Foon → Ludum Dare Explorer → Users → PnDAA
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | Egyptian sniper | jam | |||||||||||
| 2016 | 35 | Shapeshift | Blub | jam | 577 | 3.21 | 3.47 | 3.42 | 3.67 | 3.50 | 2.82 | 3.27 | 3.39 | 37 | |
| 2015 | 34 | Two Button Controls / Growing | Barbar Smasher | jam | 81 | 3.92 | 3.88 | 4.08 | 4.32 | 3.76 | 3.08 | 3.40 | 3.57 | 49 | |
| 2015 | 33 | You are the Monster | BROYOTORUSUM | compo | 744 | 2.79 | 3.06 | 2.90 | 3.03 | 2.82 | 2.60 | 2.40 | 58 | ||
| 2015 | 32 | An Unconventional Weapon | Professor Chalk | jam | 829 | 2.83 | 3.04 | 2.48 | 2.86 | 3.22 | 3.00 | 3.41 | 2.86 | 41 | |
| 2014 | 31 | Entire Game on One Screen | Overload | compo | 749 | 3.00 | 3.11 | 2.74 | 3.58 | 2.89 | 2.37 | 2.33 | 2.61 | 86 | |
| 2014 | 30 | Connected Worlds | Fourteen | compo | 751 | 3.00 | 3.03 | 3.39 | 2.73 | 2.71 | 1.94 | 2.68 | 57 | ||
| 2014 | 29 | Beneath the Surface | Diamond quest | compo | 681 | 3.06 | 3.27 | 3.02 | 3.37 | 2.52 | 2.48 | 3.00 | 2.78 | 100 |
This game is really exhausting after 3 tentatives I ... die. Well too hard for me, great game overall, and great graphics.
splash !
I love sounds x). I can't restart the game with R, it's a bit annoying. Cool interpretation.
Ok, I get it. I had no idea of what to do after loosing, thx.
Nice audio, not too invasive. Really adictive and fun to play. Good work.
Cool interpretation of under the surface. Great game and music. But yeah hard to tell what is legal or not.
I reach the 1000m in 143.4 sec (dunno if it's a good score).
I've got the same idea at the begining but I change some things (but it still a cool idea). It's great to see my first idea implemented. Good job.
cool music, cool graphics, cool game, fun as hell. Well done.
I got a really bad memory :/, hard and fun game. (AZERTY work well)
Good ambiance and good graphics. Well Done.
I really like the ambiance and the humor. Passages when you go down (stairs and ladders) are may be too long.
Cool audio, TD never get old but it's disturbing to have to click on the shop button each time you want to add a turret or see your current money (same for upgrade).
F*cking rabbit, cool idea.
Cool ambiance, i love that neon effect. But really hard to play. Good work for 4 hours.
PS : zip bomb :(
Wow, great audio and graphics. I will try to finish the game with the an other one. May be hard sometimes to read the text and avoid missiles. I enjoy it, good work.
Well really hard game. It's really frustratin when you have no choice but jump on a corner and finish on the wall :/.
Level 4 is impossible ! Nice intro, and great challenge.
PS : I love the guy face
Ahah the end is terrible. Greats mecanics overall. Good job !
Best game yet, really well done. Good Job.
I won 8), i love his sunglasses.
The music fit really well, nice game i love it.
Fun game, I enjoy it.
WOW the feelings, really well done. Nice audio btw.
Minimalist and fun. I really appreciate that game.
Classic game, nice graphics and audio. A little irritating that you have to take the mouse to start a new game.
I'm not really a fan of this kind of game but wow i got a strange sensation when I looked to the sun and i couldn't stop to admire that particular world. Well done.
Nice idea. It's really hard to stop playing. Well done.
That remind me a minigame of ff7 (don't know it intented). The target not suit the mouse it's a bit disturbing. Often when i get stuck on corners of the platform, the reset make me spawn at the same place (so i stay stuck). Great game overall, i like this idea.
I lost all my fish mate, i did the "I'm a sharp" things and i won. I appreciate the time I spend on it, great game. I will try to save all the fish !
Greats graphics and some fun places.
@okolobr You have to survive 120 sec. I understand, i don't take the time to make the camera smoother in transitions. I'm happy you like it.
@zifandef If you survive 120 sec and have 200 diamonds you may have the "good" game over. I'm glad you like it.
Thanks, everyone. I'm really happy you appreciate it.
@SuperIzzo It's not a fish it's a ... well ok it's a fish. You did't got the happy ending (the girl is sad). Try to go deeper to get more diamond.
@thephantom Yeah i have some struggle to balance game, it's always too easy or too hard.
Thanks everyone for feedbacks, i appreciate it a lot.
@Kwrky *spoiler* Actually yes, it's a super joint (at the begining I want to do a super "energy drink" but joint is more fun. May be it will have been clearer if i have add some "super" effect arround it. (sorry for my bad english)
Again thanks for feedbacks.
@ZeppelinCaptain I prefer : "Diamond solves nothing" :).
@arrogant.gamer yeah sorry for that, you need to install SFML 2.1. If you want to give a try this tutorial seem pretty simple and should work : http://sfmlcoder.wordpress.com/2011/08/16/building-sfml-2-0-with-make-for-gcc/ . It will compile and work when you have it for sure (I do it on Linux).
I love the concept too, nicely done.
Can't download (JAR link)
25 sec, 1 rock, 2 tnt. Great game, may be the level is a bit too small too apreciate it.
Cool interpretation, I would really enjoy some more level :/.
Great game overall, and yes lighting too strong :). At the end the symbol was stuck in the middle of the window don't know if it's the correct end. And I don't really get the link between the begining and the end of the game.
Really good audio and nice graphics and gameplay. I really enjoyed playing it. I am not against a score at the end (to make it even more addictive :x).
Really hard some times that made it even funnier, i really like ship's animations. Well done !
PS : keyboard version work well and nice sounds ;)
Wow great idea : population control and you play a big monster who kill them all. I really like it. I'm sure you can exploit it more.
What a game i really enjoy it. Really cool idea, and nice graphics. Good job !
Nice game !
awesome game, got ton of fun !
When I die i restart at level 1, it's annoying. Too easy. Bullets are hard too see. Add some type of enemy (range, boomers, booses ...) can be cool. Sorry for my terrible english.
Great ambiance and mecanics. Too short :(.
Really fun, I play with my brother we had some fun. Thanks !
Really fun game, hard to play at the begining but it's make it better. Nicely done !
On screen controls would be great, and yeah more feedbacks.
I really don't understand what to do (and i wait the message at the begining) so i didn't rate it. Good audio !
Ok, i get it. Hard time to understand what to do at the begining. And WTFFFFFFFF happens omg. I got the icecream don't know if it's the end x).
Really nice graphism and story. The game was too easy. Cool game overall, to bad there is no ending and no music :(.
The floating aspect is fun at the begining and become anoying especially at the third level (the level I ragequit). The music is really irritating after 2 min (mute option ?). Nice graphics and great new look at mazes. The others levels seems great but I don't really like maze so.
Good job ! Perfect game, miss an ending :(.
Can't success the second level :(. I collide on nothing, and I also lost speed for no reason sometimes.
Too short :'( I loooove the sounds and nice graphics.
nice game ! :D
First congrats on finishing your first LD!
A background music and some sounds is always great to have. At least put some bxfr sound and for music I'm sure you can find some free online. That add a lot of value.
The jump seems a little broken, i could jump really high and avoid fight... That things need to be nerf :p. The overall gameplay is basic but work well. May be a little repetitive and slow.
Graphics are well made, except may be the ground. The UI graphics is not that good. Our health bar could be better positioned. And you could add some style to it. An UI that is well integrated with the game add also lot of value.
Again congrats for this first LD, good luck in the future!
May be not enough juicy things to make it more enjoyable or may be the movement are too slow.
Good hard game :), nice concept!
yeah a Crypt of the Necrodancer like nothing really new. However nice textures, musics and story. And yeah like UltraRat sayed the rythm of the game doesn't always fit the rythm of the music.
Ok it is really hard to understand what to do. The text boxes and the UI in general is not really on point.
The default speed is really too slow. And it's always good to have controls also said in the game. Having to coming back here to see that I can press B and speed up the game when you are in full screen is not really fun.
At the end good try and good luck for next games.
Put more description on what to do in the game at least the patterns would be great.
The game you wanted to do with enemies and defensive structure would have been so great! Feel more like a start of a real game in the current state.
Also the game feel a little slow and you haven't really anything to do when waiting for your plantation to grow. May be add some mining like minecraft or something else next to only plantation and wait would help.
Good luck in the future, good start overall.
Yes like others I lost my fingers xD. May be put the input next to each caracter to remember where we have to press. Or may be you want that difficulty.
Music is good but a little repetitive.
Great art, and good game overall. Nicely done.
Great atmosphere. Like others I love the gameboy style. I stuck a little a the second/third puzzle. The lasts puzzle are may be too easy. The ending is "fun". Music is great.
Cool to have a fps in there.
One frustrating thing is your movement not instantly stop when you stop pressing your button (waiting the end of an animation???).
And ... more blood would be great :).
Good to have an adventure like that in ld games.
Good art and music. Really hard to finish. There are some great and fun dialogs. Playing with time is also really cool. Good work !
Great game again, I'm stuck at the "Holding the EMP stick in my hand" thing. Will play again tommorow to finish it!
Simple but really fun game. Great graphics, and I think I'm in love with the music.
Some patern are really well made. The time mechanics is may be too much in here, I didn't really use it I just moved my mouse arround to make the game faster.
Good job, thanks for the fun.
I didn't succeed at all with the normal visibility. I die so many time and I don't see the first trigger in wood. I put it on bright to be able to play it correctly, but yeah that was too bright :D.
My respect on doing it with SDL. Next time you should try to use something less hard. Or may be you want some practice with it. If it's not the case try love2d, I did my first ld game with C++/SFML and it really worth the switch (for ld at least). I think you can have a wonderfull game with it.
I got the music, nice one btw. Simple but fit the great atmosphere of this game.
Average puzzles and good game overall (Great game, luv it lol! ^^)
I got a great run, thanks.
Great game, only two things the movements are really too slow and a better IA would be great.
Good art. Simple game. Miss a lot polishing. Collision are really frustrating,. Please no longer compute collision with the size of the sprite.
It miss some things to be a good game. The game is quite simple and fit well for mobile. A more visible point system, and something more rewarding when winning might help. Also may adding some component with time would increase interest. Or make mistake more punishing. Being only a "beat your own record game" isn't fun really long.
Art is great, sounds are fun :). Good job.
Others have already sayed it but it's like reallllly hard to understand what to do. May be put values of object next to them instead of at the top would help a little.
Great to see SFML used :). Good job.
Simple game, I survive for almost 4 days. I play it only once it may too easy at the begining to want to play it again to beat records.
PS: "Noooo !" (great sounds :D)
Awesome graphics great job here. Simple gameplay and really good polishing. Not much to say, appart may be some UI elements and text are too big.
Really good job, good luck for your future games!