is this game's point? and then i found it. by randomly mashing arrow keys you can make trippy designs! thanks, unappreciative duck :v
a minor thing, but: I feel like the action replay would look cooler if there was a delay between the runners! like a giant train of death
I really liked seeing the world gradually change!
The painting transformations were the coolest things ever. You thought you were playing a puzzle platformer? Surprise, you were actually painting!
Fiendishly tricky. I had to break out pencil and paper just to do them. I haven't even come close to solving the last level! (At least, I hope the circle's the last level??)
Wow. A dungeon crawler like this is an impressive achievement for 1 weekend.
That said, I'd say that the thing that bothered me most was the lack of feedback. It's hard to tell if you hit something, or if you were hit (the little circle thingy expands so slowly, and appears under the character). And it's hard to see which rooms you've been in already.
This is still a good game, though!
Dungeon Dude Super Cool Strategy Guide 2013
1. Use CTRL! It's easier than clicking! If you attack fast enough, you can kill the nagas from max range before they can even touch you!
2. Monsters respawn when you re-enter rooms. Whenever you're getting low on health, just find a room with all nagas, and repeatedly defeat them for hearts!
3. I'm not sure if you can beat the boss (I'm not sure if you can even deal damage to him) so i just ran around him, idk
It was a little hard to figure out at first! The controls and the text kind of blend in with each other. after that, it's fun to find all the permutations, though!
Do you know that scene in action movies (and cartoons) where someone is trying to cross a rope bridge, but then someone cuts it, and then they have to run almost vertically? The final level is pretty much that (except with less success, because of me, haha). Good variations on the theme!
Intense! I feel like the characters and the world have a sort of depth, even with such a comparatively short story! I have so many questions. Why was the Lost one lost? What are the Merchant's motives? What happened to the Bridge? Why is the Greeter so angry all the time, gosh
Interesting controls (hard at first, but I like to think I got better at the end) and great sound!
Really interesting take on Mondrian! and this is maybe the first "puzzle" take on the sand physics games I've ever seen. Good job!
Good: Simple, strong, direct. Good use of the theme
Bad: Your guy looks like a printer (just kidding!)
Super stylish, pumpin rhythm, A+
MLG? major league gaming? wha-
http://i.imgur.com/Othjf8s.png
Super creepy, it's hard to play at night!
I died when I went off the top of the screen :(
This is the best game I've seen so far. I feel like a technicolor NINJA.
Pard is literally the greatest companion in any game ever
if I had one word to describe this game, it would be 'crisp', from the textured backgrounds to the puzzles to the nice crunch when you put down an item
Great game. Everything comes together so nicely, the crisp graphics, the sound, the electrical... device (what is that by the way? I want one!)
One of the best games I've played.
Whoa wait what happened at the end? Did I fall in the lake? Now I'll never achieve total viking power! Noooo
(good game)
It was pretty straightforward for the first few levels, and then-holy shit, whaat?? Amazing twist
Oh my. Risk vs reward to the extreme! Now, if only there was a 'holy crap, I removed too many towers and I can see my impending doom' button... (just kidding!)
ninjastic!
Interesting art style! It almost looks like clay?
I have to admit I was unnaturally pissed at 'Cheevo' at the start, haha. Good game
Ughh super creepy, I can't handle it
Great game!
I kept trying to be frustrated, but because of the bells, I physically couldn't! Best sound design 2013
(I only switched to relaxed on the 2nd to the last stage, pretty proud of myself)
I got spells like whoa. an aura like fresh cut grass. my ancestors have defeated armies of skeleton warriors. my skin is mossy, like a newborn babe's.
I can't get enough of this world, gosh
Castle guards are overworked, underpaid, and always die first in any invasion. I love a happy ending!
Also that intro genuinely made me laugh out loud.
Old-school gameplay, old-school art, and old-school... difficulty!! If that's what casual is like, I'm never going to survive puzzle :)
Even though there are only 4 buttons, there are tons of options! (Sadly, most of those options will result in horrible death.)
...wait. What do you mean, real golf isn't exactly like this???
Thoroughly enjoyed it, great job
This is a good game, i am a sucker for motion trails
once I clicked near a speed zone and one of the balls went so fast it went out of the screen, that was funny
Lovely lovely art! And an intriguing story, too-I just wish it wasn't so short!
I gave you high marks for innovation but low marks for the theme because technically adding more complexity isn't really minimalist. It works well, and is fun, though!
I like it! clever puzzles, and not too frustrating, because you only have to get two in! There is some physics wonkiness, though, mostly with the appearing and disappearing platforms...
also why did you discard the rap idea. That sounds like the greatest
Saw your game on the 10-second footage thing! Beautiful graphics, and tricky puzzles, really great! (I am stuck on level 10 though D:)